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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 59%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
Nuxes
Player ID
38536626
EA Rank
N/A
Country
 US
Current Rank
Gunnery Sergeant
Next Rank
First Sergeant
Enlisted
22/08/2005, 5:10 am
Last Battle
22/12/2009, 1:53 am
 Scores
Global Score
15115
Team Score
4399
Combat Score
9392
Commander Score
3600
 Times
Commander
26:39:35
Squad Leader
36:04:21
Squad Member
81:29:53
Lone Wolf
16:37:25
Parachute Jump
00:22:12
Total
160:51:14
Updated on: 3/09/2010, 8:47 am
Bookmark and Share
Next update possible in: 00:15:00
 Progress towards Next Rank
Next Rank: First Sergeant

 59%

Current Global Score: 15115 of 20000. Remaining points: 4885.

You will earn your next rank in 52:00 hours. You played an average of 00:06 hours daily.
If you play every day 00:06 hours, then you will earn your next rank in 512 days playing.

 Last 10 Awards
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Tuesday 22 December, 2009, 12:42 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Monday 21 December, 2009, 4:37 am
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Sunday 6 September, 2009, 11:04 am
The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Recieved on: Saturday 5 September, 2009, 6:35 am
The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Recieved on: Saturday 5 September, 2009, 6:35 am
The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [24:30:31 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 24.51%
   [24:30:31 of 100 hours]

Recieved on: Friday 4 September, 2009, 9:35 pm
The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Recieved on: Thursday 3 September, 2009, 1:07 am
The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Recieved on: Thursday 3 September, 2009, 12:39 am
The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

Recieved on: Thursday 26 October, 2006, 3:24 pm
The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 47.00%
   [47 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 9.40%
   [47 of 500 deployed]

