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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 89%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
|WFA|_scorpi
Player ID
44617359
EA Rank
N/A
Country
 DE
Current Rank
Captain
Next Rank
Major
Enlisted
24/06/2005, 2:08 pm
Last Battle
6/01/2012, 11:12 pm
 Scores
Global Score
112296
Team Score
30508
Combat Score
75218
Commander Score
7498
 Times
Commander
54:28:28
Squad Leader
470:32:33
Squad Member
275:11:43
Lone Wolf
326:07:33
Parachute Jump
01:08:00
Total
1126:20:17
Updated on: 10/02/2012, 2:51 pm
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Next update possible in: 00:05:00
 Progress towards Next Rank
Next Rank: Major

 89%

Current Global Score: 112296 of 115000. Remaining points: 2704.

You will earn your next rank in 27:07 hours. You played an average of 00:28 hours daily.
If you play every day 00:28 hours, then you will earn your next rank in 57 days playing.

 Last 10 Awards
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Monday 5 December, 2011, 9:57 am
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Friday 18 February, 2011, 12:57 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Tuesday 7 December, 2010, 5:57 pm
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1126:38:08 of 250 hours]

Recieved on: Friday 29 October, 2010, 10:37 pm
The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line √
   [144 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 28.80%
   [144 of 500 deployed]

Recieved on: Sunday 24 May, 2009, 11:09 am
The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line √
   [144 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 28.80%
   [144 of 500 deployed]

Recieved on: Monday 23 March, 2009, 3:03 pm
The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [129:05:49 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [129:05:49 of 100 hours]

Recieved on: Saturday 21 March, 2009, 1:22 pm
The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [103:53:30 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer √
   [103:53:30 of 100 hours]

Recieved on: Wednesday 18 March, 2009, 10:39 am
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [353 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 70.60%
   [353 of 500 deployed]

Recieved on: Monday 16 March, 2009, 10:57 pm
The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 58.00%
   [58 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 11.60%
   [58 of 500 deployed]

