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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 91%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
UFk_Army
Player ID
67789259
EA Rank
N/A
Country
 FR
Current Rank
Captain
Next Rank
Major
Enlisted
25/03/2006, 2:26 pm
Last Battle
15/12/2010, 9:00 pm
 Scores
Global Score
112639
Team Score
30440
Combat Score
79748
Commander Score
4382
 Times
Commander
58:25:49
Squad Leader
312:57:47
Squad Member
410:40:31
Lone Wolf
228:10:43
Parachute Jump
17:22:38
Total
1010:14:50
Updated on: 10/02/2012, 2:46 pm
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Next update possible in: 00:05:00
 Progress towards Next Rank
Next Rank: Major

 91%

Current Global Score: 112639 of 115000. Remaining points: 2361.

You will earn your next rank in 21:11 hours. You played an average of 00:35 hours daily.
If you play every day 00:35 hours, then you will earn your next rank in 36 days playing.

 Last 10 Awards
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Wednesday 4 March, 2009, 1:25 am
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Sunday 4 January, 2009, 4:59 pm
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Thursday 27 November, 2008, 9:17 pm
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1010:41:54 of 250 hours]

Recieved on: Saturday 19 January, 2008, 12:26 pm
The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [162:53:31 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter √
   [162:53:31 of 150 hours]

Recieved on: Sunday 6 January, 2008, 3:03 pm
The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter. √
   [162:53:31 of 100 hours]
» 5,000 Global Kills in a Helicopter. √
   [7006 of 5,000 kills]

Recieved on: Sunday 28 January, 2007, 10:44 am
The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [1010:41:54 of 250 hours]
» 25,000 Global Kills in Total. √
   [39874 of 25,000 kills]
» 25 Global Kills Streak. √
   [159 of 25 kills]

Recieved on: Thursday 25 January, 2007, 6:58 pm
The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [274:32:24 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [1523 of 750 Points]
» 100 Global Hours as Medic Class √
   [274:32:24 of 100 hours]

Recieved on: Sunday 24 December, 2006, 11:56 am
The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [171:58:06 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [171:58:06 of 100 hours]

Recieved on: Wednesday 6 December, 2006, 10:21 am
The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [144:50:20 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class √
   [144:50:20 of 100 hours]

