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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 21%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
GrumpY888
Player ID
61384371
EA Rank
N/A
Country
 BE
Current Rank
Lieutenant Colonel
Next Rank
Colonel
Enlisted
18/12/2005, 11:38 pm
Last Battle
14/01/2009, 8:43 pm
 Scores
Global Score
130237
Team Score
53940
Combat Score
62832
Commander Score
13834
 Times
Commander
77:35:19
Squad Leader
328:50:35
Squad Member
461:47:07
Lone Wolf
164:15:15
Parachute Jump
02:19:35
Total
1032:28:16
Updated on: 10/02/2012, 2:17 pm
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Next update possible in: 00:05:00
 Progress towards Next Rank
Next Rank: Colonel

 21%

Current Global Score: 130237 of 150000. Remaining points: 19763.

You will earn your next rank in 156:42 hours. You played an average of 00:55 hours daily.
If you play every day 00:55 hours, then you will earn your next rank in 170 days playing.

 Last 10 Awards
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Thursday 23 October, 2008, 8:35 pm
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Wednesday 22 October, 2008, 8:58 pm
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Thursday 9 October, 2008, 10:47 pm
The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [108:12:49 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points √
   [484 of 250 Points]
» 100 Global Hours as Engineer Class √
   [108:12:49 of 100 hours]

Recieved on: Tuesday 9 September, 2008, 8:49 pm
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1032:39:36 of 250 hours]

Recieved on: Tuesday 26 August, 2008, 10:59 pm
The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [1032:39:36 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Recieved on: Tuesday 26 August, 2008, 8:21 pm
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [108:12:49 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [108:12:49 of 100 hours]

Recieved on: Tuesday 26 August, 2008, 8:21 pm
The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [155:51:15 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter √
   [155:51:15 of 150 hours]

Recieved on: Sunday 17 August, 2008, 9:19 pm
The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [592 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [592 of 500 kills]

Recieved on: Sunday 10 August, 2008, 10:11 pm
The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [104:14:55 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [104:14:55 of 100 hours]