Recieved on: Sunday 15 March, 2009, 2:44 pm
 Biggest Opponent/Victim
Worst Enemy
Colonel
38 times killed
Favorite Victim
2nd Lieutenant
20 times killed
 Combat Profile
Kills / Deaths
37609 / 43346
Overall K/D Ratio
0.87
Suicides
826
Total Shots/Hits & Accuracy
734274 / 115217 15.69%
Wins
1917
Losses
2223
Completed
2198
Incompleted
1943
Score Per Minute/Hour/Day
1.66 / 99.67 / 2392.17
Kills Per Minute/Hour/Day
0.56 / 33.38 / 801.16
Deaths Per Minute/Hour/Day
0.64 / 38.47 / 923.37
Kills/Deaths Per Round
9.08 / 10.47
Kill Streak
49
Death Streak
23
Banned/Kicked From Server
0 / 135
 Damages
Team Kills
817
Team Damage
529
Team Vehicle Damage
125
 Team Work
CP Captures
5751
CP Capture Assists
4779
CP Defends
2183
Kill Assist
5966
Heal
991
Revive
2028
Resupply
3958
Repairs
146
Driver Special Ability
1527
Road Kills with Vehicle
1097
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
14:13:21
559
838
0.67
-
Claymore
05:19:53
722
337
2.14
-
AT Mine
09:58:12
598
787
0.76
-
Zip Line
00:19:17
-
-
-
144
Grappler Hook
00:00:00
-
-
-
58
Flash Bang Grenade
00:55:15
-
-
-
353
Averages 05:07:39 626 654 0.96 185
Totals 30:45:58 1879 1962 - 555
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 76:07:06 2059 3357 0.61
Assault 135:37:27 4265 4456 0.96
Engineer 103:53:30 2955 4050 0.73
Medic 122:22:35 4351 5818 0.75
Special-Ops 146:42:13 4945 5943 0.83
» Support 309:08:37 15679 15980 0.98
Sniper 129:05:49 3355 3742 0.90
Averages 146:08:11 5373 6192 0.87
Totals 1022:57:17 37609 43346 -
Army Stats
Army Time Wins Losses Highscore
» USA 476:11:21 794 988 220
MEC 394:56:56 690 757 248
China 156:58:30 277 266 156
Navy Seals 00:27:40 2 0 20
British SAS 44:12:14 62 114 76
Russian Spetznas 25:26:21 35 54 80
MEC Special Forces 00:59:35 2 2 16
Rebel Groups 00:12:28 1 0 12
Insurgents 24:51:16 52 35 137
European Union 02:19:39 2 7 31
Averages 125:10:40 213 247 111
Totals 1126:36:00 1917 2223 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 110:02:08 5241 2654 1.97 444
Aviator 02:58:05 64 92 0.70 11
Air Defense 24:07:43 653 796 0.82 100
Helicopter 47:16:45 2136 1260 1.70 86
Transport 65:49:39 2042 2417 0.84 362
Ground Defense 13:41:06 647 690 0.94 94
Averages 43:59:14 1797 1318 1.36 183
Totals 263:55:26 10783 7909 - 1097
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
Assault Rifles 148:12:37 3685 5871 0.63 110471 18387 16.64%
Grenade Launcher Attachment 08:58:41 466 660 0.71 2149 919 42.76%
Carbines 78:12:06 1811 3229 0.56 65537 13411 20.46%
» Light Machine Guns 230:45:25 11434 12617 0.91 457612 56780 12.41%
Sniper Rifles 102:53:10 1933 2275 0.85 14266 5713 40.05%
Pistols 09:55:07 336 735 0.46 10768 2489 23.11%
AT/AA 23:32:47 464 1388 0.33 3254 1352 41.55%
Submachine Guns 12:03:17 152 467 0.33 9621 1267 13.17%
Shotguns 43:53:13 668 1914 0.35 7082 920 12.99%
Knife 06:38:14 651 549 1.19 8290 651 7.85%
Defibrillator 11:45:45 150 701 0.21 4225 2178 51.55%
Explosives (C4, Claymore, AT Mine) 29:31:26 1879 1962 0.96 15696 3765 23.99%
Hand Grenade 30:07:58 3320 2631 1.26 25303 7385 29.19%
Zip Line 00:19:17 0 3 0.00 0 0 0.00%
Averages 52:37:47 1925 2688 0.72 52448 8230 25.82%
Totals 736:49:03 26949 35002 - 734274 115217 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 33:21:46 137 52 54 43 63
Mashtuur City 29:59:09 86 117 55 74 98
Operation Clean Sweep 19:18:52 83 31 32 32 31
Zatar Wetlands 10:42:49 46 31 23 20 33
» Strike at Karkand 379:45:52 248 699 740 646 793
Sharqi Peninsula 153:34:12 149 257 218 235 240
Gulf of Oman 46:09:57 111 126 71 104 93
Daqing Oilfields 16:35:36 90 43 37 37 43
Dalian Plant 26:22:56 90 67 40 46 61
Dragon Valley 56:51:50 116 82 82 85 79
FuShe Pass 29:59:38 89 72 50 47 75
Songhua Stalemate 15:15:55 60 45 18 32 31
Wake Island 2007 151:36:44 172 291 198 264 225
Highway Tampa 03:15:31 54 5 4 4 5
Devil's Perch 00:23:54 2 0 2 1 1
The Iron Gator 00:37:12 20 2 0 2 0
Night Flight 00:00:00 0 0 0 0 0
Warlord 46:00:33 137 83 81 75 89
Leviathan 00:26:09 16 0 2 1 1
Mass Destruction 01:06:07 33 2 2 2 2
Surge 00:10:25 7 0 2 1 1
Ghost Town 47:25:32 80 78 105 72 111
Operation Smoke Screen 03:42:53 31 8 6 3 11
Taraba Quarry 01:16:03 7 2 5 1 6
The Great Wall of China 00:23:17 14 0 3 1 2
Midnight Sun 02:27:14 68 5 3 2 6
Operation Road Rage 00:15:56 25 1 2 1 2
Operation Harvest 01:59:50 37 4 3 3 4
Road To Jalalabad 38:18:45 106 82 87 75 94
Operation Blue Pearl 09:13:31 116 13 18 8 23
Averages 38:22:07 68 75 66 63 75
Totals 1112:41:37 - 2175 1917 1903 2188
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 54.47%
   [54:28:28 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [470:32:33 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [275:11:43 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [394:56:56 of 100 hours]
» 100 Best round score as MEC. √
   [248 of 100 points]

received: 1x times.
First on: Sunday 7 May, 2006, 8:26 pm
Last on: Sunday 7 May, 2006, 8:26 pm

