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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 67%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
ckent31_31
Player ID
120671759
EA Rank
#20664
Country
 US
Current Rank
Lieutenant Colonel
Next Rank
Colonel
Enlisted
27/12/2007, 5:16 am
Last Battle
9/03/2010, 12:28 pm
 Scores
Global Score
141734
Team Score
33389
Combat Score
98054
Commander Score
13867
 Times
Commander
74:52:34
Squad Leader
237:24:17
Squad Member
382:05:09
Lone Wolf
100:04:01
Parachute Jump
00:13:20
Total
794:26:01
Updated on: 10/03/2010, 4:01 am
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Next update possible in: 00:15:00
 Progress towards Next Rank
Next Rank: Colonel

 67%

Current Global Score: 141734 of 150000. Remaining points: 8266.

You will earn your next rank in 46:20 hours. You played an average of 00:59 hours daily.
If you play every day 00:59 hours, then you will earn your next rank in 47 days playing.

 Last 10 Awards
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Tuesday 9 March, 2010, 1:15 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Tuesday 9 March, 2010, 1:51 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Monday 8 March, 2010, 8:10 am
The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [794:42:37 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Recieved on: Monday 1 March, 2010, 5:28 am
The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [19:01:00 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 19.02%
   [19:01:00 of 100 hours]

Recieved on: Monday 1 March, 2010, 5:28 am
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [794:42:37 of 250 hours]

Recieved on: Sunday 28 February, 2010, 7:12 am
The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

Recieved on: Saturday 27 February, 2010, 5:56 am
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [19:33:05 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 19.55%
   [19:33:05 of 100 hours]

Recieved on: Saturday 27 February, 2010, 4:18 am
The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 26.19%
   [06:32:55 of 25 hours]
» 200 Driver Ability Points √
   [337 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 8.73%
   [06:32:55 of 75 hours]
» 2,000 Driver Ability Points
 16.85%
   [337 of 2,000 Points]

Recieved on: Friday 26 February, 2010, 12:40 am
The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [19:33:05 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 28.80%
   [72 of 250 Points]
» 100 Global Hours as Engineer Class
 19.55%
   [19:33:05 of 100 hours]