Recieved on: Sunday 10 August, 2008, 10:11 pm
 Biggest Opponent/Victim
Worst Enemy
Lieutenant General
30 times killed
Favorite Victim
First Sergeant
21 times killed
 Combat Profile
Kills / Deaths
31416 / 31973
Overall K/D Ratio
0.98
Suicides
564
Total Shots/Hits & Accuracy
489561 / 108270 22.12%
Wins
1466
Losses
1407
Completed
1527
Incompleted
1356
Score Per Minute/Hour/Day
2.10 / 126.12 / 3026.83
Kills Per Minute/Hour/Day
0.51 / 30.42 / 730.14
Deaths Per Minute/Hour/Day
0.52 / 30.96 / 743.08
Kills/Deaths Per Round
10.90 / 11.09
Kill Streak
33
Death Streak
22
Banned/Kicked From Server
0 / 76
 Damages
Team Kills
495
Team Damage
281
Team Vehicle Damage
140
 Team Work
CP Captures
11293
CP Capture Assists
9931
CP Defends
1740
Kill Assist
4483
Heal
1557
Revive
5837
Resupply
1462
Repairs
484
Driver Special Ability
3807
Road Kills with Vehicle
1012
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
04:50:13
277
264
1.05
-
Claymore
02:28:23
314
65
4.83
-
AT Mine
02:07:10
118
143
0.83
-
Zip Line
00:02:25
-
-
-
27
Grappler Hook
00:00:00
-
-
-
13
Flash Bang Grenade
00:03:03
-
-
-
26
Averages 01:35:12 236 157 1.50 22
Totals 09:31:14 709 472 - 66
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 204:46:10 4939 8070 0.61
Assault 101:49:10 3979 3035 1.31
Engineer 108:12:49 2330 2716 0.86
» Medic 235:20:29 9139 8910 1.03
Special-Ops 104:00:02 2178 3161 0.69
Support 106:52:34 6293 3988 1.58
Sniper 104:14:55 2558 2093 1.22
Averages 137:53:44 4488 4568 0.98
Totals 965:16:09 31416 31973 -
Army Stats
Army Time Wins Losses Highscore
» USA 496:21:56 674 699 398
MEC 325:42:48 464 410 398
China 199:43:55 312 277 143
Navy Seals 00:41:11 1 1 61
British SAS 02:32:48 4 5 189
Russian Spetznas 03:18:23 4 6 111
MEC Special Forces 00:03:48 0 0 0
Rebel Groups 01:19:15 2 4 176
Insurgents 02:53:30 5 5 117
Averages 114:44:10 163 156 177
Totals 1032:37:34 1466 1407 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
Armor 47:09:20 1377 1052 1.31 161
Aviator 27:32:36 779 742 1.05 79
Air Defense 11:31:09 318 371 0.86 43
» Helicopter 155:51:15 3270 4758 0.69 408
Transport 70:30:22 958 1902 0.50 312
Ground Defense 06:19:44 188 191 0.98 9
Averages 53:09:04 1148 1503 0.76 169
Totals 318:54:26 6890 9016 - 1012
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 207:31:54 9662 7317 1.32 211444 44077 20.85%
Grenade Launcher Attachment 02:13:20 47 77 0.61 591 134 22.67%
Carbines 45:03:11 780 1406 0.55 23721 6218 26.21%
Light Machine Guns 87:08:03 5188 3375 1.54 103485 18104 17.49%
Sniper Rifles 79:26:00 1505 1269 1.19 7514 3466 46.13%
Pistols 12:18:29 592 668 0.89 17420 4488 25.76%
AT/AA 49:45:16 1450 2713 0.53 9206 3968 43.10%
Submachine Guns 53:35:30 1309 2072 0.63 72556 13345 18.39%
Shotguns 40:56:55 596 1222 0.49 10146 1151 11.34%
Knife 03:24:14 385 313 1.23 2411 385 15.97%
Defibrillator 12:44:18 92 991 0.09 7797 5927 76.02%
Explosives (C4, Claymore, AT Mine) 09:25:46 709 472 1.50 4632 1538 33.20%
Hand Grenade 20:58:51 2278 901 2.53 18638 5469 29.34%
Zip Line 00:02:25 0 0 0.00 0 0 0.00%
Averages 44:36:43 1757 1693 1.04 34969 7734 29.73%
Totals 624:34:12 24593 22796 - 489561 108270 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 53:25:04 143 58 75 58 75
Mashtuur City 20:54:21 71 72 27 55 44
Operation Clean Sweep 12:30:02 86 27 17 21 23
Zatar Wetlands 16:45:34 56 32 32 33 30
» Strike at Karkand 409:33:39 398 502 414 529 386
Sharqi Peninsula 62:20:47 192 109 85 94 100
Gulf of Oman 44:57:14 114 85 76 72 89
Daqing Oilfields 50:35:47 119 92 87 88 91
Dalian Plant 92:21:48 106 166 130 144 147
Dragon Valley 116:44:03 160 120 176 126 170
FuShe Pass 23:36:56 96 39 38 32 43
Songhua Stalemate 04:09:24 75 9 9 3 15
Wake Island 2007 90:36:48 129 131 135 146 120
Highway Tampa 00:00:00 0 0 0 0 0
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:10:25 7 0 1 1 0
Night Flight 00:28:38 30 1 1 0 2
Warlord 03:35:02 117 4 9 6 7
Leviathan 00:34:34 61 0 1 0 1
Mass Destruction 01:41:29 87 4 4 2 6
Surge 02:01:00 176 2 3 2 3
Ghost Town 02:17:49 189 5 3 5 2
Road To Jalalabad 23:19:12 124 69 33 49 53
Averages 46:56:20 115 69 62 64 64
Totals 1032:39:36 - 1527 1356 1466 1407
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 77.59%
   [77:35:19 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [328:50:35 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [461:47:07 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [325:42:48 of 100 hours]
» 100 Best round score as MEC. √
   [398 of 100 points]

received: 1x times.
First on: Monday 3 September, 2007, 7:06 pm
Last on: Monday 3 September, 2007, 7:06 pm

