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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 52%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
|FnC|.CuRiinG4
Player ID
375722536
EA Rank
#30305
Country
 BR
Current Rank
Gunnery Sergeant
Next Rank
First Sergeant
Enlisted
16/01/2012, 8:00 pm
Last Battle
23/02/2012, 2:33 am
 Scores
Global Score
14248
Team Score
8560
Combat Score
5724
Commander Score
70
 Times
Commander
00:42:28
Squad Leader
06:28:21
Squad Member
18:46:08
Lone Wolf
40:59:56
Parachute Jump
00:20:38
Total
66:56:53
Updated on: 23/02/2012, 2:32 pm
Bookmark and Share
Next update possible in: 00:05:00
 Progress towards Next Rank
Next Rank: First Sergeant

 52%

Current Global Score: 14248 of 20000. Remaining points: 5752.

You will earn your next rank in 27:02 hours. You played an average of 01:48 hours daily.
If you play every day 01:48 hours, then you will earn your next rank in 15 days playing.

 Last 10 Awards
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Wednesday 22 February, 2012, 11:47 pm
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Monday 20 February, 2012, 11:49 pm
The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [22:12:04 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 22.20%
   [22:12:04 of 100 hours]

Recieved on: Sunday 19 February, 2012, 2:19 am
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Saturday 18 February, 2012, 11:54 pm
The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [81 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 16.20%
   [81 of 500 kills]

Recieved on: Wednesday 15 February, 2012, 1:07 am
The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [66:58:35 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

Recieved on: Monday 13 February, 2012, 10:48 pm
The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [97 of 50 kills]

Expert requirements:
» 100 Global Knife Kills
 97.00%
   [97 of 100 kills]

Recieved on: Friday 10 February, 2012, 11:22 pm
The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [22:12:04 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 22.20%
   [22:12:04 of 100 hours]

Recieved on: Wednesday 8 February, 2012, 3:23 am
The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [28:57:39 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 28.96%
   [28:57:39 of 100 hours]

Recieved on: Monday 30 January, 2012, 2:23 am
The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [11 of 10 kill streak]

