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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 43%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
Sacbicycleboy
Player ID
66284220
EA Rank
#48373
Country
 US
Current Rank
2nd Lieutenant
Next Rank
1st Lieutenant
Enlisted
30/09/2008, 9:19 am
Last Battle
9/03/2010, 9:50 am
 Scores
Global Score
66379
Team Score
39548
Combat Score
16584
Commander Score
10831
 Times
Commander
181:40:50
Squad Leader
240:47:07
Squad Member
42:35:59
Lone Wolf
658:49:20
Parachute Jump
00:50:20
Total
1123:53:16
Updated on: 10/03/2010, 4:02 am
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Next update possible in: 00:15:00
 Progress towards Next Rank
Next Rank: 1st Lieutenant

 43%

Current Global Score: 66379 of 75000. Remaining points: 8621.

You will earn your next rank in 145:58 hours. You played an average of 02:08 hours daily.
If you play every day 02:08 hours, then you will earn your next rank in 68 days playing.

 Last 10 Awards
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Tuesday 9 March, 2010, 10:26 am
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Saturday 6 March, 2010, 10:15 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Thursday 4 March, 2010, 10:15 am
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1123:56:02 of 250 hours]

Recieved on: Tuesday 16 February, 2010, 5:31 am
The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [48:53:44 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 48.90%
   [48:53:44 of 100 hours]

Recieved on: Tuesday 16 February, 2010, 5:31 am
The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [216:34:25 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points √
   [4787 of 250 Points]
» 100 Global Hours as Engineer Class √
   [216:34:25 of 100 hours]

Recieved on: Sunday 7 February, 2010, 11:25 am
The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [1123:56:02 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Recieved on: Friday 5 February, 2010, 9:17 am
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [216:34:25 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [216:34:25 of 100 hours]

Recieved on: Friday 5 February, 2010, 9:17 am
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [216:34:25 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [216:34:25 of 100 hours]

Recieved on: Friday 5 February, 2010, 9:17 am
The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [10831 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points √
   [10831 of 10,000 points]

