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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 46%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
Balkanbestie
Player ID
193970344
EA Rank
#21910
Country
 DE
Current Rank
First Sergeant
Next Rank
Sergeant Major
Enlisted
4/04/2009, 8:01 pm
Last Battle
5/02/2012, 1:07 am
 Scores
Global Score
33705
Team Score
18637
Combat Score
9650
Commander Score
5717
 Times
Commander
72:21:56
Squad Leader
164:18:19
Squad Member
132:30:55
Lone Wolf
09:57:53
Parachute Jump
00:12:59
Total
379:09:03
Updated on: 5/02/2012, 12:16 pm
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Next update possible in: 00:05:00
 Progress towards Next Rank
Next Rank: Sergeant Major

 46%

Current Global Score: 33705 of 50000. Remaining points: 16295.

You will earn your next rank in 183:20 hours. You played an average of 00:21 hours daily.
If you play every day 00:21 hours, then you will earn your next rank in 501 days playing.

 Last 10 Awards
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Sunday 5 February, 2012, 12:15 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Saturday 4 February, 2012, 11:14 pm
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Saturday 4 February, 2012, 4:06 pm
The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [131:19:40 of 100 hours]
» 100 Best round score as MEC. √
   [300 of 100 points]

Recieved on: Friday 3 February, 2012, 1:07 pm
The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour √
   [108:39:11 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 27.16%
   [108:39:11 of 400 hours]

Recieved on: Friday 3 February, 2012, 12:06 pm
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union. √
   [66:49:33 of 50 hours]
» 100 Best round score as European Union. √
   [299 of 100 points]
» 50 Global Wins as European Union. √
   [53 of 50 wins]

Recieved on: Thursday 2 February, 2012, 5:03 pm
The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [379:13:20 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Recieved on: Monday 30 January, 2012, 9:10 am
The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [379:13:20 of 250 hours]
» 1,000 Global Heals. √
   [3128 of 1,000 heals]
» 1,000 Global Repairs. √
   [1154 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [1073 of 1,000 re-supplies]

Recieved on: Sunday 29 January, 2012, 8:48 pm
The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [101:24:12 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [101:24:12 of 100 hours]

Recieved on: Saturday 28 January, 2012, 12:01 pm
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [379:13:20 of 250 hours]

