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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 2%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
NATO_SK
Player ID
44806219
EA Rank
N/A
Country
 KR
Current Rank
Gunnery Sergeant
Next Rank
First Sergeant
Enlisted
26/06/2005, 1:28 pm
Last Battle
4/09/2010, 9:16 pm
 Scores
Global Score
8198
Team Score
3387
Combat Score
4404
Commander Score
932
 Times
Commander
09:04:08
Squad Leader
35:21:55
Squad Member
52:19:43
Lone Wolf
21:55:02
Parachute Jump
00:04:30
Total
118:40:48
Updated on: 5/02/2012, 12:52 pm
Bookmark and Share
Next update possible in: 00:04:57
 Progress towards Next Rank
Next Rank: First Sergeant

 2%

Current Global Score: 8198 of 20000. Remaining points: 11802.

You will earn your next rank in 170:54 hours. You played an average of 00:03 hours daily.
If you play every day 00:03 hours, then you will earn your next rank in 2734 days playing.

 Last 10 Awards
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Friday 15 February, 2008, 9:48 am
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Friday 15 February, 2008, 9:12 am
The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [32:11:59 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 32.20%
   [32:11:59 of 100 hours]

Recieved on: Friday 15 February, 2008, 9:12 am
The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

Recieved on: Sunday 19 August, 2007, 3:21 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Sunday 19 August, 2007, 2:01 am
The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 28.60%
   [04:17:24 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 4.29%
   [04:17:24 of 100 hours]

Recieved on: Friday 8 December, 2006, 9:04 am
The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [52:19:43 of 25 hours]
» 25 Global Hours as Squad Leader √
   [35:21:55 of 25 hours]

Recieved on: Wednesday 6 December, 2006, 9:12 am
The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [32:11:59 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 32.20%
   [32:11:59 of 100 hours]

Recieved on: Wednesday 6 December, 2006, 9:12 am
The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [32:11:59 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 52.13%
   [391 of 750 Points]
» 100 Global Hours as Medic Class
 32.20%
   [32:11:59 of 100 hours]

Recieved on: Tuesday 5 December, 2006, 9:25 pm
The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [118:42:51 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