Recieved on: Sunday 31 January, 2010, 1:50 pm
 Biggest Opponent/Victim
Worst Enemy
Major
139 times killed
Favorite Victim
First Sergeant
137 times killed
 Combat Profile
Kills / Deaths
8292 / 5218
Overall K/D Ratio
1.59
Suicides
551
Total Shots/Hits & Accuracy
116421 / 20156 17.31%
Wins
611
Losses
614
Completed
659
Incompleted
575
Score Per Minute/Hour/Day
0.98 / 59.06 / 1417.43
Kills Per Minute/Hour/Day
0.12 / 7.38 / 177.06
Deaths Per Minute/Hour/Day
0.08 / 4.64 / 111.42
Kills/Deaths Per Round
6.72 / 4.23
Kill Streak
130
Death Streak
24
Banned/Kicked From Server
0 / 33
 Damages
Team Kills
118
Team Damage
51
Team Vehicle Damage
75
 Team Work
CP Captures
731
CP Capture Assists
245
CP Defends
691
Kill Assist
7995
Heal
10000
Revive
7192
Resupply
506
Repairs
4787
Driver Special Ability
2417
Road Kills with Vehicle
200
 Rankings for Player
USA (Armies) #74505 Combat Score #86801
MEC #114999 Commander Score #19883
Chinese #88842 Overall Score #48373
Anti-Tank (Kits) #109835 Team Score #24037
Assault #75593 Rising Star #34626
Engineer #54141 Time Played #22771
Medic #65855 Assault (Weapons) #116772
Special-Ops #90581 Assault Grenade #186739
Support #93488 Carbines #104928
Sniper #62535 Light Machine Guns #127190
Kubra Dam (Maps) #2147 Sniper Rifles #55603
Mashtuur City #158839 Pistols #56803
Zatar Wetlands #729 ATAA #131107
Strike At Karkand #216246 SubmachineGuns #96473
Sharqi Peninsula #162071 Shotguns #147594
Gulf Of Oman #3109 Armor (Vehicles) #84914
Daqing OilFields #1630 Aviator #42765
Dalian Plant #1784 Air Defense #57069
Dragon Valley #2705 Helicopter #20782
FuShee Pass #1037 Transport #29424
Songhua Stalemate #149465 Ground Defense #130511
Wake Island 2007 #9079 Averages #71932
Highway Tampa #640
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
04:01:41
10
24
0.42
-
Claymore
04:05:14
238
34
7.00
-
AT Mine
04:31:20
129
25
5.16
-
Zip Line
00:26:44
-
-
-
123
Grappler Hook
00:00:00
-
-
-
512
Flash Bang Grenade
03:14:01
-
-
-
755
Averages 02:43:10 126 28 4.50 463
Totals 16:19:00 377 83 - 1390
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 38:20:12 381 409 0.93
Assault 48:53:44 826 505 1.64
Engineer 216:34:25 1131 543 2.08
» Medic 348:27:25 2456 1092 2.25
Special-Ops 104:07:50 744 794 0.94
Support 59:37:31 608 232 2.62
Sniper 299:36:19 2146 1643 1.31
Averages 159:22:29 1185 745 1.59
Totals 1115:37:26 8292 5218 -
Army Stats
Army Time Wins Losses Highscore
» USA 708:58:44 303 321 290
MEC 202:29:14 89 120 295
China 106:34:23 64 46 290
Navy Seals 05:09:49 3 2 280
British SAS 25:03:22 29 47 288
Russian Spetznas 39:04:53 83 58 46
MEC Special Forces 09:15:16 2 0 268
Rebel Groups 02:22:07 3 1 11
Insurgents 14:44:18 15 14 260
European Union 10:12:35 20 5 290
Averages 124:52:44 68 68 258
Totals 1123:54:41 611 614 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
Armor 94:14:38 653 153 4.27 14
Aviator 128:30:24 503 641 0.78 62
Air Defense 40:53:09 238 96 2.48 61
» Helicopter 225:47:00 2523 556 4.54 42
Transport 97:00:32 1313 361 3.64 18
Ground Defense 01:36:15 24 31 0.77 3
Averages 98:00:19 876 306 2.86 33
Totals 588:01:58 5254 1838 - 200
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
Assault Rifles 112:09:52 644 791 0.81 26459 2588 9.78%
Grenade Launcher Attachment 01:27:52 2 10 0.20 370 8 2.16%
Carbines 37:37:20 233 526 0.44 17974 2070 11.52%
Light Machine Guns 20:50:22 119 117 1.02 14070 553 3.93%
» Sniper Rifles 209:07:31 1226 1143 1.07 12934 4170 32.24%
Pistols 17:33:40 270 160 1.69 11539 1468 12.72%
AT/AA 06:46:55 48 151 0.32 697 187 26.83%
Submachine Guns 20:41:45 91 215 0.42 10839 878 8.10%
Shotguns 16:52:04 20 121 0.17 1517 53 3.49%
Knife 06:03:49 153 40 3.83 2794 153 5.48%
Defibrillator 18:12:34 12 64 0.19 8139 7204 88.51%
Explosives (C4, Claymore, AT Mine) 12:38:15 377 83 4.54 6770 714 10.55%
Hand Grenade 04:41:05 16 41 0.39 2319 110 4.74%
Zip Line 00:26:44 0 0 0.00 0 0 0.00%
Averages 34:39:16 229 250 0.92 8316 1440 16.93%
Totals 485:09:48 3211 3462 - 116421 20156 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 25:24:43 261 13 18 13 18
Mashtuur City 19:24:36 28 44 19 30 33
Operation Clean Sweep 16:53:48 42 6 9 9 6
Zatar Wetlands 181:23:44 290 48 52 57 41
Strike at Karkand 19:05:19 33 34 25 21 38
Sharqi Peninsula 13:04:44 33 17 17 20 14
Gulf of Oman 68:28:57 295 35 36 34 37
Daqing Oilfields 22:35:44 266 16 15 14 17
Dalian Plant 133:56:32 290 40 57 32 62
Dragon Valley 60:52:47 290 30 37 30 37
FuShe Pass 59:33:25 283 17 20 18 19
Songhua Stalemate 00:27:15 5 2 3 2 3
Wake Island 2007 142:41:01 280 78 60 81 56
Highway Tampa 62:14:05 290 24 10 18 14
Devil's Perch 10:09:22 268 2 1 2 1
The Iron Gator 00:17:57 6 0 3 2 1
Night Flight 03:55:04 13 0 3 1 2
Warlord 25:14:59 260 23 23 21 25
Leviathan 03:57:47 280 1 0 1 0
Mass Destruction 02:26:29 11 0 1 1 0
Surge 02:30:21 46 3 2 3 2
» Ghost Town 47:07:51 288 126 69 104 91
Operation Smoke Screen 55:00:52 290 18 20 18 20
Taraba Quarry 02:08:34 6 5 3 6 2
The Great Wall of China 00:39:11 11 1 1 0 2
Midnight Sun 21:57:49 263 8 9 11 5
Operation Road Rage 48:24:16 290 15 16 22 9
Operation Harvest 57:35:37 285 17 20 19 18
Road To Jalalabad 14:35:46 35 34 21 19 36
Operation Blue Pearl 01:47:27 39 2 5 2 5
Averages 34:16:55 145 21 18 18 20
Totals 994:10:53 - 617 525 557 577
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander. √
   [181:40:50 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [240:47:07 of 100 hours]
» 100 Global Hours as a Squad Member.
 42.60%
   [42:35:59 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [202:29:14 of 100 hours]
» 100 Best round score as MEC. √
   [295 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [1123:56:02 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Monday 12 October, 2009, 12:31 pm
Last on: Monday 12 October, 2009, 12:31 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [1123:56:02 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Friday 5 February, 2010, 9:17 am
Last on: Friday 5 February, 2010, 9:17 am