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [1032:39:36 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Wednesday 3 January, 2007, 8:07 pm
Last on: Wednesday 3 January, 2007, 8:07 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [1032:39:36 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Thursday 17 May, 2007, 10:09 pm
Last on: Thursday 17 May, 2007, 10:09 pm

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [1032:39:36 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

received: 1x times.
First on: Tuesday 26 August, 2008, 8:21 pm
Last on: Tuesday 26 August, 2008, 8:21 pm

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [1032:39:36 of 250 hours]
» 5,000 Driver Special Ability Points.
 76.14%
   [3807 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [1740 of 1,000 points]
» 30,000 Global Teamwork Score. √
   [53940 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [496:21:56 of 100 hours]
» 100 Best round score as USMC. √
   [398 of 100 points]

received: 1x times.
First on: Tuesday 2 January, 2007, 9:29 pm
Last on: Tuesday 2 January, 2007, 9:29 pm

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China. √
   [199:43:55 of 100 hours]
» 100 Best round score as China. √
   [143 of 100 points]

received: 1x times.
First on: Tuesday 14 August, 2007, 8:10 pm
Last on: Tuesday 14 August, 2007, 8:10 pm

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 108x times.
First on: Monday 14 August, 2006, 5:52 pm
Last on: Thursday 9 October, 2008, 10:47 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 96x times.
First on: Friday 4 August, 2006, 5:16 pm
Last on: Thursday 23 October, 2008, 8:35 pm

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 112x times.
First on: Tuesday 25 July, 2006, 1:13 pm
Last on: Wednesday 22 October, 2008, 8:58 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [1032:39:36 of 250 hours]
» 25,000 Global Kills in Total. √
   [31416 of 25,000 kills]
» 25 Global Kills Streak. √
   [33 of 25 kills]

received: 1x times.
First on: Monday 9 June, 2008, 8:13 pm
Last on: Monday 9 June, 2008, 8:13 pm

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter. √
   [155:51:15 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 65.40%
   [3270 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 27.54%
   [27:32:36 of 100 hours]
» 5,000 Global Kills in an Aviator.
 15.58%
   [779 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 47.16%
   [47:09:20 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 27.54%
   [1377 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1032:39:36 of 250 hours]

received: 4x times.
First on: Friday 9 February, 2007, 7:12 pm
Last on: Tuesday 26 August, 2008, 10:59 pm

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [1032:39:36 of 250 hours]
» 1,000 Global Heals. √
   [1557 of 1,000 heals]
» 1,000 Global Repairs.
 48.40%
   [484 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [1462 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Wednesday 19 July, 2006, 6:47 pm
Last on: Wednesday 19 July, 2006, 6:47 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [108:12:49 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [108:12:49 of 100 hours]

Basic received on: Monday 17 July, 2006, 7:05 pm.
Veteran received on: Saturday 25 November, 2006, 4:36 pm.
Expert received on: Tuesday 26 August, 2008, 8:21 pm.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [104:14:55 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [104:14:55 of 100 hours]

Basic received on: Friday 28 July, 2006, 6:11 pm.
Veteran received on: Saturday 30 December, 2006, 10:30 am.
Expert received on: Sunday 10 August, 2008, 10:11 pm.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [235:20:29 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class √
   [235:20:29 of 100 hours]

Basic received on: Friday 21 July, 2006, 2:47 pm.
Veteran received on: Sunday 20 August, 2006, 6:13 pm.
Expert received on: Tuesday 2 October, 2007, 10:19 pm.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [104:00:02 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class √
   [104:00:02 of 100 hours]

Basic received on: Thursday 13 July, 2006, 11:44 am.
Veteran received on: Friday 24 November, 2006, 3:42 pm.
Expert received on: Wednesday 9 April, 2008, 9:04 pm.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [101:49:10 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class √
   [101:49:10 of 100 hours]