Recieved on: Friday 27 January, 2012, 3:17 pm
 Biggest Opponent/Victim
Worst Enemy
Captain
53 times killed
Favorite Victim
First Sergeant
50 times killed
 Combat Profile
Kills / Deaths
4825 / 3608
Overall K/D Ratio
1.34
Suicides
92
Total Shots/Hits & Accuracy
23994 / 6374 26.56%
Wins
350
Losses
36
Completed
242
Incompleted
149
Score Per Minute/Hour/Day
1.48 / 88.88 / 2133.10
Kills Per Minute/Hour/Day
0.21 / 12.72 / 305.36
Deaths Per Minute/Hour/Day
0.16 / 9.51 / 228.34
Kills/Deaths Per Round
12.34 / 9.23
Kill Streak
66
Death Streak
100
Banned/Kicked From Server
0 / 3
 Damages
Team Kills
24
Team Damage
18
Team Vehicle Damage
14
 Team Work
CP Captures
1702
CP Capture Assists
156
CP Defends
1276
Kill Assist
225
Heal
3128
Revive
2236
Resupply
1073
Repairs
1154
Driver Special Ability
3885
Road Kills with Vehicle
118
 Rankings for Player
USA (Armies) #33030 Combat Score #29277
MEC #27343 Commander Score #9693
Chinese #23967 Overall Score #21910
Anti-Tank (Kits) #32000 Team Score #16400
Assault #36111 Rising Star N/A
Engineer #13970 Time Played #21239
Medic #29592 Assault (Weapons) #41571
Special-Ops #24363 Assault Grenade #38495
Support #18791 Carbines #42728
Sniper #28437 Light Machine Guns #29794
Kubra Dam (Maps) #349 Sniper Rifles #37172
Mashtuur City #565 Pistols #9654
Zatar Wetlands #572 ATAA #40564
Strike At Karkand #5189 SubmachineGuns #17063
Sharqi Peninsula #529 Shotguns #41245
Gulf Of Oman #2861 Armor (Vehicles) #14285
Daqing OilFields #240 Aviator #16848
Dalian Plant #1975 Air Defense #19555
Dragon Valley #1736 Helicopter #11581
FuShee Pass #251 Transport #23639
Songhua Stalemate N/A Ground Defense #26309
Wake Island 2007 #8798 Averages #18177
Highway Tampa #116
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
04:20:04
328
146
2.25
-
Claymore
00:01:26
2
0
0.00
-
AT Mine
00:09:16
17
0
0.00
-
Zip Line
00:00:33
-
-
-
21
Grappler Hook
00:00:00
-
-
-
10
Flash Bang Grenade
00:02:40
-
-
-
30
Averages 00:45:39 116 49 2.37 20
Totals 04:33:59 347 146 - 61
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 31:46:53 257 195 1.32
Assault 15:58:55 125 98 1.28
» Engineer 69:22:06 1271 862 1.47
Medic 56:06:39 632 432 1.46
Special-Ops 33:11:55 653 538 1.21
Support 69:01:51 1151 881 1.31
Sniper 101:24:12 736 602 1.22
Averages 53:50:21 689 515 1.34
Totals 376:52:31 4825 3608 -
Army Stats
Army Time Wins Losses Highscore
» USA 130:31:04 116 12 299
MEC 131:19:40 112 17 300
China 49:22:13 66 5 299
Navy Seals 00:00:00 0 0 0
British SAS 00:33:15 2 0 26
Russian Spetznas 00:36:24 1 0 101
MEC Special Forces 00:00:00 0 0 0
Rebel Groups 00:00:00 0 0 0
Insurgents 00:00:00 0 0 0
European Union 66:49:33 53 2 299
Averages 42:08:01 39 4 147
Totals 379:12:09 350 36 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 108:39:11 1709 1368 1.25 57
Aviator 55:12:20 168 119 1.41 5
Air Defense 05:19:48 148 146 1.01 10
Helicopter 80:34:34 870 643 1.35 27
Transport 43:53:14 219 216 1.01 19
Ground Defense 01:09:07 47 43 1.09 0
Averages 49:08:02 527 423 1.25 20
Totals 294:48:14 3161 2535 - 118
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
Assault Rifles 08:38:33 168 102 1.65 2029 327 16.12%
Grenade Launcher Attachment 00:04:25 5 6 0.83 14 5 35.71%
Carbines 05:51:34 39 83 0.47 1368 105 7.68%
Light Machine Guns 10:02:43 157 170 0.92 4524 319 7.05%
Sniper Rifles 12:51:24 151 134 1.13 405 171 42.22%
» Pistols 04:56:38 529 263 2.01 2340 1235 52.78%
AT/AA 00:13:07 20 10 2.00 66 18 27.27%
Submachine Guns 08:45:56 209 188 1.11 4442 689 15.51%
Shotguns 00:15:57 12 8 1.50 39 7 17.95%
Knife 00:45:06 102 42 2.43 155 102 65.81%
Defibrillator 04:29:07 18 15 1.20 2327 2254 96.86%
Explosives (C4, Claymore, AT Mine) 04:30:46 347 146 2.38 1380 1028 74.49%
Hand Grenade 04:12:25 31 14 2.21 4905 114 2.32%
Zip Line 00:00:33 0 0 0.00 0 0 0.00%
Averages 04:41:18 128 85 1.51 1714 455 35.52%
Totals 65:38:14 1788 1181 - 23994 6374 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 13:23:57 299 15 5 14 6
Mashtuur City 03:02:10 233 3 2 5 0
Operation Clean Sweep 72:02:02 284 9 29 27 8
Zatar Wetlands 15:14:27 299 11 8 18 1
» Strike at Karkand 20:44:11 299 19 20 35 4
Sharqi Peninsula 12:21:45 299 10 4 12 2
Gulf of Oman 12:22:51 212 11 4 14 1
Daqing Oilfields 10:09:15 299 12 1 11 2
Dalian Plant 14:47:40 241 12 7 18 1
Dragon Valley 13:20:02 299 13 6 17 2
FuShe Pass 10:39:10 298 14 0 13 0
Songhua Stalemate 00:00:00 0 0 0 0 0
Wake Island 2007 14:12:13 155 10 13 22 1
Highway Tampa 10:48:12 299 10 4 12 1
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:00:00 0 0 0 0 0
Night Flight 00:00:00 0 0 0 0 0
Warlord 00:19:48 26 1 0 1 0
Leviathan 00:00:00 0 0 0 0 0
Mass Destruction 00:00:00 0 0 0 0 0
Surge 00:00:00 0 0 0 0 0
Ghost Town 00:49:51 101 1 1 2 0
Operation Smoke Screen 74:49:29 300 14 20 29 5
Taraba Quarry 10:41:48 299 10 6 15 1
The Great Wall of China 09:43:28 146 13 2 14 1
Midnight Sun 13:40:12 299 14 3 17 0
Operation Road Rage 15:09:39 289 14 3 17 0
Operation Harvest 16:25:07 299 12 8 20 0
Road To Jalalabad 14:26:03 250 14 3 17 0
Averages 11:55:39 166 7 5 8 1
Totals 333:58:22 - 202 135 296 36
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 72.37%
   [72:21:56 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [164:18:19 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [132:30:55 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [131:19:40 of 100 hours]
» 100 Best round score as MEC. √
   [300 of 100 points]