Recieved on: Sunday 29 January, 2012, 8:01 am
 Biggest Opponent/Victim
Worst Enemy
Lieutenant General
14 times killed
Favorite Victim
Colonel
7 times killed
 Combat Profile
Kills / Deaths
2862 / 3760
Overall K/D Ratio
0.76
Suicides
25
Total Shots/Hits & Accuracy
55985 / 10188 18.20%
Wins
194
Losses
276
Completed
369
Incompleted
101
Score Per Minute/Hour/Day
3.55 / 212.73 / 5105.56
Kills Per Minute/Hour/Day
0.71 / 42.73 / 1025.56
Deaths Per Minute/Hour/Day
0.94 / 56.14 / 1347.34
Kills/Deaths Per Round
6.09 / 8.00
Kill Streak
11
Death Streak
18
Banned/Kicked From Server
0 / 34
 Damages
Team Kills
67
Team Damage
54
Team Vehicle Damage
889
 Team Work
CP Captures
267
CP Capture Assists
240
CP Defends
175
Kill Assist
657
Heal
3
Revive
594
Resupply
2
Repairs
6980
Driver Special Ability
10
Road Kills with Vehicle
5
 Rankings for Player
USA (Armies) #38532 Combat Score #33543
MEC #31027 Commander Score #39977
Chinese #26917 Overall Score #30305
Anti-Tank (Kits) #48657 Team Score #24165
Assault #52929 Rising Star #3920
Engineer #36302 Time Played #39493
Medic #19883 Assault (Weapons) #20107
Special-Ops #52856 Assault Grenade #53132
Support #44805 Carbines #54150
Sniper #24297 Light Machine Guns #41615
Kubra Dam (Maps) #27120 Sniper Rifles #20610
Mashtuur City #30047 Pistols #25827
Zatar Wetlands N/A ATAA #51356
Strike At Karkand #48977 SubmachineGuns #53586
Sharqi Peninsula #35287 Shotguns #28348
Gulf Of Oman #21802 Armor (Vehicles) #47542
Daqing OilFields #5770 Aviator #50095
Dalian Plant N/A Air Defense #50583
Dragon Valley #1974 Helicopter #40139
FuShee Pass N/A Transport #42907
Songhua Stalemate N/A Ground Defense #38782
Wake Island 2007 N/A Averages #30395
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
00:01:54
4
1
4.00
-
Claymore
00:13:31
72
22
3.27
-
AT Mine
00:00:02
0
0
0.00
-
Averages 00:05:09 25 8 3.12 0
Totals 00:15:27 76 23 - 0
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 00:40:48 22 65 0.34
Assault 00:05:47 8 8 1.00
Engineer 02:42:39 55 92 0.60
» Medic 28:57:39 1692 2143 0.79
Special-Ops 00:26:44 15 23 0.65
Support 00:31:23 29 28 1.04
Sniper 22:12:04 1041 1401 0.74
Averages 07:56:43 409 537 0.76
Totals 55:37:04 2862 3760 -
Army Stats
Army Time Wins Losses Highscore
USA 27:19:36 62 130 290
» MEC 24:51:47 76 93 55
China 10:51:02 47 34 295
Navy Seals 00:00:00 0 0 0
British SAS 00:00:00 0 0 0
Russian Spetznas 00:03:09 0 1 6
MEC Special Forces 00:00:00 0 0 0
Rebel Groups 00:00:00 0 0 0
Insurgents 00:00:00 0 0 0
European Union 03:52:54 9 18 37
Averages 07:26:29 22 31 76
Totals 66:58:28 194 276 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 00:24:40 17 11 1.55 3
Aviator 00:00:38 0 2 0.00 0
Air Defense 00:02:59 2 6 0.33 0
Helicopter 00:34:37 15 24 0.62 1
» Transport 00:51:30 17 32 0.53 1
Ground Defense 00:04:45 11 9 1.22 0
Averages 00:19:51 10 14 0.71 1
Totals 01:59:09 62 84 - 5
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 24:02:57 1410 1819 0.78 43456 6510 14.98%
Grenade Launcher Attachment 00:01:18 0 3 0.00 7 2 28.57%
Carbines 00:13:46 5 15 0.33 157 39 24.84%
Light Machine Guns 00:29:01 26 25 1.04 849 95 11.19%
Sniper Rifles 19:26:27 742 1046 0.71 3654 1473 40.31%
Pistols 00:58:22 81 168 0.48 2348 480 20.44%
AT/AA 00:09:38 3 23 0.13 41 11 26.83%
Submachine Guns 00:14:34 2 21 0.10 218 30 13.76%
Shotguns 02:32:50 64 96 0.67 544 59 10.85%
Knife 01:12:46 97 148 0.66 860 97 11.28%
Defibrillator 00:53:14 3 95 0.03 831 597 71.84%
Explosives (C4, Claymore, AT Mine) 00:15:27 76 23 3.30 206 79 38.35%
Hand Grenade 02:18:51 295 168 1.76 2814 716 25.44%
Zip Line 00:00:00 0 0 0.00 0 0 0.00%
Averages 03:46:22 200 273 0.73 3999 728 26.05%
Totals 52:49:11 2804 3650 - 55985 10188 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 02:16:40 39 2 7 4 5
Mashtuur City 05:52:07 43 39 5 20 24
Operation Clean Sweep 00:00:00 0 0 0 0 0
Zatar Wetlands 00:00:00 0 0 0 0 0
Strike at Karkand 10:43:16 46 59 22 28 53
Sharqi Peninsula 05:19:37 35 35 8 20 23
Gulf of Oman 09:47:51 57 49 14 24 39
Daqing Oilfields 01:41:49 92 3 2 3 2
Dalian Plant 00:00:00 0 0 0 0 0
Dragon Valley 01:50:56 295 16 6 17 5
FuShe Pass 00:00:00 0 0 0 0 0
Songhua Stalemate 00:00:00 0 0 0 0 0
Wake Island 2007 00:00:00 0 0 0 0 0
Highway Tampa 00:00:00 0 0 0 0 0
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:00:00 0 0 0 0 0
Night Flight 00:00:00 0 0 0 0 0
Warlord 00:00:00 0 0 0 0 0
Leviathan 00:00:00 0 0 0 0 0
Mass Destruction 00:00:00 0 0 0 0 0
Surge 00:00:00 0 0 0 0 0
Ghost Town 00:03:09 6 0 1 0 1
Operation Smoke Screen 00:00:00 0 0 0 0 0
Taraba Quarry 00:00:00 0 0 0 0 0
The Great Wall of China 07:14:42 46 44 7 23 28
Midnight Sun 00:00:00 0 0 0 0 0
Operation Road Rage 00:35:15 26 0 3 0 3
Operation Harvest 00:00:00 0 0 0 0 0
» Road To Jalalabad 12:11:25 63 70 12 32 50
Operation Blue Pearl 09:21:48 61 52 14 23 43
Averages 01:57:59 25 11 3 4 8
Totals 57:01:32 - 317 84 171 230
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 0.71%
   [00:42:28 of 100 hours]
» 100 Global Hours as a Squad Leader.
 6.47%
   [06:28:21 of 100 hours]
» 100 Global Hours as a Squad Member.
 18.77%
   [18:46:08 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC.
 24.86%
   [24:51:47 of 100 hours]
» 100 Best round score as MEC.
 55.00%
   [55 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total
 33.49%
   [66:58:35 of 200 hours]
» All basic combat badges.