Basic received on: Monday 17 July, 2006, 7:24 pm.
Veteran received on: Sunday 31 December, 2006, 11:54 am.
Expert received on: Tuesday 24 June, 2008, 8:12 pm.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [204:46:10 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class √
   [204:46:10 of 100 hours]

Basic received on: Monday 17 July, 2006, 4:31 pm.
Veteran received on: Tuesday 2 January, 2007, 10:48 pm.
Expert received on: Wednesday 9 May, 2007, 2:48 pm.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [106:52:34 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class √
   [106:52:34 of 100 hours]

Basic received on: Monday 17 July, 2006, 2:18 pm.
Veteran received on: Monday 9 October, 2006, 5:03 pm.
Expert received on: Thursday 10 April, 2008, 8:30 pm.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [385 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [385 of 100 kills]

Basic received on: Sunday 20 August, 2006, 4:24 pm.
Veteran received on: Wednesday 20 September, 2006, 2:48 pm.
Expert received on: Saturday 25 November, 2006, 2:49 pm.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [592 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [592 of 500 kills]

Basic received on: Thursday 10 August, 2006, 9:57 pm.
Veteran received on: Monday 21 August, 2006, 3:29 pm.
Expert received on: Sunday 10 August, 2008, 10:11 pm.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Thursday 13 July, 2006, 2:11 pm.
Veteran received on: Wednesday 30 January, 2008, 4:57 pm.
Expert received on: Wednesday 30 January, 2008, 4:57 pm.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Sunday 20 August, 2006, 5:34 pm.
Veteran received on: Thursday 10 April, 2008, 5:54 pm.
Expert received on: Thursday 10 April, 2008, 5:54 pm.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [13834 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points √
   [13834 of 10,000 points]

Basic received on: Tuesday 25 July, 2006, 3:29 pm.
Veteran received on: Monday 2 October, 2006, 10:58 pm.
Expert received on: Thursday 26 June, 2008, 2:13 pm.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [108:12:49 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points √
   [484 of 250 Points]
» 100 Global Hours as Engineer Class √
   [108:12:49 of 100 hours]

Basic received on: Monday 14 August, 2006, 7:25 pm.
Veteran received on: Tuesday 17 October, 2006, 12:50 am.
Expert received on: Tuesday 9 September, 2008, 8:49 pm.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [235:20:29 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [1557 of 750 Points]
» 100 Global Hours as Medic Class √
   [235:20:29 of 100 hours]

Basic received on: Sunday 16 July, 2006, 9:45 pm.
Veteran received on: Thursday 21 September, 2006, 7:21 pm.
Expert received on: Thursday 3 January, 2008, 10:50 am.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [106:52:34 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [1462 of 500 Points]
» 100 Global Hours as Support Class √
   [106:52:34 of 100 hours]

Basic received on: Monday 31 July, 2006, 7:23 pm.
Veteran received on: Monday 9 October, 2006, 5:03 pm.
Expert received on: Thursday 10 April, 2008, 8:30 pm.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Wednesday 12 July, 2006, 4:55 pm.
Veteran received on: Monday 9 October, 2006, 1:08 pm.
Expert received on: Thursday 31 January, 2008, 6:28 pm.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 47.16%
   [47:09:20 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 11.79%
   [47:09:20 of 400 hours]

Basic received on: Wednesday 12 July, 2006, 5:54 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 55.09%
   [27:32:36 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 18.36%
   [27:32:36 of 150 hours]

Basic received on: Wednesday 12 July, 2006, 10:32 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [155:51:15 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter √
   [155:51:15 of 150 hours]

Basic received on: Thursday 13 July, 2006, 4:21 pm.
Veteran received on: Tuesday 20 February, 2007, 5:05 pm.
Expert received on: Sunday 17 August, 2008, 9:19 pm.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [70:30:22 of 25 hours]
» 200 Driver Ability Points √
   [3807 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 94.01%
   [70:30:22 of 75 hours]
» 2,000 Driver Ability Points √
   [3807 of 2,000 Points]