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [1123:56:02 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [1123:56:02 of 250 hours]
» 5,000 Driver Special Ability Points.
 48.34%
   [2417 of 5,000 points]
» 1,000 Global Control Points Defends.
 69.10%
   [691 of 1,000 points]
» 30,000 Global Teamwork Score. √
   [39548 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [708:58:44 of 100 hours]
» 100 Best round score as USMC. √
   [290 of 100 points]

received: 1x times.
First on: Thursday 10 September, 2009, 7:31 am
Last on: Thursday 10 September, 2009, 7:31 am

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China. √
   [106:34:23 of 100 hours]
» 100 Best round score as China. √
   [290 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 22x times.
First on: Wednesday 10 December, 2008, 10:23 am
Last on: Saturday 6 March, 2010, 10:15 am

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 22x times.
First on: Tuesday 8 September, 2009, 4:13 am
Last on: Tuesday 9 March, 2010, 10:26 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 29x times.
First on: Monday 7 September, 2009, 4:12 am
Last on: Thursday 4 March, 2010, 10:15 am

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [1123:56:02 of 250 hours]
» 25,000 Global Kills in Total.
 33.17%
   [8292 of 25,000 kills]
» 25 Global Kills Streak. √
   [130 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter. √
   [225:47:00 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 50.46%
   [2523 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator. √
   [128:30:24 of 100 hours]
» 5,000 Global Kills in an Aviator.
 10.06%
   [503 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 94.24%
   [94:14:38 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 13.06%
   [653 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1123:56:02 of 250 hours]

received: 4x times.
First on: Saturday 19 September, 2009, 10:46 am
Last on: Tuesday 16 February, 2010, 5:31 am

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [1123:56:02 of 250 hours]
» 1,000 Global Heals. √
   [10000 of 1,000 heals]
» 1,000 Global Repairs. √
   [4787 of 1,000 repairs]
» 1,000 Global Re-supplies.
 50.60%
   [506 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Monday 16 November, 2009, 9:13 am
Last on: Monday 16 November, 2009, 9:13 am


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [216:34:25 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [216:34:25 of 100 hours]

Basic received on: Wednesday 9 September, 2009, 9:50 am.
Veteran received on: Friday 5 February, 2010, 9:17 am.
Expert received on: Friday 5 February, 2010, 9:17 am.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [299:36:19 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [299:36:19 of 100 hours]

Basic received on: Sunday 2 November, 2008, 11:14 am.
Veteran received on: Friday 11 September, 2009, 8:26 am.
Expert received on: Friday 11 September, 2009, 8:26 am.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [348:27:25 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class √
   [348:27:25 of 100 hours]

Basic received on: Sunday 14 December, 2008, 7:52 am.
Veteran received on: Saturday 12 September, 2009, 6:47 am.
Expert received on: Tuesday 3 November, 2009, 7:42 am.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [104:07:50 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class √
   [104:07:50 of 100 hours]