Received:
Not yet obtained.

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total
 22.33%
   [66:58:35 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Received:
Not yet obtained.

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 16.74%
   [66:58:35 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total.
 26.79%
   [66:58:35 of 250 hours]
» 5,000 Driver Special Ability Points.
 0.20%
   [10 of 5,000 points]
» 1,000 Global Control Points Defends.
 17.50%
   [175 of 1,000 points]
» 30,000 Global Teamwork Score.
 28.53%
   [8560 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 27.33%
   [27:19:36 of 100 hours]
» 100 Best round score as USMC. √
   [290 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 10.85%
   [10:51:02 of 100 hours]
» 100 Best round score as China. √
   [295 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 16x times.
First on: Tuesday 17 January, 2012, 11:54 pm
Last on: Monday 20 February, 2012, 11:49 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 8x times.
First on: Tuesday 17 January, 2012, 2:31 am
Last on: Saturday 18 February, 2012, 11:54 pm

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 24x times.
First on: Tuesday 17 January, 2012, 1:57 am
Last on: Wednesday 22 February, 2012, 11:47 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total.
 26.79%
   [66:58:35 of 250 hours]
» 25,000 Global Kills in Total.
 11.45%
   [2862 of 25,000 kills]
» 25 Global Kills Streak.
 44.00%
   [11 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 0.58%
   [00:34:37 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 0.30%
   [15 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 0.01%
   [00:00:38 of 100 hours]
» 5,000 Global Kills in an Aviator.
 0.00%
   [0 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 0.41%
   [00:24:40 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 0.34%
   [17 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total.
 26.79%
   [66:58:35 of 250 hours]

Received:
Not yet obtained.

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total.
 26.79%
   [66:58:35 of 250 hours]
» 1,000 Global Heals.
 0.30%
   [3 of 1,000 heals]
» 1,000 Global Repairs. √
   [6980 of 1,000 repairs]
» 1,000 Global Re-supplies.
 0.20%
   [2 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Sunday 29 January, 2012, 7:14 am
Last on: Sunday 29 January, 2012, 7:14 am


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class
 18.07%
   [02:42:39 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 2.71%
   [02:42:39 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [22:12:04 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 22.20%
   [22:12:04 of 100 hours]

Basic received on: Wednesday 8 February, 2012, 3:23 am.
Veteran received on: Sunday 19 February, 2012, 2:19 am.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [28:57:39 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 28.96%
   [28:57:39 of 100 hours]

Basic received on: Monday 16 January, 2012, 10:16 pm.
Veteran received on: Monday 30 January, 2012, 2:23 am.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class
 2.97%
   [00:26:44 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 0.45%
   [00:26:44 of 100 hours]

Basic received on: Sunday 29 January, 2012, 8:01 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 0.64%
   [00:05:47 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 0.10%
   [00:05:47 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class
 4.53%
   [00:40:48 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 0.68%
   [00:40:48 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class
 3.49%
   [00:31:23 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 0.52%
   [00:31:23 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [97 of 50 kills]