Recieved on: Wednesday 24 February, 2010, 8:49 am
 Biggest Opponent/Victim
Worst Enemy
Major General
18 times killed
Favorite Victim
Master Sergeant
15 times killed
 Combat Profile
Kills / Deaths
49027 / 29736
Overall K/D Ratio
1.65
Suicides
356
Total Shots/Hits & Accuracy
550207 / 133086 24.19%
Wins
1424
Losses
1424
Completed
1450
Incompleted
1400
Score Per Minute/Hour/Day
2.97 / 178.35 / 4280.32
Kills Per Minute/Hour/Day
1.03 / 61.69 / 1480.60
Deaths Per Minute/Hour/Day
0.62 / 37.42 / 898.02
Kills/Deaths Per Round
17.20 / 10.43
Kill Streak
41
Death Streak
59
Banned/Kicked From Server
0 / 97
 Damages
Team Kills
485
Team Damage
304
Team Vehicle Damage
34
 Team Work
CP Captures
7451
CP Capture Assists
5096
CP Defends
1479
Kill Assist
9162
Heal
398
Revive
2219
Resupply
1507
Repairs
72
Driver Special Ability
337
Road Kills with Vehicle
113
 Rankings for Player
USA (Armies) #35760 Combat Score #17717
MEC #19131 Commander Score #15143
Chinese #123392 Overall Score #20664
Anti-Tank (Kits) #81166 Team Score #29770
Assault #67239 Rising Star #26261
Engineer #77840 Time Played #37098
Medic #44268 Assault (Weapons) #37127
Special-Ops #55896 Assault Grenade #118593
Support #3461 Carbines #39639
Sniper #2989 Light Machine Guns #2187
Kubra Dam (Maps) #45183 Sniper Rifles #2734
Mashtuur City #40121 Pistols #4166
Zatar Wetlands #124107 ATAA #90842
Strike At Karkand #34930 SubmachineGuns #82388
Sharqi Peninsula #13543 Shotguns #42469
Gulf Of Oman #9768 Armor (Vehicles) #99056
Daqing OilFields #139980 Aviator #93686
Dalian Plant #69714 Air Defense #138834
Dragon Valley #88088 Helicopter #29816
FuShee Pass #99988 Transport #119196
Songhua Stalemate #88508 Ground Defense #66655
Wake Island 2007 #42640 Averages #56515
Highway Tampa #64885
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
03:44:38
146
119
1.23
-
Claymore
17:25:41
5585
791
7.06
-
AT Mine
00:11:35
5
11
0.45
-
Zip Line
00:00:00
-
-
-
0
Grappler Hook
00:00:00
-
-
-
0
Flash Bang Grenade
00:00:29
-
-
-
4
Averages 03:33:43 1912 307 6.23 1
Totals 21:22:23 5736 921 - 4
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 19:53:07 838 861 0.97
Assault 19:01:00 999 751 1.33
Engineer 19:33:05 528 537 0.98
Medic 65:53:25 4683 3238 1.45
Special-Ops 34:45:55 1650 1371 1.20
Support 196:16:38 18872 10226 1.85
» Sniper 351:09:30 21457 12752 1.68
Averages 100:56:05 7004 4248 1.65
Totals 706:32:40 49027 29736 -
Army Stats
Army Time Wins Losses Highscore
USA 405:42:41 667 770 231
» MEC 368:45:20 721 621 258
China 19:05:39 30 32 138
Navy Seals 00:00:00 0 0 0
British SAS 00:18:33 1 0 46
Russian Spetznas 00:13:46 1 0 28
MEC Special Forces 00:00:00 0 0 0
Rebel Groups 00:00:00 0 0 0
Insurgents 00:00:00 0 0 0
European Union 00:35:20 4 1 60
Averages 88:17:55 158 158 85
Totals 794:41:19 1424 1424 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
Armor 08:04:52 425 201 2.11 34
Aviator 04:34:08 42 95 0.44 2
Air Defense 01:46:58 24 45 0.53 3
» Helicopter 29:38:50 1553 659 2.36 53
Transport 06:32:55 108 182 0.59 21
Ground Defense 00:46:29 108 45 2.40 0
Averages 08:34:02 377 205 1.84 19
Totals 51:24:12 2260 1227 - 113
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
Assault Rifles 63:20:26 4591 3052 1.50 96400 18426 19.11%
Grenade Launcher Attachment 00:23:37 16 15 1.07 160 33 20.62%
Carbines 21:14:27 911 958 0.95 24253 4943 20.38%
» Light Machine Guns 172:38:13 15886 9339 1.70 262547 50492 19.23%
Sniper Rifles 288:55:48 11108 8365 1.33 52640 25103 47.69%
Pistols 17:27:53 2136 2556 0.84 42920 10468 24.39%
AT/AA 06:07:32 144 311 0.46 1087 411 37.81%
Submachine Guns 03:58:23 129 202 0.64 6852 886 12.93%
Shotguns 09:52:05 433 400 1.08 4051 383 9.45%
Knife 01:18:56 129 168 0.77 847 130 15.35%
Defibrillator 03:47:12 12 251 0.05 2843 2231 78.47%
Explosives (C4, Claymore, AT Mine) 21:21:54 5736 921 6.23 15766 6700 42.50%
Hand Grenade 34:08:53 5912 1687 3.50 39841 12880 32.33%
Zip Line 00:00:00 0 0 0.00 0 0 0.00%
Averages 46:02:31 3367 2137 1.58 39301 9506 29.25%
Totals 644:35:19 47143 28225 - 550207 133086 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 04:30:01 93 2 10 5 7
Mashtuur City 22:13:51 99 57 56 57 56
Operation Clean Sweep 00:19:35 14 0 1 0 1
Zatar Wetlands 00:48:36 14 0 2 1 1
» Strike at Karkand 629:40:07 258 1163 1022 1113 1070
Sharqi Peninsula 20:52:38 212 32 42 43 31
Gulf of Oman 16:31:54 165 13 48 27 34
Daqing Oilfields 02:32:07 23 3 5 3 5
Dalian Plant 05:09:29 63 6 13 8 11
Dragon Valley 05:18:00 70 1 17 8 10
FuShe Pass 02:18:19 34 2 3 3 2
Songhua Stalemate 00:39:19 34 3 1 3 1
Wake Island 2007 07:50:29 138 4 23 13 14
Highway Tampa 03:03:23 32 2 3 0 5
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:00:00 0 0 0 0 0
Night Flight 00:00:00 0 0 0 0 0
Warlord 00:00:00 0 0 0 0 0
Leviathan 00:00:00 0 0 0 0 0
Mass Destruction 00:00:00 0 0 0 0 0
Surge 00:00:00 0 0 0 0 0
Ghost Town 00:32:19 46 1 1 2 0
Operation Smoke Screen 03:39:47 60 2 2 3 1
Taraba Quarry 00:00:00 0 0 0 0 0
The Great Wall of China 00:21:51 45 2 2 1 3
Midnight Sun 01:11:57 45 2 3 3 2
Operation Road Rage 00:44:16 41 0 5 2 3
Operation Harvest 04:41:25 111 3 12 9 6
Road To Jalalabad 57:20:06 166 145 122 114 153
Operation Blue Pearl 04:23:08 117 7 7 6 8
Averages 27:01:26 54 50 47 44 48
Totals 783:41:51 - 1438 1373 1404 1405
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 74.88%
   [74:52:34 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [237:24:17 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [382:05:09 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [368:45:20 of 100 hours]
» 100 Best round score as MEC. √
   [258 of 100 points]

received: 1x times.
First on: Sunday 6 April, 2008, 5:53 am
Last on: Sunday 6 April, 2008, 5:53 am

