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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 43%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
B.Eymael
Player ID
68393037
EA Rank
N/A
Country
 BR
Current Rank
First Sergeant
Next Rank
Sergeant Major
Enlisted
4/04/2006, 12:41 am
Last Battle
23/10/2007, 7:04 pm
 Scores
Global Score
32999
Team Score
5485
Combat Score
25978
Commander Score
84
 Times
Commander
00:23:38
Squad Leader
75:35:06
Squad Member
132:58:49
Lone Wolf
11:16:28
Parachute Jump
00:21:57
Total
220:14:01
Updated on: 3/09/2010, 9:05 am
Bookmark and Share
Next update possible in: 00:15:00
 Progress towards Next Rank
Next Rank: Sergeant Major

 43%

Current Global Score: 32999 of 50000. Remaining points: 17001.

You will earn your next rank in 113:30 hours. You played an average of 00:23 hours daily.
If you play every day 00:23 hours, then you will earn your next rank in 293 days playing.

 Last 10 Awards
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Tuesday 23 October, 2007, 3:19 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Friday 19 October, 2007, 12:14 am
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Friday 19 October, 2007, 12:00 am
The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [106:45:04 of 100 hours]
» 100 Best round score as MEC. √
   [109 of 100 points]

Recieved on: Friday 6 July, 2007, 4:45 pm
The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [220:20:05 of 200 hours]
» All basic combat badges.

Recieved on: Friday 8 June, 2007, 4:16 pm
The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [128 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [128 of 100 kills]

Recieved on: Wednesday 7 February, 2007, 1:11 am
The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 79.67%
   [19:55:04 of 25 hours]
» 200 Driver Ability Points √
   [589 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 26.56%
   [19:55:04 of 75 hours]
» 2,000 Driver Ability Points
 29.45%
   [589 of 2,000 Points]

Recieved on: Tuesday 6 February, 2007, 7:07 pm
The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

Recieved on: Thursday 4 January, 2007, 12:26 am
The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [34:11:22 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 34.19%
   [34:11:22 of 100 hours]

Recieved on: Friday 29 December, 2006, 2:54 pm
The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [26:15:19 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 26.26%
   [26:15:19 of 100 hours]

Recieved on: Friday 29 December, 2006, 2:38 pm
 Biggest Opponent/Victim
Worst Enemy
Master Sergeant
15 times killed
Favorite Victim
Lieutenant General
7 times killed
 Combat Profile
Kills / Deaths
12989 / 9373
Overall K/D Ratio
1.39
Suicides
190
Total Shots/Hits & Accuracy
242375 / 44642 18.42%
Wins
608
Losses
622
Completed
743
Incompleted
487
Score Per Minute/Hour/Day
2.50 / 149.77 / 3594.42
Kills Per Minute/Hour/Day
0.98 / 58.95 / 1414.83
Deaths Per Minute/Hour/Day
0.71 / 42.54 / 1020.96
Kills/Deaths Per Round
10.56 / 7.62
Kill Streak
31
Death Streak
13
Banned/Kicked From Server
0 / 40
 Damages
Team Kills
375
Team Damage
218
Team Vehicle Damage
69
 Team Work
CP Captures
540
CP Capture Assists
905
CP Defends
428
Kill Assist
1834
Heal
177
Revive
649
Resupply
258
Repairs
32
Driver Special Ability
589
Road Kills with Vehicle
328
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
03:26:01
390
273
1.43
-
Claymore
00:13:21
46
12
3.83
-
AT Mine
00:18:38
46
20
2.30
-
Zip Line
00:00:00
-
-
-
0
Grappler Hook
00:00:00
-
-
-
0
Flash Bang Grenade
00:00:04
-
-
-
1
Averages 00:39:40 161 102 1.58 0
Totals 03:58:04 482 305 - 1
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 25:56:45 1647 1478 1.11
Assault 34:11:22 2303 1542 1.49
Engineer 20:44:30 1313 1024 1.28
Medic 25:40:57 1544 1138 1.36
» Special-Ops 37:58:42 2498 1886 1.32
Support 27:49:13 2387 1410 1.69
Sniper 26:15:19 1297 895 1.45
Averages 28:22:24 1856 1339 1.39
Totals 198:36:48 12989 9373 -
Army Stats
Army Time Wins Losses Highscore
USA 85:05:01 197 297 92
» MEC 106:45:04 310 280 109
China 28:29:54 101 45 78
Averages 73:26:39 203 207 93
Totals 220:19:59 608 622 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 11:48:47 948 227 4.18 56
Aviator 11:37:13 661 279 2.37 51
Air Defense 02:59:27 126 96 1.31 29
Helicopter 11:55:35 351 377 0.93 38
Transport 19:55:04 871 601 1.45 145
Ground Defense 01:11:56 142 87 1.63 9
Averages 09:54:40 517 278 1.86 55
Totals 59:28:02 3099 1667 - 328
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 34:18:20 2575 1723 1.49 66794 11180 16.74%
Grenade Launcher Attachment 04:16:03 318 197 1.61 1392 628 45.11%
Carbines 18:52:19 1270 1104 1.15 34518 7205 20.87%
Light Machine Guns 19:09:41 1878 1169 1.61 74797 10438 13.96%
Sniper Rifles 18:53:53 806 591 1.36 6533 2613 40.00%
Pistols 03:18:53 324 265 1.22 10556 2377 22.52%
AT/AA 07:52:00 387 500 0.77 2131 1009 47.35%
Submachine Guns 10:14:58 778 722 1.08 32146 5394 16.78%
Shotguns 10:41:53 753 733 1.03 5419 616 11.37%
Knife 01:12:23 128 130 0.98 541 128 23.66%
Defibrillator 00:59:42 1 109 0.01 855 650 76.02%
Explosives (C4, Claymore, AT Mine) 03:58:00 482 305 1.58 3369 1407 41.76%
Hand Grenade 02:33:48 418 163 2.56 3324 997 29.99%
Averages 10:29:22 778 606 1.28 18644 3434 31.24%
Totals 136:21:53 10118 7711 - 242375 44642 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 10:31:41 58 25 28 21 32
Mashtuur City 23:41:58 70 119 43 73 89
Operation Clean Sweep 16:18:38 89 40 30 36 34
Zatar Wetlands 08:28:29 53 25 14 24 15
Strike at Karkand 34:07:41 107 127 86 107 106
» Sharqi Peninsula 38:41:50 96 134 85 109 110
Gulf of Oman 10:59:43 109 36 19 24 31
Daqing Oilfields 04:41:13 37 8 24 20 12
Dalian Plant 03:46:14 53 11 13 14 10
Dragon Valley 09:52:29 51 21 21 20 22
FuShe Pass 12:27:39 73 35 26 24 37
Songhua Stalemate 10:51:55 67 38 20 32 26
Wake Island 2007 12:45:09 78 29 31 31 29
Highway Tampa 00:37:56 9 1 1 0 2
Road To Jalalabad 22:27:30 80 94 46 73 67
Averages 15:44:17 74 53 35 38 44
Totals 220:20:05 - 743 487 608 622
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 0.39%
   [00:23:38 of 100 hours]
» 100 Global Hours as a Squad Leader.
 75.59%
   [75:35:06 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [132:58:49 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [106:45:04 of 100 hours]
» 100 Best round score as MEC. √
   [109 of 100 points]

