Navigation Menu
Home Find your way around the site, by browsing the navigation menu.



 Player Stats
Profile Look up your player stats, by entering your player name.

Nick:

 Player Search
Search Search here for a player(s) if no stats show up.

Search for a player:


Tip: use * as wildcard!
 
 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 72%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
RambowJ
Player ID
106127817
EA Rank
#12922
Country
 DE
Current Rank
Lieutenant General
Next Rank
General
Enlisted
25/07/2007, 1:54 pm
Last Battle
10/02/2012, 2:05 pm
 Scores
Global Score
85859
Team Score
22325
Combat Score
53964
Commander Score
9570
 Times
Commander
151:00:00
Squad Leader
252:28:31
Squad Member
154:49:22
Lone Wolf
52:28:12
Parachute Jump
00:10:00
Total
610:46:05
Updated on: 10/02/2012, 3:05 pm
Bookmark and Share
Next update possible in: 00:05:00
 Progress towards Next Rank
Next Rank: General

 72%

Current Global Score: 85859 of 200000. Remaining points: 114141.

You will earn your next rank in 811:57 hours. You played an average of 00:22 hours daily.
If you play every day 00:22 hours, then you will earn your next rank in 2208 days playing.

 Last 10 Awards
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Friday 10 February, 2012, 1:11 pm
The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter. √
   [133:00:00 of 100 hours]
» 5,000 Global Kills in a Helicopter. √
   [7315 of 5,000 kills]

Recieved on: Friday 10 February, 2012, 1:00 pm
The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [610:46:11 of 250 hours]
» 25,000 Global Kills in Total. √
   [26982 of 25,000 kills]
» 25 Global Kills Streak. √
   [27 of 25 kills]

Recieved on: Friday 10 February, 2012, 1:00 pm
The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

Recieved on: Friday 10 February, 2012, 12:50 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Friday 10 February, 2012, 11:32 am
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union. √
   [121:41:48 of 50 hours]
» 100 Best round score as European Union. √
   [291 of 100 points]
» 50 Global Wins as European Union. √
   [59 of 50 wins]

Recieved on: Friday 10 February, 2012, 3:29 am
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Friday 10 February, 2012, 2:26 am
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander. √
   [151:00:00 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [252:28:31 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [154:49:22 of 100 hours]

Recieved on: Thursday 9 February, 2012, 9:01 pm
The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle. √
   [122:01:51 of 100 hours]
» 5,000 Global Kills in Armour Vehicle. √
   [6344 of 5,000 kills]

Recieved on: Thursday 9 February, 2012, 7:18 am
The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