received: 1x times.
First on: Friday 3 February, 2012, 1:07 pm
Last on: Friday 3 February, 2012, 1:07 pm

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [379:13:20 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Monday 23 January, 2012, 10:31 pm
Last on: Monday 23 January, 2012, 10:31 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [379:13:20 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Monday 30 January, 2012, 9:10 am
Last on: Monday 30 January, 2012, 9:10 am

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 94.81%
   [379:13:20 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [379:13:20 of 250 hours]
» 5,000 Driver Special Ability Points.
 77.70%
   [3885 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [1276 of 1,000 points]
» 30,000 Global Teamwork Score.
 62.12%
   [18637 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [130:31:04 of 100 hours]
» 100 Best round score as USMC. √
   [299 of 100 points]

received: 1x times.
First on: Monday 23 January, 2012, 3:14 pm
Last on: Monday 23 January, 2012, 3:14 pm

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 49.37%
   [49:22:13 of 100 hours]
» 100 Best round score as China. √
   [299 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 33x times.
First on: Wednesday 11 January, 2012, 1:28 am
Last on: Saturday 4 February, 2012, 4:06 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 214x times.
First on: Tuesday 10 January, 2012, 1:14 pm
Last on: Sunday 5 February, 2012, 12:15 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 61x times.
First on: Tuesday 10 January, 2012, 8:22 pm
Last on: Saturday 4 February, 2012, 11:14 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [379:13:20 of 250 hours]
» 25,000 Global Kills in Total.
 19.30%
   [4825 of 25,000 kills]
» 25 Global Kills Streak. √
   [66 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 80.58%
   [80:34:34 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 17.40%
   [870 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 55.21%
   [55:12:20 of 100 hours]
» 5,000 Global Kills in an Aviator.
 3.36%
   [168 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle. √
   [108:39:11 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 34.18%
   [1709 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [379:13:20 of 250 hours]

received: 1x times.
First on: Friday 27 January, 2012, 3:17 pm
Last on: Friday 27 January, 2012, 3:17 pm

