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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 6%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
Floatti
Player ID
124956091
EA Rank
N/A
Country
 FI
Current Rank
First Sergeant
Next Rank
Sergeant Major
Enlisted
29/01/2008, 3:07 pm
Last Battle
28/10/2010, 10:03 pm
 Scores
Global Score
21827
Team Score
9121
Combat Score
10454
Commander Score
2823
 Times
Commander
10:00:02
Squad Leader
44:24:52
Squad Member
76:48:58
Lone Wolf
10:48:02
Parachute Jump
00:11:38
Total
142:01:54
Updated on: 10/02/2012, 3:27 pm
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Next update possible in: 00:04:59
 Progress towards Next Rank
Next Rank: Sergeant Major

 6%

Current Global Score: 21827 of 50000. Remaining points: 28173.

You will earn your next rank in 183:22 hours. You played an average of 00:08 hours daily.
If you play every day 00:08 hours, then you will earn your next rank in 1294 days playing.

 Last 10 Awards
The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Recieved on: Sunday 7 March, 2010, 1:09 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Thursday 25 February, 2010, 8:05 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Monday 22 February, 2010, 3:17 pm
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [17:17:12 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 17.29%
   [17:17:12 of 100 hours]

Recieved on: Sunday 16 November, 2008, 2:23 am
The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [76:48:58 of 10 hours]
» 10 Global Hours as Squad Leader √
   [44:24:52 of 10 hours]
» 10 Global Hours as Commander √
   [10:00:02 of 10 hours]

Recieved on: Saturday 15 November, 2008, 6:05 pm
The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [17:43:18 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 17.72%
   [17:43:18 of 100 hours]

Recieved on: Thursday 13 November, 2008, 4:36 pm
The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Recieved on: Saturday 8 November, 2008, 9:01 pm
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Recieved on: Tuesday 29 July, 2008, 2:00 am
The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Recieved on: Tuesday 29 July, 2008, 2:00 am
The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [76:48:58 of 25 hours]
» 25 Global Hours as Squad Leader √
   [44:24:52 of 25 hours]