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [794:42:37 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Sunday 23 March, 2008, 10:11 pm
Last on: Sunday 23 March, 2008, 10:11 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [794:42:37 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Monday 1 March, 2010, 5:28 am
Last on: Monday 1 March, 2010, 5:28 am

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [794:42:37 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [794:42:37 of 250 hours]
» 5,000 Driver Special Ability Points.
 6.74%
   [337 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [1479 of 1,000 points]
» 30,000 Global Teamwork Score. √
   [33389 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [405:42:41 of 100 hours]
» 100 Best round score as USMC. √
   [231 of 100 points]

received: 1x times.
First on: Saturday 15 March, 2008, 2:29 am
Last on: Saturday 15 March, 2008, 2:29 am

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 19.09%
   [19:05:39 of 100 hours]
» 100 Best round score as China. √
   [138 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 141x times.
First on: Thursday 27 December, 2007, 11:28 pm
Last on: Tuesday 9 March, 2010, 1:15 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 82x times.
First on: Friday 4 January, 2008, 7:23 pm
Last on: Tuesday 9 March, 2010, 1:51 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 123x times.
First on: Friday 28 December, 2007, 7:08 am
Last on: Monday 8 March, 2010, 8:10 am

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [794:42:37 of 250 hours]
» 25,000 Global Kills in Total. √
   [49027 of 25,000 kills]
» 25 Global Kills Streak. √
   [41 of 25 kills]

received: 1x times.
First on: Sunday 5 October, 2008, 7:58 pm
Last on: Sunday 5 October, 2008, 7:58 pm

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 29.65%
   [29:38:50 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 31.06%
   [1553 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 4.57%
   [04:34:08 of 100 hours]
» 5,000 Global Kills in an Aviator.
 0.84%
   [42 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 8.08%
   [08:04:52 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 8.50%
   [425 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [794:42:37 of 250 hours]

received: 3x times.
First on: Saturday 26 April, 2008, 12:34 am
Last on: Sunday 28 February, 2010, 7:12 am

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [794:42:37 of 250 hours]
» 1,000 Global Heals.
 39.80%
   [398 of 1,000 heals]
» 1,000 Global Repairs.
 7.20%
   [72 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [1507 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

Received:
Not yet obtained.


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [19:33:05 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 19.55%
   [19:33:05 of 100 hours]

Basic received on: Monday 31 December, 2007, 6:07 pm.
Veteran received on: Saturday 27 February, 2010, 4:18 am.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [351:09:30 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [351:09:30 of 100 hours]

Basic received on: Thursday 27 December, 2007, 10:58 pm.
Veteran received on: Sunday 6 April, 2008, 5:53 am.
Expert received on: Friday 31 October, 2008, 10:50 pm.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [65:53:25 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 65.89%
   [65:53:25 of 100 hours]

Basic received on: Thursday 27 December, 2007, 8:15 am.
Veteran received on: Sunday 27 April, 2008, 6:45 am.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [34:45:55 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 34.77%
   [34:45:55 of 100 hours]

Basic received on: Monday 28 January, 2008, 6:52 pm.
Veteran received on: Saturday 9 January, 2010, 6:49 am.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [19:01:00 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 19.02%
   [19:01:00 of 100 hours]

Basic received on: Monday 28 January, 2008, 8:12 pm.
Veteran received on: Monday 1 March, 2010, 5:28 am.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [19:53:07 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 19.89%
   [19:53:07 of 100 hours]

Basic received on: Monday 21 January, 2008, 12:46 am.
Veteran received on: Monday 25 January, 2010, 6:50 am.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [196:16:38 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class √
   [196:16:38 of 100 hours]

Basic received on: Thursday 27 December, 2007, 11:28 pm.
Veteran received on: Saturday 5 January, 2008, 3:16 am.
Expert received on: Wednesday 13 February, 2008, 3:38 am.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [129 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [129 of 100 kills]

Basic received on: Thursday 31 January, 2008, 4:41 am.
Veteran received on: Saturday 23 February, 2008, 12:08 am.
Expert received on: Thursday 19 November, 2009, 8:55 am.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [2136 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [2136 of 500 kills]

Basic received on: Thursday 31 January, 2008, 2:22 am.
Veteran received on: Monday 12 May, 2008, 10:31 pm.
Expert received on: Thursday 14 January, 2010, 1:36 am.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Sunday 21 February, 2010, 10:58 am.
Veteran received on: Sunday 21 February, 2010, 10:58 am.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Tuesday 29 January, 2008, 4:13 am.
Veteran received on: Saturday 7 June, 2008, 11:20 pm.
Expert received on: Sunday 21 February, 2010, 9:54 am.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [13867 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points √
   [13867 of 10,000 points]