Recieved on: Wednesday 8 February, 2012, 12:33 pm
 Biggest Opponent/Victim
Worst Enemy
Private First Class
4 times killed
Favorite Victim
Private
0 times killed
 Combat Profile
Kills / Deaths
26982 / 13621
Overall K/D Ratio
1.98
Suicides
0
Total Shots/Hits & Accuracy
78108 / 30882 39.54%
Wins
109
Losses
202
Completed
300
Incompleted
11
Score Per Minute/Hour/Day
2.34 / 140.58 / 3373.80
Kills Per Minute/Hour/Day
0.74 / 44.18 / 1060.25
Deaths Per Minute/Hour/Day
0.37 / 22.30 / 535.23
Kills/Deaths Per Round
86.76 / 43.80
Kill Streak
27
Death Streak
4
Banned/Kicked From Server
0 / 0
 Damages
Team Kills
0
Team Damage
0
Team Vehicle Damage
0
 Team Work
CP Captures
1954
CP Capture Assists
1764
CP Defends
882
Kill Assist
455
Heal
1064
Revive
1596
Resupply
714
Repairs
11
Driver Special Ability
2212
Road Kills with Vehicle
343
 Rankings for Player
USA (Armies) #43581 Combat Score #12265
MEC #64613 Commander Score #7161
Chinese #61596 Overall Score #12922
Anti-Tank (Kits) #2939 Team Score #15006
Assault #33901 Rising Star #2192
Engineer #32815 Time Played #16142
Medic #6281 Assault (Weapons) #11236
Special-Ops #43355 Assault Grenade #23979
Support #11048 Carbines #38884
Sniper #46209 Light Machine Guns #7447
Kubra Dam (Maps) #628 Sniper Rifles #43480
Mashtuur City N/A Pistols #8413
Zatar Wetlands #1794 ATAA #19033
Strike At Karkand #6761 SubmachineGuns #2155
Sharqi Peninsula #1036 Shotguns #38949
Gulf Of Oman #1571 Armor (Vehicles) #5601
Daqing OilFields N/A Aviator #21268
Dalian Plant #966 Air Defense #43744
Dragon Valley #2785 Helicopter #2910
FuShee Pass #449 Transport #20540
Songhua Stalemate #170 Ground Defense #39537
Wake Island 2007 #2616 Averages #17227
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
00:30:28
8
5
1.60
-
Claymore
00:23:48
6
3
2.00
-
AT Mine
00:17:15
7
4
1.75
-
Averages 00:23:50 7 4 1.75 0
Totals 01:11:31 21 12 - 0
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 244:29:31 11346 5856 1.94
Assault 04:00:00 146 80 1.82
Engineer 02:00:00 90 48 1.88
» Medic 266:26:16 12236 6122 2.00
Special-Ops 02:03:43 66 49 1.35
Support 84:00:00 3024 1428 2.12
Sniper 02:00:00 74 38 1.95
Averages 86:25:38 3855 1946 1.98
Totals 604:59:30 26982 13621 -
Army Stats
Army Time Wins Losses Highscore
USA 97:01:53 50 0 291
MEC 217:38:00 0 109 291
China 178:24:30 0 91 291
Navy Seals 00:00:00 0 0 0
British SAS 00:00:00 0 0 0
Russian Spetznas 00:00:00 0 0 0
MEC Special Forces 00:00:00 0 0 0
Rebel Groups 00:00:00 0 0 0
Insurgents 00:00:00 0 0 0
» European Union 121:41:48 59 2 291
Averages 68:18:27 12 22 129
Totals 614:46:11 109 202 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
Armor 122:01:51 6344 3172 2.00 122
Aviator 01:00:00 68 35 1.94 1
Air Defense 00:30:00 6 3 2.00 1
» Helicopter 133:00:00 7315 4123 1.77 133
Transport 42:00:00 294 84 3.50 84
Ground Defense 01:00:00 10 4 2.50 2
Averages 49:56:58 2340 1237 1.89 57
Totals 299:41:51 14042 7422 - 343
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 104:49:56 4497 1785 2.52 17700 5671 32.04%
Grenade Launcher Attachment 01:00:56 30 24 1.25 182 66 36.26%
Carbines 01:03:15 54 43 1.26 131 42 32.06%
Light Machine Guns 30:00:24 2604 1302 2.00 5514 1764 31.99%
Sniper Rifles 01:06:12 62 32 1.94 143 42 29.37%
Pistols 21:28:56 614 286 2.15 9922 3948 39.79%
AT/AA 19:08:50 244 244 1.00 2318 854 36.84%
Submachine Guns 46:45:01 1830 1098 1.67 24285 11102 45.72%
Shotguns 00:42:45 15 9 1.67 150 45 30.00%
Knife 15:25:10 488 244 2.00 2440 1098 45.00%
Defibrillator 30:35:24 532 266 2.00 1463 931 63.64%
Explosives (C4, Claymore, AT Mine) 01:11:31 21 12 1.75 192 73 38.02%
Hand Grenade 31:41:20 1952 854 2.29 13668 5246 38.38%
Averages 23:27:40 996 543 1.83 6008 2376 38.39%
Totals 304:59:40 12943 6199 - 78108 30882 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 40:06:08 281 20 0 0 20
Mashtuur City 00:00:00 0 0 0 0 0
Operation Clean Sweep 40:24:12 291 19 1 10 10
Zatar Wetlands 20:00:00 281 10 0 0 10
Strike at Karkand 20:12:39 281 10 1 1 10
Sharqi Peninsula 08:30:25 281 4 2 5 1
Gulf of Oman 40:00:00 281 20 0 0 20
Daqing Oilfields 08:08:53 281 4 0 4 0
Dalian Plant 50:56:40 291 26 2 10 18
Dragon Valley 40:20:11 281 20 0 0 20
FuShe Pass 40:08:36 281 20 0 0 20
Songhua Stalemate 22:46:18 281 11 0 0 11
Wake Island 2007 20:08:51 281 10 0 0 10
Highway Tampa 00:00:00 0 0 0 0 0
» Operation Smoke Screen 133:44:10 291 66 1 39 28
Taraba Quarry 00:00:00 0 0 0 0 0
The Great Wall of China 62:38:34 291 31 1 20 12
Midnight Sun 00:00:00 0 0 0 0 0
Operation Road Rage 36:40:34 291 18 1 10 9
Operation Harvest 24:00:00 291 11 1 10 2
Road To Jalalabad 02:00:00 291 0 1 0 1
Averages 27:30:16 213 14 0 2 10
Totals 550:05:37 - 271 9 89 191
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander. √
   [151:00:00 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [252:28:31 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [154:49:22 of 100 hours]