Recieved on: Monday 28 July, 2008, 11:46 pm
 Biggest Opponent/Victim
Worst Enemy
Captain
70 times killed
Favorite Victim
2nd Lieutenant
75 times killed
 Combat Profile
Kills / Deaths
5227 / 4797
Overall K/D Ratio
1.09
Suicides
69
Total Shots/Hits & Accuracy
106270 / 20095 18.91%
Wins
398
Losses
358
Completed
233
Incompleted
523
Score Per Minute/Hour/Day
2.56 / 153.63 / 3687.12
Kills Per Minute/Hour/Day
0.61 / 36.79 / 882.97
Deaths Per Minute/Hour/Day
0.56 / 33.76 / 810.33
Kills/Deaths Per Round
6.91 / 6.35
Kill Streak
102
Death Streak
11
Banned/Kicked From Server
0 / 52
 Damages
Team Kills
133
Team Damage
122
Team Vehicle Damage
14
 Team Work
CP Captures
339
CP Capture Assists
838
CP Defends
98
Kill Assist
972
Heal
719
Revive
3144
Resupply
174
Repairs
189
Driver Special Ability
215
Road Kills with Vehicle
91
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
02:08:45
85
59
1.44
-
Claymore
00:13:02
44
20
2.20
-
AT Mine
00:04:21
3
6
0.50
-
Zip Line
00:13:57
-
-
-
218
Grappler Hook
00:00:00
-
-
-
121
Flash Bang Grenade
00:12:37
-
-
-
121
Averages 00:28:47 44 28 1.57 153
Totals 02:52:42 132 85 - 460
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 09:05:18 273 343 0.80
Assault 03:53:38 184 190 0.97
Engineer 17:17:12 388 449 0.86
» Medic 62:43:01 2976 2467 1.21
Special-Ops 17:43:18 716 648 1.10
Support 09:01:08 312 302 1.03
Sniper 09:17:09 378 398 0.95
Averages 18:25:49 747 685 1.09
Totals 129:00:44 5227 4797 -
Army Stats
Army Time Wins Losses Highscore
» USA 71:36:59 203 175 672
MEC 51:16:49 139 124 529
China 15:02:13 47 47 278
Navy Seals 00:13:12 1 1 3
British SAS 01:01:24 3 4 55
Russian Spetznas 00:43:20 0 5 60
MEC Special Forces 00:00:00 0 0 0
Rebel Groups 00:41:42 2 0 248
Insurgents 01:28:36 3 2 60
Averages 15:47:08 44 40 212
Totals 142:04:15 398 358 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
Armor 04:33:05 156 79 1.97 13
Aviator 09:03:18 246 243 1.01 50
Air Defense 02:00:17 32 51 0.63 6
» Helicopter 06:46:36 326 216 1.51 16
Transport 04:48:54 61 71 0.86 6
Ground Defense 00:29:50 33 12 2.75 0
Averages 04:37:00 142 112 1.27 15
Totals 27:42:00 854 672 - 91
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 37:52:02 1613 1499 1.08 45443 6197 13.64%
Grenade Launcher Attachment 00:42:38 17 36 0.47 144 42 29.17%
Carbines 09:59:37 306 394 0.78 8684 1391 16.02%
Light Machine Guns 04:09:12 148 176 0.84 6451 546 8.46%
Sniper Rifles 06:19:24 129 236 0.55 915 317 34.64%
Pistols 10:57:41 773 308 2.51 25054 5956 23.77%
AT/AA 01:46:48 37 120 0.31 307 104 33.88%
Submachine Guns 02:31:02 39 84 0.46 2703 292 10.80%
Shotguns 06:03:21 56 163 0.34 803 58 7.22%
Knife 04:50:32 559 311 1.80 5885 563 9.57%
Defibrillator 05:10:23 94 348 0.27 4537 3238 71.37%
Explosives (C4, Claymore, AT Mine) 02:26:08 132 85 1.55 661 194 29.35%
Hand Grenade 04:39:54 532 234 2.27 4683 1197 25.56%
Zip Line 00:13:57 0 4 0.00 0 0 0.00%
Averages 06:58:45 317 302 1.05 7591 1435 24.11%
Totals 97:42:39 4435 3998 - 106270 20095 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 02:02:35 43 2 7 5 4
Mashtuur City 15:32:24 93 48 43 53 38
Operation Clean Sweep 00:30:20 25 1 1 2 0
Zatar Wetlands 00:18:30 23 1 1 2 0
» Strike at Karkand 61:53:52 672 91 218 165 144
Sharqi Peninsula 19:01:44 101 55 42 46 51
Gulf of Oman 03:38:01 344 4 10 12 2
Daqing Oilfields 02:00:33 51 1 9 9 1
Dalian Plant 01:53:04 26 3 8 2 9
Dragon Valley 18:59:13 278 8 97 50 55
FuShe Pass 00:48:35 10 0 10 5 5
Songhua Stalemate 00:36:27 20 2 3 2 3
Wake Island 2007 08:06:00 138 4 48 26 26
Highway Tampa 00:00:00 0 0 0 0 0
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:05:14 0 0 1 1 0
Night Flight 00:37:48 60 2 0 2 0
Warlord 01:28:07 50 1 7 3 5
Leviathan 00:07:58 3 0 1 0 1
Mass Destruction 00:49:48 248 0 3 1 2
Surge 00:01:06 1 0 1 1 0
Ghost Town 00:58:13 60 2 3 1 4
Road To Jalalabad 02:34:58 82 8 10 10 8
Averages 06:27:28 106 11 24 18 16
Totals 142:04:30 - 233 523 398 358
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 10.00%
   [10:00:02 of 100 hours]
» 100 Global Hours as a Squad Leader.
 44.41%
   [44:24:52 of 100 hours]
» 100 Global Hours as a Squad Member.
 76.82%
   [76:48:58 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC.
 51.28%
   [51:16:49 of 100 hours]
» 100 Best round score as MEC. √
   [529 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total
 71.04%
   [142:04:30 of 200 hours]
» All basic combat badges.

Received:
Not yet obtained.

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total
 47.36%
   [142:04:30 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Received:
Not yet obtained.

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 35.52%
   [142:04:30 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total.
 56.83%
   [142:04:30 of 250 hours]
» 5,000 Driver Special Ability Points.
 4.30%
   [215 of 5,000 points]
» 1,000 Global Control Points Defends.
 9.80%
   [98 of 1,000 points]
» 30,000 Global Teamwork Score.
 30.40%
   [9121 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 71.62%
   [71:36:59 of 100 hours]
» 100 Best round score as USMC. √
   [672 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 15.04%
   [15:02:13 of 100 hours]
» 100 Best round score as China. √
   [278 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 2x times.
First on: Tuesday 5 February, 2008, 5:00 pm
Last on: Saturday 23 February, 2008, 9:01 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 4x times.
First on: Sunday 10 February, 2008, 5:40 pm
Last on: Monday 22 February, 2010, 3:17 pm

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 9x times.
First on: Saturday 2 February, 2008, 6:11 pm
Last on: Thursday 25 February, 2010, 8:05 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total.
 56.83%
   [142:04:30 of 250 hours]
» 25,000 Global Kills in Total.
 20.91%
   [5227 of 25,000 kills]
» 25 Global Kills Streak. √
   [102 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 6.78%
   [06:46:36 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 6.52%
   [326 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 9.05%
   [09:03:18 of 100 hours]
» 5,000 Global Kills in an Aviator.
 4.92%
   [246 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 4.55%
   [04:33:05 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 3.12%
   [156 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total.
 56.83%
   [142:04:30 of 250 hours]

Received:
Not yet obtained.