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [379:13:20 of 250 hours]
» 1,000 Global Heals. √
   [3128 of 1,000 heals]
» 1,000 Global Repairs. √
   [1154 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [1073 of 1,000 re-supplies]

received: 1x times.
First on: Sunday 29 January, 2012, 8:48 pm
Last on: Sunday 29 January, 2012, 8:48 pm

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Wednesday 11 January, 2012, 5:22 pm
Last on: Wednesday 11 January, 2012, 5:22 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [69:22:06 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 69.37%
   [69:22:06 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 4:18 pm.
Veteran received on: Thursday 12 January, 2012, 12:50 am.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [101:24:12 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [101:24:12 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 3:17 pm.
Veteran received on: Sunday 15 January, 2012, 11:58 pm.
Expert received on: Saturday 28 January, 2012, 12:01 pm.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [56:06:39 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 56.11%
   [56:06:39 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 9:23 pm.
Veteran received on: Sunday 15 January, 2012, 11:58 pm.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [33:11:55 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 33.20%
   [33:11:55 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 9:23 pm.
Veteran received on: Monday 16 January, 2012, 10:57 pm.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [15:58:55 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 15.98%
   [15:58:55 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 10:24 pm.
Veteran received on: Wednesday 18 January, 2012, 1:12 pm.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [31:46:53 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 31.78%
   [31:46:53 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 9:23 pm.
Veteran received on: Friday 13 January, 2012, 2:32 pm.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [69:01:51 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 69.03%
   [69:01:51 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 3:17 pm.
Veteran received on: Thursday 19 January, 2012, 4:37 pm.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [102 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [102 of 100 kills]

Basic received on: Tuesday 10 January, 2012, 3:17 pm.
Veteran received on: Monday 16 January, 2012, 5:16 am.
Expert received on: Tuesday 17 January, 2012, 5:16 am.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [529 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [529 of 500 kills]

Basic received on: Tuesday 10 January, 2012, 3:17 pm.
Veteran received on: Friday 13 January, 2012, 2:32 pm.
Expert received on: Monday 23 January, 2012, 12:11 pm.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Tuesday 10 January, 2012, 4:18 pm.
Veteran received on: Tuesday 10 January, 2012, 9:23 pm.
Expert received on: Saturday 14 January, 2012, 2:28 pm.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Tuesday 10 January, 2012, 9:23 pm.
Veteran received on: Monday 16 January, 2012, 10:57 pm.
Expert received on: Friday 27 January, 2012, 3:17 pm.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [5717 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 57.17%
   [5717 of 10,000 points]

Basic received on: Tuesday 10 January, 2012, 1:14 pm.
Veteran received on: Friday 13 January, 2012, 3:33 pm.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [69:22:06 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points √
   [1154 of 250 Points]
» 100 Global Hours as Engineer Class
 69.37%
   [69:22:06 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 4:18 pm.
Veteran received on: Thursday 12 January, 2012, 3:37 pm.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [56:06:39 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [3128 of 750 Points]
» 100 Global Hours as Medic Class
 56.11%
   [56:06:39 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 2:16 pm.
Veteran received on: Sunday 15 January, 2012, 11:09 pm.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [69:01:51 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [1073 of 500 Points]
» 100 Global Hours as Support Class
 69.03%
   [69:01:51 of 100 hours]

Basic received on: Tuesday 10 January, 2012, 3:17 pm.
Veteran received on: Thursday 19 January, 2012, 3:36 pm.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Tuesday 10 January, 2012, 3:17 pm.
Veteran received on: Wednesday 11 January, 2012, 6:23 pm.
Expert received on: Friday 13 January, 2012, 1:31 pm.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour √
   [108:39:11 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 27.16%
   [108:39:11 of 400 hours]

Basic received on: Tuesday 10 January, 2012, 1:14 pm.
Veteran received on: Friday 3 February, 2012, 12:06 pm.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane √
   [55:12:20 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 36.80%
   [55:12:20 of 150 hours]