received: 1x times.
First on: Thursday 9 February, 2012, 9:01 pm
Last on: Thursday 9 February, 2012, 9:01 pm

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [217:38:00 of 100 hours]
» 100 Best round score as MEC. √
   [291 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [610:46:11 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Tuesday 7 February, 2012, 3:47 pm
Last on: Tuesday 7 February, 2012, 3:47 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [610:46:11 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Tuesday 7 February, 2012, 3:47 pm
Last on: Tuesday 7 February, 2012, 3:47 pm

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [610:46:11 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

received: 1x times.
First on: Tuesday 7 February, 2012, 3:47 pm
Last on: Tuesday 7 February, 2012, 3:47 pm

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [610:46:11 of 250 hours]
» 5,000 Driver Special Ability Points.
 44.24%
   [2212 of 5,000 points]
» 1,000 Global Control Points Defends.
 88.20%
   [882 of 1,000 points]
» 30,000 Global Teamwork Score.
 74.42%
   [22325 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 97.03%
   [97:01:53 of 100 hours]
» 100 Best round score as USMC. √
   [291 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China. √
   [178:24:30 of 100 hours]
» 100 Best round score as China. √
   [291 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 31x times.
First on: Wednesday 8 February, 2012, 4:05 am
Last on: Friday 10 February, 2012, 2:26 am

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 140x times.
First on: Thursday 9 February, 2012, 8:51 pm
Last on: Friday 10 February, 2012, 11:32 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 35x times.
First on: Wednesday 8 February, 2012, 6:58 pm
Last on: Friday 10 February, 2012, 1:11 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [610:46:11 of 250 hours]
» 25,000 Global Kills in Total. √
   [26982 of 25,000 kills]
» 25 Global Kills Streak. √
   [27 of 25 kills]

received: 1x times.
First on: Friday 10 February, 2012, 1:00 pm
Last on: Friday 10 February, 2012, 1:00 pm

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter. √
   [133:00:00 of 100 hours]
» 5,000 Global Kills in a Helicopter. √
   [7315 of 5,000 kills]

received: 1x times.
First on: Friday 10 February, 2012, 1:00 pm
Last on: Friday 10 February, 2012, 1:00 pm

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 1.00%
   [01:00:00 of 100 hours]
» 5,000 Global Kills in an Aviator.
 1.36%
   [68 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle. √
   [122:01:51 of 100 hours]
» 5,000 Global Kills in Armour Vehicle. √
   [6344 of 5,000 kills]

received: 1x times.
First on: Thursday 9 February, 2012, 7:18 am
Last on: Thursday 9 February, 2012, 7:18 am

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [610:46:11 of 250 hours]

received: 9x times.
First on: Monday 6 February, 2012, 9:08 pm
Last on: Monday 6 February, 2012, 9:08 pm

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [610:46:11 of 250 hours]
» 1,000 Global Heals. √
   [1064 of 1,000 heals]
» 1,000 Global Repairs.
 1.10%
   [11 of 1,000 repairs]
» 1,000 Global Re-supplies.
 71.40%
   [714 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

Received:
Not yet obtained.