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total.
 56.83%
   [142:04:30 of 250 hours]
» 1,000 Global Heals.
 71.90%
   [719 of 1,000 heals]
» 1,000 Global Repairs.
 18.90%
   [189 of 1,000 repairs]
» 1,000 Global Re-supplies.
 17.40%
   [174 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

Received:
Not yet obtained.


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [17:17:12 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 17.29%
   [17:17:12 of 100 hours]

Basic received on: Thursday 7 February, 2008, 5:09 pm.
Veteran received on: Sunday 16 November, 2008, 2:23 am.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class
 61.91%
   [09:17:09 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 9.29%
   [09:17:09 of 100 hours]

Basic received on: Friday 1 February, 2008, 3:35 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [62:43:01 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 62.72%
   [62:43:01 of 100 hours]

Basic received on: Tuesday 29 January, 2008, 7:07 pm.
Veteran received on: Sunday 10 February, 2008, 3:17 pm.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [17:43:18 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 17.72%
   [17:43:18 of 100 hours]

Basic received on: Thursday 31 January, 2008, 4:30 pm.
Veteran received on: Saturday 12 April, 2008, 8:40 pm.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 25.96%
   [03:53:38 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 3.89%
   [03:53:38 of 100 hours]

Basic received on: Thursday 7 February, 2008, 5:09 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class
 60.59%
   [09:05:18 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 9.09%
   [09:05:18 of 100 hours]

Basic received on: Thursday 7 February, 2008, 5:27 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class
 60.13%
   [09:01:08 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 9.02%
   [09:01:08 of 100 hours]

Basic received on: Thursday 7 February, 2008, 5:21 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [559 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [559 of 100 kills]

Basic received on: Wednesday 30 January, 2008, 4:16 pm.
Veteran received on: Saturday 2 February, 2008, 2:23 pm.
Expert received on: Saturday 2 February, 2008, 11:07 pm.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [773 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [773 of 500 kills]

Basic received on: Thursday 31 January, 2008, 5:50 pm.
Veteran received on: Sunday 3 February, 2008, 2:31 pm.
Expert received on: Sunday 24 February, 2008, 5:36 pm.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Friday 8 February, 2008, 4:36 pm.
Veteran received on: Saturday 29 March, 2008, 6:50 pm.
Expert received on: Sunday 7 March, 2010, 1:09 am.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Sunday 3 February, 2008, 1:18 am.
Veteran received on: Monday 31 March, 2008, 2:26 pm.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [2823 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 28.23%
   [2823 of 10,000 points]

Basic received on: Sunday 10 February, 2008, 5:40 pm.
Veteran received on: Saturday 16 February, 2008, 11:48 pm.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [17:17:12 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 75.60%
   [189 of 250 Points]
» 100 Global Hours as Engineer Class
 17.29%
   [17:17:12 of 100 hours]

Basic received on: Saturday 16 February, 2008, 6:25 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [62:43:01 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 95.87%
   [719 of 750 Points]
» 100 Global Hours as Medic Class
 62.72%
   [62:43:01 of 100 hours]

Basic received on: Sunday 3 February, 2008, 12:22 pm.
Veteran received on: Sunday 10 February, 2008, 3:17 pm.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class
 60.13%
   [09:01:08 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 34.80%
   [174 of 500 Points]
» 100 Global Hours as Support Class
 9.02%
   [09:01:08 of 100 hours]

Basic received on: Thursday 7 February, 2008, 5:21 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Thursday 21 February, 2008, 12:16 pm.
Veteran received on: Tuesday 29 July, 2008, 2:00 am.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 4.55%
   [04:33:05 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 1.14%
   [04:33:05 of 400 hours]

Basic received on: Sunday 10 February, 2008, 3:17 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 18.11%
   [09:03:18 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 6.04%
   [09:03:18 of 150 hours]

