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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 35%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
LP_Chazy_Chaz_FM
Player ID
126341765
EA Rank
N/A
Country
 DE
Current Rank
Staff Sergeant
Next Rank
Gunnery Sergeant
Enlisted
9/02/2008, 12:16 pm
Last Battle
16/05/2009, 7:53 am
 Scores
Global Score
6064
Team Score
2195
Combat Score
3752
Commander Score
250
 Times
Commander
00:55:02
Squad Leader
06:55:45
Squad Member
07:43:00
Lone Wolf
00:27:29
Parachute Jump
00:01:34
Total
16:01:16
Updated on: 10/02/2012, 3:35 pm
Bookmark and Share
Next update possible in: 00:05:00
 Progress towards Next Rank
Next Rank: Gunnery Sergeant

 35%

Current Global Score: 6064 of 8000. Remaining points: 1936.

You will earn your next rank in 5:06 hours. You played an average of 00:02 hours daily.
If you play every day 00:02 hours, then you will earn your next rank in 147 days playing.

 Last 10 Awards
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Thursday 3 April, 2008, 11:23 pm
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Monday 10 March, 2008, 10:45 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Monday 10 March, 2008, 10:11 pm
The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 1.86%
   [00:16:42 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 0.28%
   [00:16:42 of 100 hours]

Recieved on: Sunday 2 March, 2008, 6:07 pm
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class
 2.34%
   [00:21:04 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 0.35%
   [00:21:04 of 100 hours]

Recieved on: Sunday 2 March, 2008, 6:07 pm
The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class
 5.80%
   [00:52:14 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 4.40%
   [22 of 500 Points]
» 100 Global Hours as Support Class
 0.87%
   [00:52:14 of 100 hours]

Recieved on: Sunday 2 March, 2008, 3:10 am
The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [233 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [233 of 100 kills]

Recieved on: Sunday 2 March, 2008, 3:10 am
The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

Recieved on: Saturday 1 March, 2008, 11:03 pm
The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points
 25.00%
   [250 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 2.50%
   [250 of 10,000 points]

Recieved on: Saturday 1 March, 2008, 11:03 pm
The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [364 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 72.80%
   [364 of 500 kills]