Basic received on: Wednesday 8 October, 2008, 9:30 am.
Veteran received on: Saturday 12 September, 2009, 9:19 am.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [48:53:44 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 48.90%
   [48:53:44 of 100 hours]

Basic received on: Monday 10 November, 2008, 9:40 am.
Veteran received on: Friday 11 September, 2009, 7:35 am.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [38:20:12 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 38.34%
   [38:20:12 of 100 hours]

Basic received on: Wednesday 9 September, 2009, 9:50 am.
Veteran received on: Wednesday 30 September, 2009, 9:22 am.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [59:37:31 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 59.63%
   [59:37:31 of 100 hours]

Basic received on: Wednesday 9 September, 2009, 9:50 am.
Veteran received on: Saturday 3 October, 2009, 10:35 am.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [153 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [153 of 100 kills]

Basic received on: Thursday 10 September, 2009, 11:07 am.
Veteran received on: Saturday 21 November, 2009, 4:24 am.
Expert received on: Saturday 21 November, 2009, 4:24 am.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [270 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 54.00%
   [270 of 500 kills]

Basic received on: Monday 12 October, 2009, 12:31 pm.
Veteran received on: Wednesday 4 November, 2009, 11:41 am.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Monday 12 October, 2009, 12:31 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Tuesday 1 September, 2009, 6:54 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [10831 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points √
   [10831 of 10,000 points]

Basic received on: Tuesday 27 October, 2009, 11:36 am.
Veteran received on: Tuesday 17 November, 2009, 4:08 am.
Expert received on: Sunday 31 January, 2010, 1:50 pm.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [216:34:25 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points √
   [4787 of 250 Points]
» 100 Global Hours as Engineer Class √
   [216:34:25 of 100 hours]

Basic received on: Friday 25 September, 2009, 6:50 am.
Veteran received on: Thursday 29 October, 2009, 1:15 pm.
Expert received on: Sunday 7 February, 2010, 11:25 am.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [348:27:25 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [10000 of 750 Points]
» 100 Global Hours as Medic Class √
   [348:27:25 of 100 hours]

Basic received on: Wednesday 7 October, 2009, 10:04 am.
Veteran received on: Wednesday 7 October, 2009, 10:04 am.
Expert received on: Monday 9 November, 2009, 1:18 pm.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [59:37:31 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [506 of 500 Points]
» 100 Global Hours as Support Class
 59.63%
   [59:37:31 of 100 hours]

Basic received on: Wednesday 17 December, 2008, 8:25 am.
Veteran received on: Saturday 19 September, 2009, 4:16 am.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Tuesday 21 October, 2008, 10:58 am.
Veteran received on: Saturday 9 January, 2010, 8:36 am.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 94.24%
   [94:14:38 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 23.56%
   [94:14:38 of 400 hours]

Basic received on: Sunday 19 October, 2008, 9:25 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane √
   [128:30:24 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 85.67%
   [128:30:24 of 150 hours]

Basic received on: Monday 7 September, 2009, 4:12 am.
Veteran received on: Wednesday 6 January, 2010, 12:46 pm.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [225:47:00 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter √
   [225:47:00 of 150 hours]

Basic received on: Monday 7 September, 2009, 9:58 am.
Veteran received on: Monday 2 November, 2009, 3:34 am.
Expert received on: Friday 8 January, 2010, 12:44 pm.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [97:00:32 of 25 hours]
» 200 Driver Ability Points √
   [2417 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport √
   [97:00:32 of 75 hours]
» 2,000 Driver Ability Points √
   [2417 of 2,000 Points]

Basic received on: Monday 7 September, 2009, 4:12 am.
Veteran received on: Thursday 14 January, 2010, 11:28 am.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Received:
Not yet obtained.