Recieved on: Thursday 26 October, 2006, 3:40 am
 Biggest Opponent/Victim
Worst Enemy
Captain
13 times killed
Favorite Victim
Colonel
10 times killed
 Combat Profile
Kills / Deaths
4696 / 4894
Overall K/D Ratio
0.96
Suicides
90
Total Shots/Hits & Accuracy
65334 / 12361 18.92%
Wins
346
Losses
316
Completed
268
Incompleted
394
Score Per Minute/Hour/Day
1.57 / 93.92 / 2254.09
Kills Per Minute/Hour/Day
0.49 / 29.18 / 700.31
Deaths Per Minute/Hour/Day
0.51 / 30.41 / 729.84
Kills/Deaths Per Round
7.09 / 7.39
Kill Streak
31
Death Streak
13
Banned/Kicked From Server
1 / 11
 Damages
Team Kills
142
Team Damage
41
Team Vehicle Damage
52
 Team Work
CP Captures
1107
CP Capture Assists
731
CP Defends
228
Kill Assist
702
Heal
191
Revive
358
Resupply
61
Repairs
135
Driver Special Ability
329
Road Kills with Vehicle
242
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
01:08:53
69
68
1.01
-
Claymore
00:02:37
16
2
8.00
-
AT Mine
00:13:49
20
29
0.69
-
Zip Line
00:05:44
-
-
-
47
Grappler Hook
00:00:00
-
-
-
49
Flash Bang Grenade
00:11:13
-
-
-
79
Averages 00:17:02 35 33 1.06 58
Totals 01:42:16 105 99 - 175
Kit Stats
Kit Time Kills Deaths Ratio
» Anti-tank 29:25:59 944 1050 0.90
Assault 12:44:12 385 386 1.00
Engineer 31:01:23 925 838 1.10
Medic 24:30:31 748 880 0.85
Special-Ops 22:23:16 762 761 1.00
Support 13:39:44 454 459 0.99
Sniper 17:22:56 478 520 0.92
Averages 21:35:25 671 699 0.96
Totals 151:08:01 4696 4894 -
Army Stats
Army Time Wins Losses Highscore
» USA 67:04:01 141 128 153
MEC 38:43:02 88 88 181
China 32:47:02 60 62 86
Navy Seals 00:24:44 2 1 17
British SAS 06:37:49 21 8 106
Russian Spetznas 04:17:48 14 6 79
MEC Special Forces 01:10:37 2 3 75
Rebel Groups 02:06:05 2 7 41
Insurgents 05:26:06 9 9 82
European Union 02:18:45 7 4 44
Averages 17:52:53 38 35 96
Totals 160:55:59 346 316 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 20:40:47 849 439 1.93 88
Aviator 09:52:46 310 170 1.82 36
Air Defense 07:26:55 327 171 1.91 40
Helicopter 13:46:05 219 325 0.67 26
Transport 10:40:07 247 240 1.03 49
Ground Defense 01:02:25 87 28 3.11 3
Averages 10:34:50 340 229 1.48 40
Totals 63:29:05 2039 1373 - 242
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 20:49:35 694 855 0.81 18021 3172 17.60%
Grenade Launcher Attachment 00:17:11 18 26 0.69 109 44 40.37%
Carbines 10:47:24 302 432 0.70 7674 1741 22.69%
Light Machine Guns 08:47:39 284 334 0.85 16933 1792 10.58%
Sniper Rifles 10:17:58 244 303 0.81 1480 686 46.35%
Pistols 02:46:22 143 189 0.76 3408 986 28.93%
AT/AA 04:45:24 143 289 0.49 1001 561 56.04%
Submachine Guns 12:04:34 241 465 0.52 11803 2010 17.03%
Shotguns 10:14:49 228 344 0.66 2599 262 10.08%
Knife 00:22:16 59 45 1.31 295 59 20.00%
Defibrillator 00:34:40 0 63 0.00 467 358 76.66%
Explosives (C4, Claymore, AT Mine) 01:25:19 105 99 1.06 1263 597 47.27%
Hand Grenade 00:17:46 22 34 0.65 281 93 33.10%
Zip Line 00:05:44 0 4 0.00 0 0 0.00%
Averages 05:58:20 177 251 0.71 4667 883 32.82%
Totals 83:36:41 2483 3482 - 65334 12361 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 10:43:06 88 12 25 19 18
Mashtuur City 05:08:57 55 15 12 15 12
Operation Clean Sweep 03:30:56 37 5 9 6 8
Zatar Wetlands 06:52:48 107 17 12 16 13
» Strike at Karkand 19:28:43 181 39 48 46 41
Sharqi Peninsula 07:40:22 133 11 17 20 8
Gulf of Oman 09:19:52 71 19 25 19 25
Daqing Oilfields 06:16:59 47 12 14 12 14
Dalian Plant 12:58:55 61 29 27 27 29
Dragon Valley 11:45:16 72 14 20 19 15
FuShe Pass 05:10:34 54 9 10 9 10
Songhua Stalemate 02:31:40 41 8 6 6 8
Wake Island 2007 21:30:19 86 27 51 42 36
Highway Tampa 00:52:59 75 2 0 1 1
Devil's Perch 00:22:46 18 0 3 0 3
The Iron Gator 01:01:11 75 1 3 3 1
Night Flight 00:11:03 15 0 1 0 1
Warlord 09:36:24 106 9 24 20 13
Leviathan 00:11:24 19 0 1 1 0
Mass Destruction 01:26:10 62 2 3 1 4
Surge 02:39:41 34 7 8 9 6
Ghost Town 04:34:30 79 7 15 16 6
Operation Smoke Screen 02:28:47 44 3 10 8 5
Taraba Quarry 00:26:06 20 0 4 2 2
The Great Wall of China 01:12:26 59 2 4 1 5
Midnight Sun 01:11:19 35 1 5 4 2
Operation Road Rage 02:14:43 34 1 17 7 11
Operation Harvest 03:49:06 88 6 5 6 5
Road To Jalalabad 03:36:14 67 10 9 6 13
Operation Blue Pearl 02:02:48 102 0 6 5 1
Averages 05:13:43 59 9 12 11 10
Totals 151:38:08 - 260 361 324 297
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 26.66%
   [26:39:35 of 100 hours]
» 100 Global Hours as a Squad Leader.
 36.07%
   [36:04:21 of 100 hours]
» 100 Global Hours as a Squad Member.
 81.50%
   [81:29:53 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC.
 38.72%
   [38:43:02 of 100 hours]
» 100 Best round score as MEC. √
   [181 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total
 80.47%
   [160:56:04 of 200 hours]
» All basic combat badges.

Received:
Not yet obtained.

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total
 53.64%
   [160:56:04 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Received:
Not yet obtained.

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 40.23%
   [160:56:04 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total.
 64.37%
   [160:56:04 of 250 hours]
» 5,000 Driver Special Ability Points.
 6.58%
   [329 of 5,000 points]
» 1,000 Global Control Points Defends.
 22.80%
   [228 of 1,000 points]
» 30,000 Global Teamwork Score.
 14.66%
   [4399 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 67.07%
   [67:04:01 of 100 hours]
» 100 Best round score as USMC. √
   [153 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 32.78%
   [32:47:02 of 100 hours]
» 100 Best round score as China.
 86.00%
   [86 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 21x times.
First on: Sunday 28 August, 2005, 7:56 am
Last on: Sunday 6 September, 2009, 11:04 am