Recieved on: Saturday 1 March, 2008, 10:03 pm
 Biggest Opponent/Victim
Worst Enemy
Lieutenant Colonel
9 times killed
Favorite Victim
Gunnery Sergeant
66 times killed
 Combat Profile
Kills / Deaths
1876 / 302
Overall K/D Ratio
6.21
Suicides
5
Total Shots/Hits & Accuracy
16033 / 5265 32.84%
Wins
29
Losses
11
Completed
17
Incompleted
24
Score Per Minute/Hour/Day
6.31 / 378.39 / 9081.34
Kills Per Minute/Hour/Day
1.95 / 117.06 / 2809.46
Deaths Per Minute/Hour/Day
0.31 / 18.84 / 452.27
Kills/Deaths Per Round
45.76 / 7.37
Kill Streak
156
Death Streak
5
Banned/Kicked From Server
0 / 14
 Damages
Team Kills
13
Team Damage
11
Team Vehicle Damage
0
 Team Work
CP Captures
43
CP Capture Assists
47
CP Defends
12
Kill Assist
187
Heal
55
Revive
955
Resupply
22
Repairs
0
Driver Special Ability
14
Road Kills with Vehicle
9
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
00:02:51
13
1
13.00
-
Claymore
00:01:55
16
0
0.00
-
AT Mine
00:00:00
0
0
0.00
-
Averages 00:01:35 10 0 0.00 0
Totals 00:04:46 29 1 - 0
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 00:06:16 56 0 0.00
Assault 00:16:42 43 7 6.14
Engineer 00:21:04 67 7 9.57
» Medic 10:50:28 1233 202 6.10
Special-Ops 00:22:35 64 7 9.14
Support 00:52:14 143 26 5.50
Sniper 02:14:17 270 53 5.09
Averages 02:09:05 268 43 6.23
Totals 15:03:36 1876 302 -
Army Stats
Army Time Wins Losses Highscore
» USA 08:08:35 15 7 308
MEC 06:05:43 9 4 472
China 01:47:13 5 0 528
Averages 05:20:30 10 4 436
Totals 16:01:31 29 11 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 00:13:05 56 0 0.00 2
Aviator 00:04:59 2 2 1.00 1
Air Defense 00:00:36 4 1 4.00 2
Helicopter 00:26:11 12 3 4.00 1
Transport 00:26:47 48 7 6.86 3
Ground Defense 00:01:01 1 0 0.00 0
Averages 00:12:06 21 2 10.50 2
Totals 01:12:39 123 13 - 9
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 04:42:40 604 88 6.86 4352 1234 28.35%
Grenade Launcher Attachment 00:03:29 17 2 8.50 21 20 95.24%
Carbines 00:13:32 34 4 8.50 344 140 40.70%
Light Machine Guns 00:36:43 75 19 3.95 1853 284 15.33%
Sniper Rifles 01:51:14 202 37 5.46 1200 452 37.67%
Pistols 02:33:17 364 40 9.10 5197 1608 30.94%
AT/AA 00:00:40 1 0 0.00 5 4 80.00%
Submachine Guns 00:02:43 22 1 22.00 143 81 56.64%
Shotguns 00:13:01 36 6 6.00 79 21 26.58%
Knife 00:54:54 233 37 6.30 1000 235 23.50%
Defibrillator 01:35:16 73 25 2.92 1402 1028 73.32%
Explosives (C4, Claymore, AT Mine) 00:04:46 29 1 29.00 73 41 56.16%
Hand Grenade 00:19:20 73 12 6.08 364 117 32.14%
Averages 01:00:53 136 22 6.18 1233 405 45.89%
Totals 13:11:35 1763 272 - 16033 5265 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 00:00:00 0 0 0 0 0
Mashtuur City 00:00:00 0 0 0 0 0
Operation Clean Sweep 00:00:00 0 0 0 0 0
Zatar Wetlands 00:00:00 0 0 0 0 0
» Strike at Karkand 07:26:01 472 9 12 16 5
Sharqi Peninsula 00:00:00 0 0 0 0 0
Gulf of Oman 01:33:56 318 1 2 2 1
Daqing Oilfields 00:00:00 0 0 0 0 0
Dalian Plant 00:00:00 0 0 0 0 0
Dragon Valley 01:58:17 331 3 1 4 0
FuShe Pass 00:00:00 0 0 0 0 0
Songhua Stalemate 00:00:00 0 0 0 0 0
Wake Island 2007 05:03:19 528 4 9 7 5
Highway Tampa 00:00:00 0 0 0 0 0
Averages 01:13:57 127 1 2 2 1
Totals 16:01:33 - 17 24 29 11
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 0.92%
   [00:55:02 of 100 hours]
» 100 Global Hours as a Squad Leader.
 6.93%
   [06:55:45 of 100 hours]
» 100 Global Hours as a Squad Member.
 7.72%
   [07:43:00 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC.
 6.10%
   [06:05:43 of 100 hours]
» 100 Best round score as MEC. √
   [472 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total
 8.01%
   [16:01:33 of 200 hours]
» All basic combat badges.

Received:
Not yet obtained.

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total
 5.34%
   [16:01:33 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Received:
Not yet obtained.

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 4.01%
   [16:01:33 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total.
 6.41%
   [16:01:33 of 250 hours]
» 5,000 Driver Special Ability Points.
 0.28%
   [14 of 5,000 points]
» 1,000 Global Control Points Defends.
 1.20%
   [12 of 1,000 points]
» 30,000 Global Teamwork Score.
 7.32%
   [2195 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 8.14%
   [08:08:35 of 100 hours]
» 100 Best round score as USMC. √
   [308 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 1.79%
   [01:47:13 of 100 hours]
» 100 Best round score as China. √
   [528 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 6x times.
First on: Saturday 1 March, 2008, 6:55 pm
Last on: Thursday 3 April, 2008, 11:23 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 7x times.
First on: Friday 15 February, 2008, 3:42 pm
Last on: Monday 10 March, 2008, 10:11 pm

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 3x times.
First on: Sunday 2 March, 2008, 12:33 am
Last on: Monday 10 March, 2008, 10:45 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total.
 6.41%
   [16:01:33 of 250 hours]
» 25,000 Global Kills in Total.
 7.50%
   [1876 of 25,000 kills]
» 25 Global Kills Streak. √
   [156 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 0.44%
   [00:26:11 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 0.24%
   [12 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 0.08%
   [00:04:59 of 100 hours]
» 5,000 Global Kills in an Aviator.
 0.04%
   [2 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 0.22%
   [00:13:05 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 1.12%
   [56 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total.
 6.41%
   [16:01:33 of 250 hours]

Received:
Not yet obtained.

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total.
 6.41%
   [16:01:33 of 250 hours]
» 1,000 Global Heals.
 5.50%
   [55 of 1,000 heals]
» 1,000 Global Repairs.
 0.00%
   [0 of 1,000 repairs]
» 1,000 Global Re-supplies.
 2.20%
   [22 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

Received:
Not yet obtained.