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class
 13.33%
   [02:00:00 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 2.00%
   [02:00:00 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class
 13.33%
   [02:00:00 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 2.00%
   [02:00:00 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [266:26:16 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class √
   [266:26:16 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class
 13.75%
   [02:03:43 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 2.06%
   [02:03:43 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 26.67%
   [04:00:00 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 4.00%
   [04:00:00 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [244:29:31 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class √
   [244:29:31 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [84:00:00 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 84.00%
   [84:00:00 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [488 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [488 of 100 kills]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [614 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [614 of 500 kills]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [9570 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 95.70%
   [9570 of 10,000 points]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class
 13.33%
   [02:00:00 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 4.40%
   [11 of 250 Points]
» 100 Global Hours as Engineer Class
 2.00%
   [02:00:00 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [266:26:16 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [1064 of 750 Points]
» 100 Global Hours as Medic Class √
   [266:26:16 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [84:00:00 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [714 of 500 Points]
» 100 Global Hours as Support Class
 84.00%
   [84:00:00 of 100 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 4:39 pm.
Expert received on: Tuesday 7 February, 2012, 4:39 pm.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour √
   [122:01:51 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 30.51%
   [122:01:51 of 400 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 2.00%
   [01:00:00 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 0.67%
   [01:00:00 of 150 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [133:00:00 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 88.67%
   [133:00:00 of 150 hours]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [42:00:00 of 25 hours]
» 200 Driver Ability Points √
   [2212 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 56.00%
   [42:00:00 of 75 hours]
» 2,000 Driver Ability Points √
   [2212 of 2,000 Points]

Basic received on: Tuesday 7 February, 2012, 3:47 pm.
Veteran received on: Tuesday 7 February, 2012, 3:47 pm.
Expert received on: Tuesday 7 February, 2012, 3:47 pm.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Tuesday 7 February, 2012, 3:47 pm

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Tuesday 7 February, 2012, 3:47 pm

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [22325 of 250 points]

received on: Tuesday 7 February, 2012, 3:47 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Tuesday 7 February, 2012, 3:47 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Tuesday 7 February, 2012, 3:47 pm

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Tuesday 7 February, 2012, 3:47 pm

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Tuesday 7 February, 2012, 3:47 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [154:49:22 of 10 hours]
» 10 Global Hours as Squad Leader √
   [252:28:31 of 10 hours]
» 10 Global Hours as Commander √
   [151:00:00 of 10 hours]

received on: Tuesday 7 February, 2012, 3:47 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Friday 10 February, 2012, 12:50 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Tuesday 7 February, 2012, 3:47 pm

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Wednesday 8 February, 2012, 12:33 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Tuesday 7 February, 2012, 3:47 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [154:49:22 of 25 hours]
» 25 Global Hours as Squad Leader √
   [252:28:31 of 25 hours]

received on: Tuesday 7 February, 2012, 3:47 pm

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Tuesday 7 February, 2012, 3:47 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [27 of 10 kill streak]

received on: Tuesday 7 February, 2012, 3:47 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [610:46:11 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Tuesday 7 February, 2012, 3:47 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [610:46:11 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [27 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater)
 50.00%
   [4 of 8 death streak]

received on: Tuesday 7 February, 2012, 3:47 pm

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander √
   [151:00:00 of 100 hours]
» 200 Global Wins.
 54.50%
   [109 of 200 wins]
» 25,000 Global Commander Points
 38.28%
   [9570 of 25,000 points]

received on: Tuesday 7 February, 2012, 3:47 pm


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union. √
   [121:41:48 of 50 hours]
» 100 Best round score as European Union. √
   [291 of 100 points]
» 50 Global Wins as European Union. √
   [59 of 50 wins]

received: 1x times.
First on: Friday 10 February, 2012, 3:29 am
Last on: Friday 10 February, 2012, 3:29 am


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater √
   [60:40:34 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
Memory Usage: 601.93KiB | Privacy Policy
Copyright ©2003 - 2010, nickvanrossum.com. All rights reserved.
 
 
 Latest Forum Topics
Latest Forum Posts Check out the latest forum topics, which are recently posted.

 
 Help us!
Help us! Help us keeping this service run and improve, by making a small donation.


Thanks in advance!