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [1126:38:08 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Tuesday 23 May, 2006, 9:28 pm
Last on: Tuesday 23 May, 2006, 9:28 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [1126:38:08 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Wednesday 24 May, 2006, 8:34 pm
Last on: Wednesday 24 May, 2006, 8:34 pm

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [1126:38:08 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [1126:38:08 of 250 hours]
» 5,000 Driver Special Ability Points.
 30.54%
   [1527 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [2183 of 1,000 points]
» 30,000 Global Teamwork Score. √
   [30508 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [476:11:21 of 100 hours]
» 100 Best round score as USMC. √
   [220 of 100 points]

received: 1x times.
First on: Sunday 7 May, 2006, 8:26 pm
Last on: Sunday 7 May, 2006, 8:26 pm

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China. √
   [156:58:30 of 100 hours]
» 100 Best round score as China. √
   [156 of 100 points]

received: 1x times.
First on: Sunday 7 May, 2006, 8:26 pm
Last on: Sunday 7 May, 2006, 8:26 pm

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 94x times.
First on: Monday 4 July, 2005, 2:03 am
Last on: Friday 18 February, 2011, 12:57 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 68x times.
First on: Saturday 2 July, 2005, 1:41 pm
Last on: Tuesday 7 December, 2010, 5:57 pm

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 85x times.
First on: Sunday 3 July, 2005, 3:55 pm
Last on: Monday 5 December, 2011, 9:57 am

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [1126:38:08 of 250 hours]
» 25,000 Global Kills in Total. √
   [37609 of 25,000 kills]
» 25 Global Kills Streak. √
   [49 of 25 kills]

received: 1x times.
First on: Tuesday 23 January, 2007, 7:39 pm
Last on: Tuesday 23 January, 2007, 7:39 pm

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 47.28%
   [47:16:45 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 42.72%
   [2136 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 2.97%
   [02:58:05 of 100 hours]
» 5,000 Global Kills in an Aviator.
 1.28%
   [64 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle. √
   [110:02:08 of 100 hours]
» 5,000 Global Kills in Armour Vehicle. √
   [5241 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1126:38:08 of 250 hours]

received: 4x times.
First on: Thursday 5 January, 2006, 7:57 pm
Last on: Friday 29 October, 2010, 10:37 pm

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [1126:38:08 of 250 hours]
» 1,000 Global Heals.
 99.10%
   [991 of 1,000 heals]
» 1,000 Global Repairs.
 14.60%
   [146 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [3958 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Thursday 27 October, 2005, 10:57 pm
Last on: Thursday 27 October, 2005, 10:57 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [103:53:30 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [103:53:30 of 100 hours]

Basic received on: Tuesday 5 July, 2005, 5:00 pm.
Veteran received on: Monday 10 October, 2005, 7:30 pm.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [129:05:49 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [129:05:49 of 100 hours]

Basic received on: Sunday 23 October, 2005, 8:21 pm.
Veteran received on: Thursday 2 March, 2006, 7:59 pm.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [122:22:35 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class √
   [122:22:35 of 100 hours]

Basic received on: Friday 22 July, 2005, 7:54 pm.
Veteran received on: Friday 6 January, 2006, 4:15 pm.
Expert received on: Thursday 28 December, 2006, 3:38 pm.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [146:42:13 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class √
   [146:42:13 of 100 hours]

Basic received on: Sunday 26 June, 2005, 7:43 pm.
Veteran received on: Monday 2 January, 2006, 7:04 pm.
Expert received on: Wednesday 22 February, 2006, 8:09 pm.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [135:37:27 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class √
   [135:37:27 of 100 hours]