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class
 2.34%
   [00:21:04 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 0.35%
   [00:21:04 of 100 hours]

Basic received on: Sunday 2 March, 2008, 6:07 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class
 14.92%
   [02:14:17 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 2.24%
   [02:14:17 of 100 hours]

Basic received on: Friday 15 February, 2008, 4:16 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class
 72.27%
   [10:50:28 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 10.84%
   [10:50:28 of 100 hours]

Basic received on: Saturday 9 February, 2008, 2:03 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class
 2.51%
   [00:22:35 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 0.38%
   [00:22:35 of 100 hours]

Basic received on: Saturday 1 March, 2008, 6:55 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 1.86%
   [00:16:42 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 0.28%
   [00:16:42 of 100 hours]

Basic received on: Sunday 2 March, 2008, 6:07 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class
 0.70%
   [00:06:16 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 0.10%
   [00:06:16 of 100 hours]

Basic received on: Saturday 1 March, 2008, 6:55 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class
 5.80%
   [00:52:14 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 0.87%
   [00:52:14 of 100 hours]

Basic received on: Friday 15 February, 2008, 4:16 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [233 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [233 of 100 kills]

Basic received on: Friday 15 February, 2008, 4:16 pm.
Veteran received on: Saturday 9 February, 2008, 2:03 pm.
Expert received on: Sunday 2 March, 2008, 3:10 am.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [364 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 72.80%
   [364 of 500 kills]

Basic received on: Saturday 9 February, 2008, 3:04 pm.
Veteran received on: Saturday 1 March, 2008, 10:03 pm.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Friday 15 February, 2008, 4:16 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points
 25.00%
   [250 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 2.50%
   [250 of 10,000 points]

Basic received on: Saturday 1 March, 2008, 11:03 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class
 2.34%
   [00:21:04 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 0.00%
   [0 of 250 Points]
» 100 Global Hours as Engineer Class
 0.35%
   [00:21:04 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class
 72.27%
   [10:50:28 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 7.33%
   [55 of 750 Points]
» 100 Global Hours as Medic Class
 10.84%
   [10:50:28 of 100 hours]

Basic received on: Friday 15 February, 2008, 3:42 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class
 5.80%
   [00:52:14 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 4.40%
   [22 of 500 Points]
» 100 Global Hours as Support Class
 0.87%
   [00:52:14 of 100 hours]

Basic received on: Sunday 2 March, 2008, 3:10 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 0.22%
   [00:13:05 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 0.05%
   [00:13:05 of 400 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 0.17%
   [00:04:59 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 0.06%
   [00:04:59 of 150 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 0.87%
   [00:26:11 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 0.29%
   [00:26:11 of 150 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 1.79%
   [00:26:47 of 25 hours]
» 200 Driver Ability Points
 7.00%
   [14 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 0.60%
   [00:26:47 of 75 hours]
» 2,000 Driver Ability Points
 0.70%
   [14 of 2,000 Points]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Received:
Not yet obtained.

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [2195 of 250 points]

received on: Saturday 1 March, 2008, 6:55 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Saturday 1 March, 2008, 11:03 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Received:
Not yet obtained.

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

Received:
Not yet obtained.

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

Received:
Not yet obtained.

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member
 77.17%
   [07:43:00 of 10 hours]
» 10 Global Hours as Squad Leader
 69.29%
   [06:55:45 of 10 hours]
» 10 Global Hours as Commander
 9.17%
   [00:55:02 of 10 hours]

Received:
Not yet obtained.

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

Received:
Not yet obtained.

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

Received:
Not yet obtained.

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

Received:
Not yet obtained.

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Saturday 9 February, 2008, 2:03 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member
 30.87%
   [07:43:00 of 25 hours]
» 25 Global Hours as Squad Leader
 27.72%
   [06:55:45 of 25 hours]

Received:
Not yet obtained.

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Saturday 1 March, 2008, 7:58 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [156 of 10 kill streak]

received on: Saturday 9 February, 2008, 3:04 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total
 32.05%
   [16:01:33 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

Received:
Not yet obtained.

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total
 8.01%
   [16:01:33 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [156 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater)
 62.50%
   [5 of 8 death streak]

Received:
Not yet obtained.

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 0.92%
   [00:55:02 of 100 hours]
» 200 Global Wins.
 14.50%
   [29 of 200 wins]
» 25,000 Global Commander Points
 1.00%
   [250 of 25,000 points]

Received:
Not yet obtained.


 Unlock Stats
DAO-12:
Locked
G3:
Locked
J. Mk3A1:
Locked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
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