Recieved on: Sunday 26 February, 2006, 2:32 am
 Biggest Opponent/Victim
Worst Enemy
Gunnery Sergeant
8 times killed
Favorite Victim
Captain
4 times killed
 Combat Profile
Kills / Deaths
2202 / 4052
Overall K/D Ratio
0.54
Suicides
84
Total Shots/Hits & Accuracy
65712 / 9587 14.59%
Wins
257
Losses
308
Completed
350
Incompleted
217
Score Per Minute/Hour/Day
1.15 / 69.06 / 1657.36
Kills Per Minute/Hour/Day
0.31 / 18.55 / 445.17
Deaths Per Minute/Hour/Day
0.57 / 34.13 / 819.18
Kills/Deaths Per Round
3.88 / 7.15
Kill Streak
9
Death Streak
16
Banned/Kicked From Server
0 / 22
 Damages
Team Kills
94
Team Damage
56
Team Vehicle Damage
19
 Team Work
CP Captures
753
CP Capture Assists
553
CP Defends
178
Kill Assist
367
Heal
391
Revive
353
Resupply
142
Repairs
57
Driver Special Ability
89
Road Kills with Vehicle
70
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
02:27:19
39
116
0.34
-
Claymore
00:05:33
11
4
2.75
-
AT Mine
01:17:41
66
84
0.79
-
Zip Line
00:00:05
-
-
-
1
Grappler Hook
00:00:00
-
-
-
2
Flash Bang Grenade
00:01:42
-
-
-
13
Averages 00:38:43 39 68 0.57 5
Totals 03:52:20 116 204 - 16
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 17:32:49 351 747 0.47
Assault 04:17:24 72 150 0.48
Engineer 17:20:38 352 618 0.57
» Medic 32:11:59 712 1367 0.52
Special-Ops 17:42:02 385 596 0.65
Support 08:51:47 166 330 0.50
Sniper 11:10:43 164 244 0.67
Averages 15:35:20 315 579 0.54
Totals 109:07:22 2202 4052 -
Army Stats
Army Time Wins Losses Highscore
» USA 52:20:52 129 126 135
MEC 32:01:53 58 97 101
China 25:46:52 51 60 102
Navy Seals 00:20:19 2 1 22
British SAS 01:54:01 7 5 34
Russian Spetznas 01:31:17 2 5 23
MEC Special Forces 01:33:40 3 6 54
Rebel Groups 01:14:59 1 4 30
Insurgents 01:34:51 3 4 62
European Union 00:23:50 1 0 15
Averages 13:11:23 29 34 64
Totals 118:42:34 257 308 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 12:25:19 351 279 1.26 25
Aviator 00:07:16 0 6 0.00 0
Air Defense 01:34:23 28 41 0.68 4
Helicopter 03:50:31 81 92 0.88 5
Transport 08:27:58 112 207 0.54 34
Ground Defense 00:16:31 18 22 0.82 2
Averages 04:26:59 98 108 0.91 12
Totals 26:41:58 590 647 - 70
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 22:47:13 548 977 0.56 23584 2989 12.67%
Grenade Launcher Attachment 00:24:44 6 20 0.30 96 21 21.88%
Carbines 09:48:58 188 347 0.54 7175 1236 17.23%
Light Machine Guns 05:34:34 104 251 0.41 19231 2312 12.02%
Sniper Rifles 09:08:07 109 176 0.62 1048 396 37.79%
Pistols 00:43:26 20 57 0.35 751 134 17.84%
AT/AA 06:37:08 114 369 0.31 959 399 41.61%
Submachine Guns 05:53:59 102 234 0.44 7150 821 11.48%
Shotguns 07:54:02 139 348 0.40 1900 179 9.42%
Knife 00:49:09 30 59 0.51 343 30 8.75%
Defibrillator 01:41:41 9 163 0.06 701 362 51.64%
Explosives (C4, Claymore, AT Mine) 03:50:33 116 204 0.57 1535 465 30.29%
Hand Grenade 01:40:15 105 100 1.05 1239 243 19.61%
Zip Line 00:00:05 0 0 0.00 0 0 0.00%
Averages 05:29:33 114 243 0.47 4694 685 22.48%
Totals 76:53:54 1590 3305 - 65712 9587 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 06:04:17 38 14 12 9 17
Mashtuur City 07:12:00 51 28 17 20 25
Operation Clean Sweep 05:26:24 47 11 11 12 10
Zatar Wetlands 03:46:18 21 14 9 10 13
» Strike at Karkand 20:25:21 135 67 33 49 51
Sharqi Peninsula 08:57:55 73 25 12 22 15
Gulf of Oman 05:00:52 44 19 7 8 18
Daqing Oilfields 05:16:22 30 16 11 15 11
Dalian Plant 07:23:55 67 22 12 16 18
Dragon Valley 12:30:39 102 27 20 19 28
FuShe Pass 05:55:37 37 18 13 13 18
Songhua Stalemate 08:23:59 42 31 11 20 21
Wake Island 2007 07:38:40 39 14 17 13 18
Highway Tampa 00:05:14 2 0 1 1 0
Devil's Perch 00:36:41 54 3 1 3 1
The Iron Gator 00:27:15 26 1 2 1 2
Night Flight 00:00:00 0 0 0 0 0
Warlord 02:48:02 62 6 7 6 7
Leviathan 00:50:03 36 1 4 1 4
Mass Destruction 00:00:00 0 0 0 0 0
Surge 02:31:10 30 8 2 3 7
Ghost Town 00:55:56 26 4 4 4 4
Operation Smoke Screen 00:35:52 15 1 1 1 1
Taraba Quarry 00:23:50 15 1 0 1 0
The Great Wall of China 00:00:00 0 0 0 0 0
Road To Jalalabad 05:26:29 68 19 10 10 19
Averages 04:44:54 42 14 9 10 12
Totals 118:42:51 - 350 217 257 308
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 9.07%
   [09:04:08 of 100 hours]
» 100 Global Hours as a Squad Leader.
 35.37%
   [35:21:55 of 100 hours]
» 100 Global Hours as a Squad Member.
 52.33%
   [52:19:43 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC.
 32.03%
   [32:01:53 of 100 hours]
» 100 Best round score as MEC. √
   [101 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total
 59.36%
   [118:42:51 of 200 hours]
» All basic combat badges.