Basic received on: Sunday 3 July, 2005, 9:23 pm.
Veteran received on: Wednesday 12 October, 2005, 8:13 pm.
Expert received on: Tuesday 31 January, 2006, 9:20 pm.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [76:07:06 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 76.12%
   [76:07:06 of 100 hours]

Basic received on: Thursday 21 July, 2005, 4:12 am.
Veteran received on: Sunday 1 January, 2006, 5:12 pm.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [309:08:37 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class √
   [309:08:37 of 100 hours]

Basic received on: Tuesday 16 August, 2005, 6:39 pm.
Veteran received on: Tuesday 21 February, 2006, 10:33 pm.
Expert received on: Thursday 2 November, 2006, 10:50 pm.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [651 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [651 of 100 kills]

Basic received on: Friday 18 November, 2005, 10:51 pm.
Veteran received on: Tuesday 28 February, 2006, 8:27 pm.
Expert received on: Saturday 15 April, 2006, 3:56 pm.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [336 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 67.20%
   [336 of 500 kills]

Basic received on: Friday 16 December, 2005, 3:59 pm.
Veteran received on: Wednesday 24 May, 2006, 8:34 pm.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Tuesday 5 July, 2005, 5:00 pm.
Veteran received on: Saturday 30 December, 2006, 8:20 pm.
Expert received on: Tuesday 2 January, 2007, 1:44 pm.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Saturday 4 February, 2006, 1:29 am.
Veteran received on: Sunday 2 April, 2006, 9:53 pm.
Expert received on: Tuesday 19 December, 2006, 12:03 am.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [7498 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 74.98%
   [7498 of 10,000 points]

Basic received on: Monday 4 July, 2005, 3:13 am.
Veteran received on: Wednesday 26 October, 2005, 9:00 pm.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [103:53:30 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 58.40%
   [146 of 250 Points]
» 100 Global Hours as Engineer Class √
   [103:53:30 of 100 hours]

Basic received on: Friday 3 February, 2006, 1:02 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [122:22:35 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [991 of 750 Points]
» 100 Global Hours as Medic Class √
   [122:22:35 of 100 hours]

Basic received on: Saturday 7 January, 2006, 4:35 pm.
Veteran received on: Tuesday 21 February, 2006, 9:38 pm.
Expert received on: Thursday 28 December, 2006, 7:21 pm.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [309:08:37 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [3958 of 500 Points]
» 100 Global Hours as Support Class √
   [309:08:37 of 100 hours]

Basic received on: Tuesday 16 August, 2005, 5:56 pm.
Veteran received on: Saturday 4 February, 2006, 3:46 am.
Expert received on: Wednesday 30 August, 2006, 11:47 pm.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Thursday 21 July, 2005, 4:12 am.
Veteran received on: Monday 24 July, 2006, 2:32 pm.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour √
   [110:02:08 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 27.51%
   [110:02:08 of 400 hours]

Basic received on: Thursday 30 June, 2005, 6:06 pm.
Veteran received on: Sunday 25 January, 2009, 2:33 am.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 5.94%
   [02:58:05 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 1.98%
   [02:58:05 of 150 hours]

Basic received on: Wednesday 10 August, 2005, 11:29 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 94.56%
   [47:16:45 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 31.52%
   [47:16:45 of 150 hours]

Basic received on: Tuesday 5 July, 2005, 9:12 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [65:49:39 of 25 hours]
» 200 Driver Ability Points √
   [1527 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 87.77%
   [65:49:39 of 75 hours]
» 2,000 Driver Ability Points
 76.35%
   [1527 of 2,000 Points]

Basic received on: Thursday 1 September, 2005, 7:06 pm.
Veteran received on: Monday 11 September, 2006, 11:11 pm.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Thursday 21 July, 2005, 4:12 am

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Wednesday 14 December, 2005, 6:46 pm

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [30508 of 250 points]

received on: Monday 11 July, 2005, 9:46 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Monday 4 July, 2005, 3:13 am

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Received:
Not yet obtained.