Basic received on: Saturday 23 February, 2008, 10:38 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 13.55%
   [06:46:36 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 4.52%
   [06:46:36 of 150 hours]

Basic received on: Sunday 17 February, 2008, 12:08 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 19.26%
   [04:48:54 of 25 hours]
» 200 Driver Ability Points √
   [215 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 6.42%
   [04:48:54 of 75 hours]
» 2,000 Driver Ability Points
 10.75%
   [215 of 2,000 Points]

Basic received on: Sunday 10 February, 2008, 7:02 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Tuesday 29 July, 2008, 2:00 am

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Saturday 29 March, 2008, 6:50 pm

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [9121 of 250 points]

received on: Saturday 9 February, 2008, 6:36 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Sunday 10 February, 2008, 5:40 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Saturday 8 November, 2008, 9:01 pm

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Sunday 17 February, 2008, 11:13 am

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Sunday 9 March, 2008, 1:11 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [76:48:58 of 10 hours]
» 10 Global Hours as Squad Leader √
   [44:24:52 of 10 hours]
» 10 Global Hours as Commander √
   [10:00:02 of 10 hours]

received on: Saturday 15 November, 2008, 6:05 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Sunday 23 March, 2008, 7:18 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Monday 24 March, 2008, 4:11 pm

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Sunday 23 March, 2008, 6:31 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Saturday 2 February, 2008, 9:41 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [76:48:58 of 25 hours]
» 25 Global Hours as Squad Leader √
   [44:24:52 of 25 hours]

received on: Monday 28 July, 2008, 11:46 pm

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Saturday 23 February, 2008, 9:19 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [102 of 10 kill streak]

received on: Saturday 2 February, 2008, 9:41 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [142:04:30 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Sunday 24 February, 2008, 5:36 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total
 71.04%
   [142:04:30 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [102 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [11 of 8 death streak]

Received:
Not yet obtained.

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 10.00%
   [10:00:02 of 100 hours]
» 200 Global Wins. √
   [398 of 200 wins]
» 25,000 Global Commander Points
 11.29%
   [2823 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 2.95%
   [01:28:36 of 50 hours]
» 100 Best round score as Insurgent.
 60.00%
   [60 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 1.44%
   [00:43:20 of 50 hours]
» 100 Best round score as SPETZNAS.
 60.00%
   [60 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 1.39%
   [00:41:42 of 50 hours]
» 100 Best round score as Rebel. √
   [248 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.44%
   [00:13:12 of 50 hours]
» 100 Best round score as Seal.
 3.00%
   [3 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 2.05%
   [01:01:24 of 50 hours]
» 100 Best round score as SAS.
 55.00%
   [55 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [121 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 24.20%
   [121 of 500 deployed]

Basic received on: Sunday 24 February, 2008, 4:34 pm.
Veteran received on: Tuesday 26 February, 2008, 5:29 pm.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook √
   [121 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 24.20%
   [121 of 500 deployed]

Basic received on: Sunday 24 February, 2008, 4:37 pm.
Veteran received on: Tuesday 26 February, 2008, 5:29 pm.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [17:17:12 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 17.29%
   [17:17:12 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper
 58.04%
   [09:17:09 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 9.29%
   [09:17:09 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [62:43:01 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 62.72%
   [62:43:01 of 100 hours]

Basic received on: Saturday 23 February, 2008, 9:01 pm.
Veteran received on: Saturday 23 February, 2008, 9:01 pm.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [17:43:18 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 17.72%
   [17:43:18 of 100 hours]

Basic received on: Saturday 23 February, 2008, 9:01 pm.
Veteran received on: Thursday 13 November, 2008, 4:36 pm.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault
 24.34%
   [03:53:38 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 3.89%
   [03:53:38 of 100 hours]

Basic received on: Monday 25 February, 2008, 4:23 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank
 56.80%
   [09:05:18 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 9.09%
   [09:05:18 of 100 hours]

Basic received on: Tuesday 26 February, 2008, 5:29 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support
 56.37%
   [09:01:08 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 9.02%
   [09:01:08 of 100 hours]

Basic received on: Monday 25 February, 2008, 4:23 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line √
   [218 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 43.60%
   [218 of 500 deployed]

Basic received on: Sunday 24 February, 2008, 4:37 pm.
Veteran received on: Tuesday 26 February, 2008, 4:59 pm.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 4.20%
   [02:05:55 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.44%
   [00:13:12 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 1.70%
   [00:50:54 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 3.64%
   [01:49:07 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 6.14%
   [03:04:08 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.44%
   [00:13:12 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Locked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Locked
L96A1:
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