Received:
Not yet obtained.

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total
 39.57%
   [118:42:51 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Received:
Not yet obtained.

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 29.68%
   [118:42:51 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total.
 47.49%
   [118:42:51 of 250 hours]
» 5,000 Driver Special Ability Points.
 1.78%
   [89 of 5,000 points]
» 1,000 Global Control Points Defends.
 17.80%
   [178 of 1,000 points]
» 30,000 Global Teamwork Score.
 11.29%
   [3387 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 52.35%
   [52:20:52 of 100 hours]
» 100 Best round score as USMC. √
   [135 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 25.78%
   [25:46:52 of 100 hours]
» 100 Best round score as China. √
   [102 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 12x times.
First on: Friday 16 September, 2005, 7:26 pm
Last on: Friday 15 February, 2008, 9:12 am

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 8x times.
First on: Friday 16 September, 2005, 9:49 pm
Last on: Friday 15 February, 2008, 9:48 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 16x times.
First on: Friday 16 September, 2005, 8:40 pm
Last on: Sunday 19 August, 2007, 2:01 am

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total.
 47.49%
   [118:42:51 of 250 hours]
» 25,000 Global Kills in Total.
 8.81%
   [2202 of 25,000 kills]
» 25 Global Kills Streak.
 36.00%
   [9 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 3.84%
   [03:50:31 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 1.62%
   [81 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 0.12%
   [00:07:16 of 100 hours]
» 5,000 Global Kills in an Aviator.
 0.00%
   [0 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 12.42%
   [12:25:19 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 7.02%
   [351 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total.
 47.49%
   [118:42:51 of 250 hours]

Received:
Not yet obtained.

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total.
 47.49%
   [118:42:51 of 250 hours]
» 1,000 Global Heals.
 39.10%
   [391 of 1,000 heals]
» 1,000 Global Repairs.
 5.70%
   [57 of 1,000 repairs]
» 1,000 Global Re-supplies.
 14.20%
   [142 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Saturday 14 January, 2006, 5:38 pm
Last on: Saturday 14 January, 2006, 5:38 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [17:20:38 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 17.34%
   [17:20:38 of 100 hours]

Basic received on: Sunday 22 January, 2006, 6:42 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class
 74.52%
   [11:10:43 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 11.18%
   [11:10:43 of 100 hours]

Basic received on: Saturday 1 October, 2005, 9:53 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [32:11:59 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 32.20%
   [32:11:59 of 100 hours]

Basic received on: Wednesday 6 December, 2006, 9:12 am.
Veteran received on: Friday 15 February, 2008, 9:12 am.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [17:42:02 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 17.70%
   [17:42:02 of 100 hours]

Basic received on: Friday 30 September, 2005, 8:51 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 28.60%
   [04:17:24 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 4.29%
   [04:17:24 of 100 hours]

Basic received on: Friday 8 December, 2006, 9:04 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [17:32:49 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 17.55%
   [17:32:49 of 100 hours]

Basic received on: Friday 16 September, 2005, 7:45 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class
 59.09%
   [08:51:47 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 8.86%
   [08:51:47 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills
 60.00%
   [30 of 50 kills]

Expert requirements:
» 100 Global Knife Kills
 30.00%
   [30 of 100 kills]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills
 40.00%
   [20 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 4.00%
   [20 of 500 kills]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points
 93.20%
   [932 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 9.32%
   [932 of 10,000 points]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [17:20:38 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 22.80%
   [57 of 250 Points]
» 100 Global Hours as Engineer Class
 17.34%
   [17:20:38 of 100 hours]

Basic received on: Friday 20 January, 2006, 6:00 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [32:11:59 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 52.13%
   [391 of 750 Points]
» 100 Global Hours as Medic Class
 32.20%
   [32:11:59 of 100 hours]

Basic received on: Sunday 2 October, 2005, 8:11 pm.
Veteran received on: Tuesday 5 December, 2006, 9:25 pm.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class
 59.09%
   [08:51:47 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 28.40%
   [142 of 500 Points]
» 100 Global Hours as Support Class
 8.86%
   [08:51:47 of 100 hours]