Basic received on: Thursday 29 June, 2006, 9:42 pm.
Veteran received on: Sunday 30 December, 2007, 11:36 am.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Monday 9 October, 2006, 1:08 pm

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Monday 21 August, 2006, 5:32 pm

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [53940 of 250 points]

received on: Wednesday 9 August, 2006, 7:39 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Friday 4 August, 2006, 5:16 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Sunday 25 May, 2008, 11:35 pm

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Thursday 6 December, 2007, 9:33 pm

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Sunday 8 October, 2006, 8:39 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [461:47:07 of 10 hours]
» 10 Global Hours as Squad Leader √
   [328:50:35 of 10 hours]
» 10 Global Hours as Commander √
   [77:35:19 of 10 hours]

received on: Monday 2 October, 2006, 6:30 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Wednesday 19 July, 2006, 5:02 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Tuesday 20 February, 2007, 5:05 pm

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Friday 11 August, 2006, 12:45 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Sunday 20 August, 2006, 6:13 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [461:47:07 of 25 hours]
» 25 Global Hours as Squad Leader √
   [328:50:35 of 25 hours]

received on: Thursday 7 September, 2006, 3:34 pm

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Tuesday 4 July, 2006, 2:15 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [33 of 10 kill streak]

received on: Sunday 20 August, 2006, 6:13 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [1032:39:36 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Sunday 20 August, 2006, 6:13 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [1032:39:36 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [33 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [22 of 8 death streak]

received on: Thursday 4 January, 2007, 9:27 am

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 77.59%
   [77:35:19 of 100 hours]
» 200 Global Wins. √
   [1466 of 200 wins]
» 25,000 Global Commander Points
 55.34%
   [13834 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 5.78%
   [02:53:30 of 50 hours]
» 100 Best round score as Insurgent. √
   [117 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.13%
   [00:03:48 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [0 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 6.61%
   [03:18:23 of 50 hours]
» 100 Best round score as SPETZNAS. √
   [111 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 2.64%
   [01:19:15 of 50 hours]
» 100 Best round score as Rebel. √
   [176 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 1.37%
   [00:41:11 of 50 hours]
» 100 Best round score as Seal.
 61.00%
   [61 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 5.09%
   [02:32:48 of 50 hours]
» 100 Best round score as SAS. √
   [189 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades
 26.00%
   [26 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 5.20%
   [26 of 500 deployed]

Basic received on: Thursday 3 January, 2008, 3:43 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 13.00%
   [13 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 2.60%
   [13 of 500 deployed]

Basic received on: Thursday 3 January, 2008, 3:43 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [108:12:49 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer √
   [108:12:49 of 100 hours]

Basic received on: Wednesday 9 January, 2008, 4:29 pm.
Veteran received on: Wednesday 9 January, 2008, 4:29 pm.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [104:14:55 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [104:14:55 of 100 hours]

Basic received on: Monday 7 January, 2008, 7:09 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [235:20:29 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic √
   [235:20:29 of 100 hours]

Basic received on: Tuesday 4 December, 2007, 10:24 pm.
Veteran received on: Tuesday 4 December, 2007, 10:24 pm.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [104:00:02 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops √
   [104:00:02 of 100 hours]

Basic received on: Thursday 3 January, 2008, 3:22 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [101:49:10 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault √
   [101:49:10 of 100 hours]

Basic received on: Monday 7 January, 2008, 7:36 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [204:46:10 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank √
   [204:46:10 of 100 hours]

Basic received on: Wednesday 9 January, 2008, 3:30 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [106:52:34 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support √
   [106:52:34 of 100 hours]

Basic received on: Monday 7 January, 2008, 8:14 pm.
Veteran received on: Tuesday 8 January, 2008, 9:50 pm.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 27.00%
   [27 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 5.40%
   [27 of 500 deployed]

Basic received on: Thursday 3 January, 2008, 3:22 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 8.12%
   [04:03:40 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 1.50%
   [00:44:59 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 7.42%
   [03:42:29 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 12.01%
   [06:00:18 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 12.72%
   [06:21:29 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 1.50%
   [00:44:59 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
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