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [39548 of 250 points]

received on: Sunday 13 September, 2009, 8:23 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Wednesday 4 November, 2009, 11:41 am

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Tuesday 3 November, 2009, 7:42 am

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Tuesday 20 October, 2009, 10:05 am

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Monday 7 September, 2009, 4:12 am

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [42:35:59 of 10 hours]
» 10 Global Hours as Squad Leader √
   [240:47:07 of 10 hours]
» 10 Global Hours as Commander √
   [181:40:50 of 10 hours]

received on: Sunday 15 November, 2009, 1:21 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Thursday 30 October, 2008, 8:26 am

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Tuesday 8 September, 2009, 4:44 am

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Wednesday 29 October, 2008, 6:19 am

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Sunday 13 September, 2009, 8:23 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [42:35:59 of 25 hours]
» 25 Global Hours as Squad Leader √
   [240:47:07 of 25 hours]

received on: Friday 1 January, 2010, 10:35 am

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Thursday 18 December, 2008, 12:02 am

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [130 of 10 kill streak]

received on: Monday 7 September, 2009, 4:12 am

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [1123:56:02 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Sunday 14 December, 2008, 7:52 am

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [1123:56:02 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [130 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [24 of 8 death streak]

received on: Monday 7 September, 2009, 4:12 am

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander √
   [181:40:50 of 100 hours]
» 200 Global Wins. √
   [611 of 200 wins]
» 25,000 Global Commander Points
 43.32%
   [10831 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 29.48%
   [14:44:18 of 50 hours]
» 100 Best round score as Insurgent. √
   [260 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 18.51%
   [09:15:16 of 50 hours]
» 100 Best round score as MECSF. √
   [268 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 78.16%
   [39:04:53 of 50 hours]
» 100 Best round score as SPETZNAS.
 46.00%
   [46 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 4.74%
   [02:22:07 of 50 hours]
» 100 Best round score as Rebel.
 11.00%
   [11 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 10.33%
   [05:09:49 of 50 hours]
» 100 Best round score as Seal. √
   [280 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 50.11%
   [25:03:22 of 50 hours]
» 100 Best round score as SAS. √
   [288 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [755 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [755 of 500 deployed]

Basic received on: Sunday 22 November, 2009, 12:49 pm.
Veteran received on: Sunday 10 January, 2010, 8:33 am.
Expert received on: Sunday 17 January, 2010, 1:56 pm.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook √
   [512 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook √
   [512 of 500 deployed]

Basic received on: Saturday 11 July, 2009, 10:22 am.
Veteran received on: Sunday 22 November, 2009, 12:49 pm.
Expert received on: Sunday 17 January, 2010, 1:56 pm.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [216:34:25 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer √
   [216:34:25 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [299:36:19 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [299:36:19 of 100 hours]

Basic received on: Monday 15 June, 2009, 10:37 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [348:27:25 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic √
   [348:27:25 of 100 hours]

Basic received on: Wednesday 13 January, 2010, 2:17 pm.
Veteran received on: Thursday 14 January, 2010, 11:28 am.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [104:07:50 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops √
   [104:07:50 of 100 hours]

Basic received on: Wednesday 3 June, 2009, 9:22 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [48:53:44 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 48.90%
   [48:53:44 of 100 hours]

Basic received on: Monday 15 December, 2008, 5:54 am.
Veteran received on: Tuesday 16 February, 2010, 5:31 am.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [38:20:12 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 38.34%
   [38:20:12 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [59:37:31 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 59.63%
   [59:37:31 of 100 hours]

Basic received on: Saturday 16 January, 2010, 2:17 pm.
Veteran received on: Saturday 16 January, 2010, 2:17 pm.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line √
   [123 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 24.60%
   [123 of 500 deployed]

Basic received on: Sunday 22 November, 2009, 4:47 am.
Veteran received on: Sunday 22 November, 2009, 4:47 am.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 58.34%
   [29:10:03 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 28.84%
   [14:25:06 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 9.89%
   [04:56:50 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater √
   [52:04:41 of 50 hours]
» Played all SPETZNAS maps

received on: Sunday 17 January, 2010, 1:56 pm

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater √
   [76:17:54 of 50 hours]
» Played all SAS maps

received on: Saturday 29 August, 2009, 9:32 am

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 28.84%
   [14:25:06 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 20.42%
   [10:12:35 of 50 hours]
» 100 Best round score as European Union. √
   [290 of 100 points]
» 50 Global Wins as European Union.
 40.00%
   [20 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater √
   [127:57:42 of 25 hours]
» Played all North American maps

received on: Sunday 13 September, 2009, 8:23 pm


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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