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 17x times.
First on: Sunday 28 August, 2005, 8:10 am
Last on: Tuesday 22 December, 2009, 12:42 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 15x times.
First on: Saturday 24 September, 2005, 5:12 am
Last on: Monday 21 December, 2009, 4:37 am

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total.
 64.37%
   [160:56:04 of 250 hours]
» 25,000 Global Kills in Total.
 18.78%
   [4696 of 25,000 kills]
» 25 Global Kills Streak. √
   [31 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 13.77%
   [13:46:05 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 4.38%
   [219 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 9.88%
   [09:52:46 of 100 hours]
» 5,000 Global Kills in an Aviator.
 6.20%
   [310 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 20.68%
   [20:40:47 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 16.98%
   [849 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total.
 64.37%
   [160:56:04 of 250 hours]

Received:
Not yet obtained.

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total.
 64.37%
   [160:56:04 of 250 hours]
» 1,000 Global Heals.
 19.10%
   [191 of 1,000 heals]
» 1,000 Global Repairs.
 13.50%
   [135 of 1,000 repairs]
» 1,000 Global Re-supplies.
 6.10%
   [61 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

Received:
Not yet obtained.


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [31:01:23 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 31.02%
   [31:01:23 of 100 hours]

Basic received on: Saturday 27 August, 2005, 5:54 pm.
Veteran received on: Tuesday 15 August, 2006, 1:21 am.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [17:22:56 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 17.38%
   [17:22:56 of 100 hours]

Basic received on: Tuesday 30 August, 2005, 1:58 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [24:30:31 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 24.51%
   [24:30:31 of 100 hours]

Basic received on: Tuesday 30 August, 2005, 9:57 pm.
Veteran received on: Monday 23 October, 2006, 2:55 am.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [22:23:16 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 22.39%
   [22:23:16 of 100 hours]

Basic received on: Saturday 27 August, 2005, 5:20 am.
Veteran received on: Saturday 11 March, 2006, 11:03 pm.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 84.91%
   [12:44:12 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 12.74%
   [12:44:12 of 100 hours]

Basic received on: Sunday 28 August, 2005, 7:56 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [29:25:59 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 29.43%
   [29:25:59 of 100 hours]

Basic received on: Thursday 25 August, 2005, 3:31 pm.
Veteran received on: Monday 27 February, 2006, 9:46 pm.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class
 91.08%
   [13:39:44 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 13.66%
   [13:39:44 of 100 hours]

Basic received on: Saturday 3 September, 2005, 7:52 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [59 of 50 kills]

Expert requirements:
» 100 Global Knife Kills
 59.00%
   [59 of 100 kills]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [143 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 28.60%
   [143 of 500 kills]

Basic received on: Friday 30 September, 2005, 2:49 am.
Veteran received on: Thursday 17 August, 2006, 10:27 pm.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Monday 5 September, 2005, 6:02 am.
Veteran received on: Thursday 3 September, 2009, 12:39 am.
Expert received on: Thursday 3 September, 2009, 1:07 am.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Friday 30 September, 2005, 3:15 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [3600 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 36.00%
   [3600 of 10,000 points]

Basic received on: Saturday 24 September, 2005, 6:27 am.
Veteran received on: Sunday 22 January, 2006, 4:39 am.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [31:01:23 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 54.00%
   [135 of 250 Points]
» 100 Global Hours as Engineer Class
 31.02%
   [31:01:23 of 100 hours]

Basic received on: Friday 9 September, 2005, 4:39 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [24:30:31 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 25.47%
   [191 of 750 Points]
» 100 Global Hours as Medic Class
 24.51%
   [24:30:31 of 100 hours]

Basic received on: Monday 26 September, 2005, 5:38 am.
Veteran received on: Thursday 17 August, 2006, 11:01 pm.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class
 91.08%
   [13:39:44 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 12.20%
   [61 of 500 Points]
» 100 Global Hours as Support Class
 13.66%
   [13:39:44 of 100 hours]

Basic received on: Friday 9 September, 2005, 5:15 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Friday 9 September, 2005, 5:15 pm.
Veteran received on: Thursday 25 August, 2005, 3:31 pm.
Expert received on: Saturday 5 September, 2009, 6:35 am.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 20.68%
   [20:40:47 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 5.17%
   [20:40:47 of 400 hours]

Basic received on: Wednesday 24 August, 2005, 3:31 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 19.76%
   [09:52:46 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 6.59%
   [09:52:46 of 150 hours]

Basic received on: Sunday 25 September, 2005, 6:46 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 27.54%
   [13:46:05 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 9.18%
   [13:46:05 of 150 hours]