Basic received on: Tuesday 8 January, 2008, 6:38 am.
Veteran received on: Saturday 29 March, 2008, 5:29 am.
Expert received on: Tuesday 19 January, 2010, 12:51 am.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [19:33:05 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 28.80%
   [72 of 250 Points]
» 100 Global Hours as Engineer Class
 19.55%
   [19:33:05 of 100 hours]

Basic received on: Wednesday 24 February, 2010, 8:49 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [65:53:25 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 53.07%
   [398 of 750 Points]
» 100 Global Hours as Medic Class
 65.89%
   [65:53:25 of 100 hours]

Basic received on: Wednesday 16 January, 2008, 2:40 am.
Veteran received on: Monday 21 December, 2009, 7:02 am.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [196:16:38 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [1507 of 500 Points]
» 100 Global Hours as Support Class √
   [196:16:38 of 100 hours]

Basic received on: Saturday 29 December, 2007, 9:47 pm.
Veteran received on: Saturday 12 January, 2008, 6:29 am.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Sunday 21 February, 2010, 9:44 am.
Veteran received on: Sunday 21 February, 2010, 9:44 am.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 8.08%
   [08:04:52 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 2.02%
   [08:04:52 of 400 hours]

Basic received on: Thursday 3 January, 2008, 8:18 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 9.14%
   [04:34:08 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 3.05%
   [04:34:08 of 150 hours]

Basic received on: Monday 11 January, 2010, 5:47 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 59.29%
   [29:38:50 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 19.76%
   [29:38:50 of 150 hours]

Basic received on: Friday 4 January, 2008, 2:56 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 26.19%
   [06:32:55 of 25 hours]
» 200 Driver Ability Points √
   [337 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 8.73%
   [06:32:55 of 75 hours]
» 2,000 Driver Ability Points
 16.85%
   [337 of 2,000 Points]

Basic received on: Friday 26 February, 2010, 12:40 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Sunday 21 February, 2010, 10:26 am

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [33389 of 250 points]

received on: Saturday 29 December, 2007, 9:47 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Tuesday 29 January, 2008, 1:59 am

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Monday 11 January, 2010, 5:47 am

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Saturday 20 February, 2010, 6:03 am

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Monday 11 January, 2010, 5:47 am

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [382:05:09 of 10 hours]
» 10 Global Hours as Squad Leader √
   [237:24:17 of 10 hours]
» 10 Global Hours as Commander √
   [74:52:34 of 10 hours]

received on: Sunday 24 February, 2008, 8:49 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Saturday 2 January, 2010, 6:23 am

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Wednesday 30 December, 2009, 4:28 am

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Friday 8 January, 2010, 4:18 am

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Saturday 29 December, 2007, 11:54 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [382:05:09 of 25 hours]
» 25 Global Hours as Squad Leader √
   [237:24:17 of 25 hours]

received on: Friday 1 February, 2008, 6:07 am

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Saturday 27 February, 2010, 5:56 am

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [41 of 10 kill streak]

received on: Friday 28 December, 2007, 9:32 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [794:42:37 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Sunday 13 January, 2008, 5:42 am

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [794:42:37 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [41 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [59 of 8 death streak]

received on: Wednesday 26 March, 2008, 12:06 am

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 74.88%
   [74:52:34 of 100 hours]
» 200 Global Wins. √
   [1424 of 200 wins]
» 25,000 Global Commander Points
 55.47%
   [13867 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Insurgent.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 0.46%
   [00:13:46 of 50 hours]
» 100 Best round score as SPETZNAS.
 28.00%
   [28 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Rebel.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Seal.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 0.62%
   [00:18:33 of 50 hours]
» 100 Best round score as SAS.
 46.00%
   [46 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades
 4.00%
   [4 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 0.80%
   [4 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [19:33:05 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 19.55%
   [19:33:05 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [351:09:30 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [351:09:30 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [65:53:25 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 65.89%
   [65:53:25 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [34:45:55 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 34.77%
   [34:45:55 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [19:01:00 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 19.02%
   [19:01:00 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [19:53:07 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 19.89%
   [19:53:07 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [196:16:38 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support √
   [196:16:38 of 100 hours]

Basic received on: Saturday 22 March, 2008, 10:32 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 1.08%
   [00:32:19 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 1.08%
   [00:32:19 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 1.18%
   [00:35:20 of 50 hours]
» 100 Best round score as European Union.
 60.00%
   [60 of 100 points]
» 50 Global Wins as European Union.
 8.00%
   [4 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater
 26.51%
   [06:37:38 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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