Recieved on: Sunday 3 December, 2006, 6:19 pm
 Biggest Opponent/Victim
Worst Enemy
Lieutenant General
56 times killed
Favorite Victim
General
83 times killed
 Combat Profile
Kills / Deaths
39874 / 34552
Overall K/D Ratio
1.15
Suicides
958
Total Shots/Hits & Accuracy
367317 / 80898 22.02%
Wins
1616
Losses
1693
Completed
1777
Incompleted
1532
Score Per Minute/Hour/Day
1.86 / 111.45 / 2674.72
Kills Per Minute/Hour/Day
0.66 / 39.45 / 946.85
Deaths Per Minute/Hour/Day
0.57 / 34.19 / 820.47
Kills/Deaths Per Round
12.05 / 10.44
Kill Streak
159
Death Streak
25
Banned/Kicked From Server
2 / 320
 Damages
Team Kills
1722
Team Damage
842
Team Vehicle Damage
366
 Team Work
CP Captures
4875
CP Capture Assists
3610
CP Defends
1581
Kill Assist
3985
Heal
1523
Revive
6020
Resupply
583
Repairs
197
Driver Special Ability
4828
Road Kills with Vehicle
2675
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
27:41:06
670
898
0.75
-
Claymore
16:55:05
625
148
4.22
-
AT Mine
16:10:11
158
183
0.86
-
Zip Line
14:17:56
-
-
-
13
Grappler Hook
14:17:12
-
-
-
40
Flash Bang Grenade
15:03:33
-
-
-
450
Averages 17:24:10 484 410 1.18 168
Totals 104:25:03 1453 1229 - 503
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 173:36:37 5957 6579 0.91
Assault 91:13:07 3515 3112 1.13
Engineer 51:56:16 1761 1566 1.12
» Medic 274:32:24 14501 10545 1.38
Special-Ops 144:50:20 5134 5962 0.86
Support 40:12:57 1207 1199 1.01
Sniper 171:58:06 7799 5589 1.40
Averages 135:28:32 5696 4936 1.15
Totals 948:19:47 39874 34552 -
Army Stats
Army Time Wins Losses Highscore
» USA 466:12:11 740 843 509
MEC 309:17:24 507 566 369
China 208:40:46 366 279 852
Navy Seals 25:16:15 1 0 8
British SAS 25:49:37 1 3 28
Russian Spetznas 25:00:00 0 0 0
MEC Special Forces 25:13:06 1 0 16
Rebel Groups 25:00:00 0 0 0
Insurgents 25:09:37 0 2 6
European Union 25:00:00 0 0 0
Averages 128:57:39 180 188 199
Totals 1160:38:56 1616 1693 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
Armor 72:45:48 4232 1244 3.40 306
» Aviator 113:32:45 7393 2666 2.77 1049
Air Defense 22:38:16 365 281 1.30 102
Helicopter 162:53:31 7006 4347 1.61 636
Transport 75:16:46 2163 2168 1.00 495
Ground Defense 19:18:32 427 316 1.35 59
Averages 80:07:08 3607 1838 1.96 446
Totals 480:42:50 21642 11030 - 2675
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 148:37:57 7598 6642 1.14 150286 32206 21.43%
Grenade Launcher Attachment 18:56:17 195 267 0.73 1301 403 30.98%
Carbines 69:24:22 1493 3015 0.50 46114 9853 21.37%
Light Machine Guns 25:11:30 452 639 0.71 21334 2290 10.73%
Sniper Rifles 77:28:28 1534 2465 0.62 8630 3460 40.09%
Pistols 44:13:40 1622 1421 1.14 51947 10345 19.91%
AT/AA 55:30:40 1191 2422 0.49 6845 2395 34.99%
Submachine Guns 48:04:28 724 1575 0.46 35760 5022 14.04%
Shotguns 24:57:15 465 580 0.80 4139 413 9.98%
Knife 29:14:28 2677 1215 2.20 12349 2644 21.41%
Defibrillator 30:15:11 584 1012 0.58 8880 6552 73.78%
Explosives (C4, Claymore, AT Mine) 60:46:22 1453 1229 1.18 9650 2787 28.88%
Hand Grenade 27:01:48 1005 699 1.44 10082 2528 25.07%
Zip Line 00:00:44 0 1 0.00 0 0 0.00%
Averages 47:07:22 1500 1706 0.88 26237 5778 27.13%
Totals 659:43:10 20993 23182 - 367317 80898 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 46:34:46 115 65 62 51 76
Mashtuur City 34:31:03 120 98 56 74 80
Operation Clean Sweep 20:17:02 168 39 40 49 30
Zatar Wetlands 15:58:51 69 44 29 34 39
» Strike at Karkand 234:20:51 442 459 476 454 481
Sharqi Peninsula 119:43:56 202 213 153 180 185
Gulf of Oman 40:59:21 72 94 49 77 66
Daqing Oilfields 66:49:17 62 40 32 27 47
Dalian Plant 103:27:01 92 125 92 108 110
Dragon Valley 21:44:03 93 36 40 34 42
FuShe Pass 19:11:27 84 41 24 31 33
Songhua Stalemate 09:00:23 114 28 20 15 33
Wake Island 2007 226:15:25 852 366 378 370 373
Highway Tampa 00:00:00 0 0 0 0 0
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:29:21 16 0 2 2 0
Night Flight 00:00:00 0 0 0 0 0
Warlord 00:59:14 28 1 5 1 5
Leviathan 00:00:00 0 0 0 0 0
Mass Destruction 00:00:00 0 0 0 0 0
Surge 00:00:00 0 0 0 0 0
Ghost Town 00:00:00 0 0 0 0 0
Road To Jalalabad 50:19:53 192 128 74 109 93
Averages 45:56:27 124 81 70 69 77
Totals 1010:41:54 - 1777 1532 1616 1693
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 58.43%
   [58:25:49 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [312:57:47 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [410:40:31 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [309:17:24 of 100 hours]
» 100 Best round score as MEC. √
   [369 of 100 points]