Basic received on: Friday 3 February, 2006, 6:41 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 12.42%
   [12:25:19 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 3.11%
   [12:25:19 of 400 hours]

Basic received on: Wednesday 14 September, 2005, 6:17 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 0.24%
   [00:07:16 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 0.08%
   [00:07:16 of 150 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 7.68%
   [03:50:31 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 2.56%
   [03:50:31 of 150 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 33.86%
   [08:27:58 of 25 hours]
» 200 Driver Ability Points
 44.50%
   [89 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 11.29%
   [08:27:58 of 75 hours]
» 2,000 Driver Ability Points
 4.45%
   [89 of 2,000 Points]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Received:
Not yet obtained.

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [3387 of 250 points]

received on: Friday 30 September, 2005, 8:51 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

Received:
Not yet obtained.

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Received:
Not yet obtained.

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

Received:
Not yet obtained.

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

Received:
Not yet obtained.

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [52:19:43 of 10 hours]
» 10 Global Hours as Squad Leader √
   [35:21:55 of 10 hours]
» 10 Global Hours as Commander
 90.69%
   [09:04:08 of 10 hours]

Received:
Not yet obtained.

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Tuesday 11 October, 2005, 6:33 am

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

Received:
Not yet obtained.

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Tuesday 11 October, 2005, 5:46 am

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Sunday 18 September, 2005, 7:47 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [52:19:43 of 25 hours]
» 25 Global Hours as Squad Leader √
   [35:21:55 of 25 hours]

received on: Wednesday 6 December, 2006, 9:12 am

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Sunday 19 August, 2007, 3:21 am

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak
 90.00%
   [9 of 10 kill streak]

Received:
Not yet obtained.

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [118:42:51 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Sunday 26 February, 2006, 2:32 am

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total
 59.36%
   [118:42:51 of 200 hours]
» Global Best Kill Streak of 10 (or greater)
 90.00%
   [9 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [16 of 8 death streak]

Received:
Not yet obtained.

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 9.07%
   [09:04:08 of 100 hours]
» 200 Global Wins. √
   [257 of 200 wins]
» 25,000 Global Commander Points
 3.73%
   [932 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 3.16%
   [01:34:51 of 50 hours]
» 100 Best round score as Insurgent.
 62.00%
   [62 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 3.12%
   [01:33:40 of 50 hours]
» 100 Best round score as MECSF.
 54.00%
   [54 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 3.04%
   [01:31:17 of 50 hours]
» 100 Best round score as SPETZNAS.
 23.00%
   [23 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 2.50%
   [01:14:59 of 50 hours]
» 100 Best round score as Rebel.
 30.00%
   [30 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.68%
   [00:20:19 of 50 hours]
» 100 Best round score as Seal.
 22.00%
   [22 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 3.80%
   [01:54:01 of 50 hours]
» 100 Best round score as SAS.
 34.00%
   [34 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades
 13.00%
   [13 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 2.60%
   [13 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 2.00%
   [2 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 0.40%
   [2 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [17:20:38 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 17.34%
   [17:20:38 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper
 69.87%
   [11:10:43 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 11.18%
   [11:10:43 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [32:11:59 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 32.20%
   [32:11:59 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [17:42:02 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 17.70%
   [17:42:02 of 100 hours]

Basic received on: Tuesday 10 January, 2006, 5:05 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault
 26.81%
   [04:17:24 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 4.29%
   [04:17:24 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [17:32:49 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 17.55%
   [17:32:49 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support
 55.39%
   [08:51:47 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 8.86%
   [08:51:47 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 1.00%
   [1 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 0.20%
   [1 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 5.60%
   [02:48:02 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 3.80%
   [01:53:59 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 5.04%
   [02:31:10 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 6.90%
   [03:27:06 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 7.47%
   [03:43:58 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 3.80%
   [01:53:59 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 0.79%
   [00:23:50 of 50 hours]
» 100 Best round score as European Union.
 15.00%
   [15 of 100 points]
» 50 Global Wins as European Union.
 2.00%
   [1 of 50 wins]

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Locked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Locked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Locked
P90:
Locked
L96A1:
Unlocked
 
 
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