Expert requirements:
» 100 Global Knife Kills
 97.00%
   [97 of 100 kills]

Basic received on: Sunday 29 January, 2012, 12:44 am.
Veteran received on: Friday 10 February, 2012, 11:22 pm.
Expert received on: Not yet obtained.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [81 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 16.20%
   [81 of 500 kills]

Basic received on: Wednesday 15 February, 2012, 1:07 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points
 7.00%
   [70 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 0.70%
   [70 of 10,000 points]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class
 18.07%
   [02:42:39 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points √
   [6980 of 250 Points]
» 100 Global Hours as Engineer Class
 2.71%
   [02:42:39 of 100 hours]

Basic received on: Tuesday 17 January, 2012, 1:57 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [28:57:39 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 0.40%
   [3 of 750 Points]
» 100 Global Hours as Medic Class
 28.96%
   [28:57:39 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class
 3.49%
   [00:31:23 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 0.40%
   [2 of 500 Points]
» 100 Global Hours as Support Class
 0.52%
   [00:31:23 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 0.41%
   [00:24:40 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 0.10%
   [00:24:40 of 400 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 0.02%
   [00:00:38 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 0.01%
   [00:00:38 of 150 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 1.15%
   [00:34:37 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 0.38%
   [00:34:37 of 150 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 3.43%
   [00:51:30 of 25 hours]
» 200 Driver Ability Points
 5.00%
   [10 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 1.14%
   [00:51:30 of 75 hours]
» 2,000 Driver Ability Points
 0.50%
   [10 of 2,000 Points]

Basic received on: Sunday 29 January, 2012, 8:01 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Received:
Not yet obtained.

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [8560 of 250 points]

Received:
Not yet obtained.

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

Received:
Not yet obtained.

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Received:
Not yet obtained.

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

Received:
Not yet obtained.

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

Received:
Not yet obtained.

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [18:46:08 of 10 hours]
» 10 Global Hours as Squad Leader
 64.72%
   [06:28:21 of 10 hours]
» 10 Global Hours as Commander
 7.08%
   [00:42:28 of 10 hours]

Received:
Not yet obtained.

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

Received:
Not yet obtained.

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

Received:
Not yet obtained.

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

Received:
Not yet obtained.

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Sunday 29 January, 2012, 8:01 am

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member
 75.08%
   [18:46:08 of 25 hours]
» 25 Global Hours as Squad Leader
 25.89%
   [06:28:21 of 25 hours]

Received:
Not yet obtained.

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Tuesday 17 January, 2012, 3:36 am

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [11 of 10 kill streak]

received on: Sunday 29 January, 2012, 8:01 am

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [66:58:35 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Monday 13 February, 2012, 10:48 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total
 33.49%
   [66:58:35 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [11 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [18 of 8 death streak]

Received:
Not yet obtained.

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 0.71%
   [00:42:28 of 100 hours]
» 200 Global Wins.
 97.00%
   [194 of 200 wins]
» 25,000 Global Commander Points
 0.28%
   [70 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Insurgent.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 0.10%
   [00:03:09 of 50 hours]
» 100 Best round score as SPETZNAS.
 6.00%
   [6 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Rebel.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Seal.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as SAS.
 0.00%
   [ of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer
 16.94%
   [02:42:39 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 2.71%
   [02:42:39 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [22:12:04 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 22.20%
   [22:12:04 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [28:57:39 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 28.96%
   [28:57:39 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops
 2.78%
   [00:26:44 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 0.45%
   [00:26:44 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault
 0.60%
   [00:05:47 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 0.10%
   [00:05:47 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank
 4.25%
   [00:40:48 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 0.68%
   [00:40:48 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support
 3.27%
   [00:31:23 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 0.52%
   [00:31:23 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 0.10%
   [00:03:09 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 0.10%
   [00:03:09 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 7.76%
   [03:52:54 of 50 hours]
» 100 Best round score as European Union.
 37.00%
   [37 of 100 points]
» 50 Global Wins as European Union.
 18.00%
   [9 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater
 2.35%
   [00:35:15 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Locked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Locked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Locked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Locked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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