received: 1x times.
First on: Tuesday 4 July, 2006, 12:59 pm
Last on: Tuesday 4 July, 2006, 12:59 pm

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [1010:41:54 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Wednesday 24 May, 2006, 8:20 pm
Last on: Wednesday 24 May, 2006, 8:20 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [1010:41:54 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Monday 26 June, 2006, 1:38 pm
Last on: Monday 26 June, 2006, 1:38 pm

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [1010:41:54 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [1010:41:54 of 250 hours]
» 5,000 Driver Special Ability Points.
 96.56%
   [4828 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [1581 of 1,000 points]
» 30,000 Global Teamwork Score. √
   [30440 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [466:12:11 of 100 hours]
» 100 Best round score as USMC. √
   [509 of 100 points]

received: 1x times.
First on: Tuesday 9 May, 2006, 10:41 pm
Last on: Tuesday 9 May, 2006, 10:41 pm

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China. √
   [208:40:46 of 100 hours]
» 100 Best round score as China. √
   [852 of 100 points]

received: 1x times.
First on: Saturday 23 September, 2006, 7:54 pm
Last on: Saturday 23 September, 2006, 7:54 pm

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 144x times.
First on: Sunday 26 March, 2006, 7:17 am
Last on: Sunday 4 January, 2009, 4:59 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 240x times.
First on: Saturday 1 April, 2006, 5:39 pm
Last on: Wednesday 4 March, 2009, 1:25 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 175x times.
First on: Wednesday 12 April, 2006, 6:26 pm
Last on: Thursday 27 November, 2008, 9:17 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [1010:41:54 of 250 hours]
» 25,000 Global Kills in Total. √
   [39874 of 25,000 kills]
» 25 Global Kills Streak. √
   [159 of 25 kills]

received: 1x times.
First on: Thursday 25 January, 2007, 6:58 pm
Last on: Thursday 25 January, 2007, 6:58 pm

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter. √
   [162:53:31 of 100 hours]
» 5,000 Global Kills in a Helicopter. √
   [7006 of 5,000 kills]

received: 1x times.
First on: Sunday 28 January, 2007, 10:44 am
Last on: Sunday 28 January, 2007, 10:44 am

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator. √
   [113:32:45 of 100 hours]
» 5,000 Global Kills in an Aviator. √
   [7393 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 72.76%
   [72:45:48 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 84.64%
   [4232 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1010:41:54 of 250 hours]

received: 4x times.
First on: Thursday 1 June, 2006, 5:31 pm
Last on: Saturday 19 January, 2008, 12:26 pm

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [1010:41:54 of 250 hours]
» 1,000 Global Heals. √
   [1523 of 1,000 heals]
» 1,000 Global Repairs.
 19.70%
   [197 of 1,000 repairs]
» 1,000 Global Re-supplies.
 58.30%
   [583 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Tuesday 28 March, 2006, 8:40 pm
Last on: Tuesday 28 March, 2006, 8:40 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [51:56:16 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 51.94%
   [51:56:16 of 100 hours]

Basic received on: Wednesday 29 March, 2006, 9:50 am.
Veteran received on: Sunday 11 June, 2006, 5:45 pm.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [171:58:06 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [171:58:06 of 100 hours]

Basic received on: Thursday 30 March, 2006, 8:04 pm.
Veteran received on: Monday 29 May, 2006, 6:30 pm.
Expert received on: Wednesday 6 December, 2006, 10:21 am.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [274:32:24 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class √
   [274:32:24 of 100 hours]