Basic received on: Monday 12 September, 2005, 4:40 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 42.67%
   [10:40:07 of 25 hours]
» 200 Driver Ability Points √
   [329 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 14.22%
   [10:40:07 of 75 hours]
» 2,000 Driver Ability Points
 16.45%
   [329 of 2,000 Points]

Basic received on: Saturday 3 September, 2005, 7:52 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Saturday 24 September, 2005, 5:35 am

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Monday 5 September, 2005, 6:02 am

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [4399 of 250 points]

received on: Sunday 28 August, 2005, 10:01 am

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Sunday 25 September, 2005, 7:21 am

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Saturday 3 December, 2005, 9:31 am

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Monday 27 February, 2006, 9:46 pm

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Thursday 26 October, 2006, 3:24 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [81:29:53 of 10 hours]
» 10 Global Hours as Squad Leader √
   [36:04:21 of 10 hours]
» 10 Global Hours as Commander √
   [26:39:35 of 10 hours]

received on: Monday 26 September, 2005, 3:40 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Wednesday 5 October, 2005, 1:24 am

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

Received:
Not yet obtained.

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Wednesday 5 October, 2005, 2:37 am

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Saturday 11 February, 2006, 2:01 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [81:29:53 of 25 hours]
» 25 Global Hours as Squad Leader √
   [36:04:21 of 25 hours]

received on: Monday 23 October, 2006, 1:12 am

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Tuesday 30 August, 2005, 1:58 am

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [31 of 10 kill streak]

received on: Sunday 28 August, 2005, 7:05 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [160:56:04 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Wednesday 12 October, 2005, 12:34 am

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total
 80.47%
   [160:56:04 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [31 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [13 of 8 death streak]

Received:
Not yet obtained.

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 26.66%
   [26:39:35 of 100 hours]
» 200 Global Wins. √
   [346 of 200 wins]
» 25,000 Global Commander Points
 14.40%
   [3600 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 10.87%
   [05:26:06 of 50 hours]
» 100 Best round score as Insurgent.
 82.00%
   [82 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 2.35%
   [01:10:37 of 50 hours]
» 100 Best round score as MECSF.
 75.00%
   [75 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 8.59%
   [04:17:48 of 50 hours]
» 100 Best round score as SPETZNAS.
 79.00%
   [79 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 4.20%
   [02:06:05 of 50 hours]
» 100 Best round score as Rebel.
 41.00%
   [41 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.82%
   [00:24:44 of 50 hours]
» 100 Best round score as Seal.
 17.00%
   [17 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 13.26%
   [06:37:49 of 50 hours]
» 100 Best round score as SAS. √
   [106 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades
 79.00%
   [79 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 15.80%
   [79 of 500 deployed]

Basic received on: Sunday 19 February, 2006, 3:05 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 49.00%
   [49 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 9.80%
   [49 of 500 deployed]

Basic received on: Thursday 26 October, 2006, 3:40 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [31:01:23 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 31.02%
   [31:01:23 of 100 hours]

Basic received on: Sunday 19 February, 2006, 12:09 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [17:22:56 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 17.38%
   [17:22:56 of 100 hours]

Basic received on: Monday 23 October, 2006, 11:39 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [24:30:31 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 24.51%
   [24:30:31 of 100 hours]

Basic received on: Friday 4 September, 2009, 9:35 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [22:23:16 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 22.39%
   [22:23:16 of 100 hours]

Basic received on: Monday 20 February, 2006, 8:20 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault
 79.60%
   [12:44:12 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 12.74%
   [12:44:12 of 100 hours]

Basic received on: Sunday 19 February, 2006, 3:49 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [29:25:59 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 29.43%
   [29:25:59 of 100 hours]

Basic received on: Saturday 18 February, 2006, 10:22 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support
 85.39%
   [13:39:44 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 13.66%
   [13:39:44 of 100 hours]

Basic received on: Monday 20 February, 2006, 8:20 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 47.00%
   [47 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 9.40%
   [47 of 500 deployed]

Basic received on: Thursday 26 October, 2006, 3:40 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 19.58%
   [09:47:27 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 3.18%
   [01:35:21 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 8.20%
   [04:05:51 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 17.34%
   [08:40:21 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 28.73%
   [14:21:57 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 3.18%
   [01:35:21 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 4.62%
   [02:18:45 of 50 hours]
» 100 Best round score as European Union.
 44.00%
   [44 of 100 points]
» 50 Global Wins as European Union.
 14.00%
   [7 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater
 29.01%
   [07:15:08 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Locked
MP-7:
Unlocked
G36E:
Locked
FN SCAR - L:
Locked
MG36:
Locked
P90:
Unlocked
L96A1:
Unlocked
 
 
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