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Thursday 2 February, 2006, 12:23 pm

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Thursday 21 July, 2005, 5:31 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [275:11:43 of 10 hours]
» 10 Global Hours as Squad Leader √
   [470:32:33 of 10 hours]
» 10 Global Hours as Commander √
   [54:28:28 of 10 hours]

received on: Tuesday 1 November, 2005, 1:11 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Monday 10 October, 2005, 5:51 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Tuesday 23 August, 2005, 7:38 pm

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Saturday 8 October, 2005, 10:42 am

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Thursday 21 July, 2005, 5:31 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [275:11:43 of 25 hours]
» 25 Global Hours as Squad Leader √
   [470:32:33 of 25 hours]

received on: Tuesday 24 January, 2006, 11:21 pm

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Sunday 24 July, 2005, 1:15 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [49 of 10 kill streak]

received on: Thursday 30 June, 2005, 6:06 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [1126:38:08 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Saturday 29 October, 2005, 5:50 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [1126:38:08 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [49 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [23 of 8 death streak]

received on: Tuesday 21 February, 2006, 9:38 pm

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 54.47%
   [54:28:28 of 100 hours]
» 200 Global Wins. √
   [1917 of 200 wins]
» 25,000 Global Commander Points
 29.99%
   [7498 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 49.71%
   [24:51:16 of 50 hours]
» 100 Best round score as Insurgent. √
   [137 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 1.99%
   [00:59:35 of 50 hours]
» 100 Best round score as MECSF.
 16.00%
   [16 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 50.88%
   [25:26:21 of 50 hours]
» 100 Best round score as SPETZNAS.
 80.00%
   [80 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 0.42%
   [00:12:28 of 50 hours]
» 100 Best round score as Rebel.
 12.00%
   [12 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.92%
   [00:27:40 of 50 hours]
» 100 Best round score as Seal.
 20.00%
   [20 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 88.41%
   [44:12:14 of 50 hours]
» 100 Best round score as SAS.
 76.00%
   [76 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [353 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 70.60%
   [353 of 500 deployed]

Basic received on: Monday 9 March, 2009, 6:11 pm.
Veteran received on: Monday 16 March, 2009, 10:57 pm.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 58.00%
   [58 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 11.60%
   [58 of 500 deployed]

Basic received on: Sunday 15 March, 2009, 2:44 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [103:53:30 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer √
   [103:53:30 of 100 hours]

Basic received on: Wednesday 18 March, 2009, 10:39 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [129:05:49 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [129:05:49 of 100 hours]

Basic received on: Saturday 21 March, 2009, 1:22 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [122:22:35 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic √
   [122:22:35 of 100 hours]

Basic received on: Saturday 7 March, 2009, 8:35 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [146:42:13 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops √
   [146:42:13 of 100 hours]

Basic received on: Saturday 7 March, 2009, 10:44 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [135:37:27 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault √
   [135:37:27 of 100 hours]

Basic received on: Saturday 26 November, 2005, 10:13 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [76:07:06 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 76.12%
   [76:07:06 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [309:08:37 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support √
   [309:08:37 of 100 hours]

Basic received on: Saturday 26 November, 2005, 10:13 am.
Veteran received on: Saturday 7 March, 2009, 8:35 pm.
Expert received on: Sunday 8 March, 2009, 4:32 pm.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line √
   [144 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 28.80%
   [144 of 500 deployed]

Basic received on: Monday 23 March, 2009, 3:03 pm.
Veteran received on: Sunday 24 May, 2009, 11:09 am.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 92.02%
   [46:00:33 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 2.91%
   [01:27:15 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 2.55%
   [01:16:32 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 97.40%
   [48:42:04 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater √
   [93:26:05 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 2.91%
   [01:27:15 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 4.66%
   [02:19:39 of 50 hours]
» 100 Best round score as European Union.
 31.00%
   [31 of 100 points]
» 50 Global Wins as European Union.
 4.00%
   [2 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater
 18.87%
   [04:43:00 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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