Basic received on: Sunday 26 March, 2006, 4:09 pm.
Veteran received on: Tuesday 25 April, 2006, 8:29 pm.
Expert received on: Saturday 26 August, 2006, 1:13 pm.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [144:50:20 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class √
   [144:50:20 of 100 hours]

Basic received on: Sunday 26 March, 2006, 10:49 am.
Veteran received on: Saturday 8 April, 2006, 10:44 pm.
Expert received on: Sunday 3 December, 2006, 6:19 pm.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [91:13:07 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 91.22%
   [91:13:07 of 100 hours]

Basic received on: Saturday 25 March, 2006, 10:29 pm.
Veteran received on: Friday 14 April, 2006, 11:53 pm.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [173:36:37 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class √
   [173:36:37 of 100 hours]

Basic received on: Wednesday 29 March, 2006, 8:38 am.
Veteran received on: Monday 17 April, 2006, 11:53 am.
Expert received on: Friday 8 September, 2006, 6:52 pm.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [40:12:57 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 40.22%
   [40:12:57 of 100 hours]

Basic received on: Wednesday 29 March, 2006, 8:59 am.
Veteran received on: Tuesday 6 June, 2006, 6:54 pm.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [2677 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [2677 of 100 kills]

Basic received on: Monday 3 April, 2006, 7:59 pm.
Veteran received on: Sunday 7 May, 2006, 5:32 pm.
Expert received on: Wednesday 24 May, 2006, 8:20 pm.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [1622 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [1622 of 500 kills]

Basic received on: Monday 3 April, 2006, 7:59 pm.
Veteran received on: Tuesday 9 May, 2006, 10:29 am.
Expert received on: Saturday 26 August, 2006, 8:54 pm.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Wednesday 29 March, 2006, 9:50 am.
Veteran received on: Friday 28 July, 2006, 11:12 am.
Expert received on: Friday 28 July, 2006, 11:02 pm.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Wednesday 5 April, 2006, 11:45 am.
Veteran received on: Monday 15 May, 2006, 7:51 pm.
Expert received on: Wednesday 21 June, 2006, 11:18 am.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [4382 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 43.82%
   [4382 of 10,000 points]

Basic received on: Monday 3 April, 2006, 7:23 pm.
Veteran received on: Tuesday 18 April, 2006, 10:16 pm.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [51:56:16 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 78.80%
   [197 of 250 Points]
» 100 Global Hours as Engineer Class
 51.94%
   [51:56:16 of 100 hours]

Basic received on: Saturday 1 April, 2006, 6:40 pm.
Veteran received on: Monday 12 June, 2006, 8:16 pm.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [274:32:24 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [1523 of 750 Points]
» 100 Global Hours as Medic Class √
   [274:32:24 of 100 hours]

Basic received on: Sunday 2 April, 2006, 3:36 pm.
Veteran received on: Wednesday 26 April, 2006, 6:24 pm.
Expert received on: Sunday 24 December, 2006, 11:56 am.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [40:12:57 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [583 of 500 Points]
» 100 Global Hours as Support Class
 40.22%
   [40:12:57 of 100 hours]

Basic received on: Sunday 26 March, 2006, 4:00 pm.
Veteran received on: Tuesday 6 June, 2006, 6:54 pm.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Wednesday 5 April, 2006, 12:26 am.
Veteran received on: Sunday 18 June, 2006, 1:36 pm.
Expert received on: Sunday 18 June, 2006, 1:36 pm.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 72.76%
   [72:45:48 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 18.19%
   [72:45:48 of 400 hours]

Basic received on: Friday 31 March, 2006, 6:20 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane √
   [113:32:45 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 75.70%
   [113:32:45 of 150 hours]

Basic received on: Monday 10 April, 2006, 8:30 pm.
Veteran received on: Friday 29 September, 2006, 7:17 pm.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [162:53:31 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter √
   [162:53:31 of 150 hours]