Basic received on: Tuesday 10 January, 2012, 3:17 pm.
Veteran received on: Tuesday 24 January, 2012, 2:36 pm.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [80:34:34 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 53.72%
   [80:34:34 of 150 hours]

Basic received on: Tuesday 10 January, 2012, 1:14 pm.
Veteran received on: Friday 27 January, 2012, 3:17 pm.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [43:53:14 of 25 hours]
» 200 Driver Ability Points √
   [3885 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 58.52%
   [43:53:14 of 75 hours]
» 2,000 Driver Ability Points √
   [3885 of 2,000 Points]

Basic received on: Tuesday 10 January, 2012, 8:22 pm.
Veteran received on: Wednesday 18 January, 2012, 11:09 am.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Wednesday 11 January, 2012, 6:23 pm

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Tuesday 10 January, 2012, 9:23 pm

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [18637 of 250 points]

received on: Wednesday 11 January, 2012, 12:43 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Tuesday 10 January, 2012, 1:14 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Wednesday 11 January, 2012, 1:28 am

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Wednesday 11 January, 2012, 2:27 am

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Tuesday 10 January, 2012, 10:24 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [132:30:55 of 10 hours]
» 10 Global Hours as Squad Leader √
   [164:18:19 of 10 hours]
» 10 Global Hours as Commander √
   [72:21:56 of 10 hours]

received on: Saturday 14 January, 2012, 2:28 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Friday 13 January, 2012, 11:52 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Tuesday 10 January, 2012, 10:24 pm

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Wednesday 11 January, 2012, 10:26 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Tuesday 10 January, 2012, 2:16 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [132:30:55 of 25 hours]
» 25 Global Hours as Squad Leader √
   [164:18:19 of 25 hours]

received on: Sunday 15 January, 2012, 11:09 pm

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Tuesday 10 January, 2012, 1:14 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [66 of 10 kill streak]

received on: Wednesday 11 January, 2012, 2:27 am

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [379:13:20 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Saturday 14 January, 2012, 2:28 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [379:13:20 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [66 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [100 of 8 death streak]

received on: Monday 23 January, 2012, 10:31 pm

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 72.37%
   [72:21:56 of 100 hours]
» 200 Global Wins. √
   [350 of 200 wins]
» 25,000 Global Commander Points
 22.87%
   [5717 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Insurgent.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 1.21%
   [00:36:24 of 50 hours]
» 100 Best round score as SPETZNAS. √
   [101 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Rebel.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Seal.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 1.11%
   [00:33:15 of 50 hours]
» 100 Best round score as SAS.
 26.00%
   [26 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades
 30.00%
   [30 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 6.00%
   [30 of 500 deployed]

Basic received on: Monday 16 January, 2012, 11:14 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 10.00%
   [10 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 2.00%
   [10 of 500 deployed]

Basic received on: Monday 16 January, 2012, 11:14 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [69:22:06 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 69.37%
   [69:22:06 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [101:24:12 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [101:24:12 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [56:06:39 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 56.11%
   [56:06:39 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [33:11:55 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 33.20%
   [33:11:55 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault
 99.89%
   [15:58:55 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 15.98%
   [15:58:55 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [31:46:53 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 31.78%
   [31:46:53 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [69:01:51 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 69.03%
   [69:01:51 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 21.00%
   [21 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 4.20%
   [21 of 500 deployed]

Basic received on: Monday 16 January, 2012, 11:14 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 0.66%
   [00:19:48 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 1.66%
   [00:49:51 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 2.32%
   [01:09:39 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union. √
   [66:49:33 of 50 hours]
» 100 Best round score as European Union. √
   [299 of 100 points]
» 50 Global Wins as European Union. √
   [53 of 50 wins]

received: 1x times.
First on: Thursday 2 February, 2012, 5:03 pm
Last on: Thursday 2 February, 2012, 5:03 pm


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater √
   [45:14:58 of 25 hours]
» Played all North American maps

received on: Wednesday 25 January, 2012, 8:33 pm


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Locked
G36E:
Locked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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