Basic received on: Monday 10 April, 2006, 6:50 pm.
Veteran received on: Monday 28 August, 2006, 11:56 am.
Expert received on: Sunday 6 January, 2008, 3:03 pm.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [75:16:46 of 25 hours]
» 200 Driver Ability Points √
   [4828 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport √
   [75:16:46 of 75 hours]
» 2,000 Driver Ability Points √
   [4828 of 2,000 Points]

Basic received on: Tuesday 4 April, 2006, 7:44 pm.
Veteran received on: Friday 28 July, 2006, 1:58 pm.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Friday 21 April, 2006, 7:18 pm

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Sunday 30 April, 2006, 3:00 pm

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [30440 of 250 points]

received on: Saturday 1 April, 2006, 6:40 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Wednesday 5 July, 2006, 1:04 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Sunday 16 April, 2006, 8:50 pm

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Monday 1 May, 2006, 4:56 pm

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Wednesday 19 April, 2006, 6:52 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [410:40:31 of 10 hours]
» 10 Global Hours as Squad Leader √
   [312:57:47 of 10 hours]
» 10 Global Hours as Commander √
   [58:25:49 of 10 hours]

received on: Tuesday 18 April, 2006, 6:53 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Sunday 2 April, 2006, 5:51 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Wednesday 31 May, 2006, 9:54 am

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Sunday 2 April, 2006, 4:32 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Wednesday 19 April, 2006, 9:25 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [410:40:31 of 25 hours]
» 25 Global Hours as Squad Leader √
   [312:57:47 of 25 hours]

received on: Wednesday 19 April, 2006, 9:25 pm

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Saturday 25 March, 2006, 11:05 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [159 of 10 kill streak]

received on: Sunday 9 April, 2006, 8:21 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [1010:41:54 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Tuesday 11 April, 2006, 9:11 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [1010:41:54 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [159 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [25 of 8 death streak]

received on: Tuesday 16 May, 2006, 9:28 pm

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 58.43%
   [58:25:49 of 100 hours]
» 200 Global Wins. √
   [1616 of 200 wins]
» 25,000 Global Commander Points
 17.53%
   [4382 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 50.32%
   [25:09:37 of 50 hours]
» 100 Best round score as Insurgent.
 6.00%
   [6 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 50.44%
   [25:13:06 of 50 hours]
» 100 Best round score as MECSF.
 16.00%
   [16 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 50.00%
   [25:00:00 of 50 hours]
» 100 Best round score as SPETZNAS.
 0.00%
   [0 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 50.00%
   [25:00:00 of 50 hours]
» 100 Best round score as Rebel.
 0.00%
   [0 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 50.54%
   [25:16:15 of 50 hours]
» 100 Best round score as Seal.
 8.00%
   [8 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 51.65%
   [25:49:37 of 50 hours]
» 100 Best round score as SAS.
 28.00%
   [28 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [450 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 90.00%
   [450 of 500 deployed]

Basic received on: Wednesday 5 July, 2006, 3:35 pm.
Veteran received on: Wednesday 5 July, 2006, 3:35 pm.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 40.00%
   [40 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 8.00%
   [40 of 500 deployed]

Basic received on: Sunday 7 May, 2006, 11:12 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [51:56:16 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 51.94%
   [51:56:16 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [171:58:06 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [171:58:06 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [274:32:24 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic √
   [274:32:24 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [144:50:20 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops √
   [144:50:20 of 100 hours]

Basic received on: Monday 8 May, 2006, 11:55 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [91:13:07 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 91.22%
   [91:13:07 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [173:36:37 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank √
   [173:36:37 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [40:12:57 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 40.22%
   [40:12:57 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 13.00%
   [13 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 2.60%
   [13 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 1.97%
   [00:59:14 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.98%
   [00:29:21 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 1.97%
   [00:59:14 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.98%
   [00:29:21 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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