received: 1x times.
First on: Friday 6 July, 2007, 4:45 pm
Last on: Friday 6 July, 2007, 4:45 pm

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [220:20:05 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Friday 8 June, 2007, 4:16 pm
Last on: Friday 8 June, 2007, 4:16 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total
 73.44%
   [220:20:05 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Received:
Not yet obtained.

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 55.08%
   [220:20:05 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total.
 88.13%
   [220:20:05 of 250 hours]
» 5,000 Driver Special Ability Points.
 11.78%
   [589 of 5,000 points]
» 1,000 Global Control Points Defends.
 42.80%
   [428 of 1,000 points]
» 30,000 Global Teamwork Score.
 18.28%
   [5485 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 85.08%
   [85:05:01 of 100 hours]
» 100 Best round score as USMC.
 92.00%
   [92 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 28.50%
   [28:29:54 of 100 hours]
» 100 Best round score as China.
 78.00%
   [78 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 56x times.
First on: Tuesday 4 April, 2006, 11:06 pm
Last on: Tuesday 23 October, 2007, 3:19 am

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 41x times.
First on: Monday 1 May, 2006, 1:22 am
Last on: Friday 19 October, 2007, 12:00 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 30x times.
First on: Sunday 30 April, 2006, 12:51 am
Last on: Friday 19 October, 2007, 12:14 am

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total.
 88.13%
   [220:20:05 of 250 hours]
» 25,000 Global Kills in Total.
 51.96%
   [12989 of 25,000 kills]
» 25 Global Kills Streak. √
   [31 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 11.93%
   [11:55:35 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 7.02%
   [351 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 11.62%
   [11:37:13 of 100 hours]
» 5,000 Global Kills in an Aviator.
 13.22%
   [661 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 11.81%
   [11:48:47 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 18.96%
   [948 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total.
 88.13%
   [220:20:05 of 250 hours]

Received:
Not yet obtained.

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total.
 88.13%
   [220:20:05 of 250 hours]
» 1,000 Global Heals.
 17.70%
   [177 of 1,000 heals]
» 1,000 Global Repairs.
 3.20%
   [32 of 1,000 repairs]
» 1,000 Global Re-supplies.
 25.80%
   [258 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Thursday 4 January, 2007, 12:26 am
Last on: Thursday 4 January, 2007, 12:26 am


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [20:44:30 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 20.74%
   [20:44:30 of 100 hours]

Basic received on: Tuesday 11 April, 2006, 3:12 am.
Veteran received on: Wednesday 8 November, 2006, 9:33 pm.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [26:15:19 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 26.26%
   [26:15:19 of 100 hours]

Basic received on: Sunday 10 September, 2006, 1:03 pm.
Veteran received on: Friday 29 December, 2006, 2:38 pm.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [25:40:57 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 25.68%
   [25:40:57 of 100 hours]

Basic received on: Wednesday 5 April, 2006, 2:43 am.
Veteran received on: Thursday 28 September, 2006, 6:33 pm.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [37:58:42 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 37.98%
   [37:58:42 of 100 hours]

Basic received on: Tuesday 4 April, 2006, 10:46 pm.
Veteran received on: Wednesday 8 November, 2006, 9:50 pm.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [34:11:22 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 34.19%
   [34:11:22 of 100 hours]

Basic received on: Wednesday 5 April, 2006, 7:16 pm.
Veteran received on: Friday 29 December, 2006, 2:54 pm.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [25:56:45 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 25.95%
   [25:56:45 of 100 hours]

Basic received on: Friday 7 April, 2006, 9:16 pm.
Veteran received on: Saturday 30 September, 2006, 11:05 pm.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [27:49:13 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 27.82%
   [27:49:13 of 100 hours]

Basic received on: Tuesday 4 April, 2006, 9:44 pm.
Veteran received on: Sunday 22 October, 2006, 5:46 pm.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [128 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [128 of 100 kills]

Basic received on: Friday 22 September, 2006, 12:50 am.
Veteran received on: Monday 25 September, 2006, 12:31 am.
Expert received on: Wednesday 7 February, 2007, 1:11 am.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [324 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 64.80%
   [324 of 500 kills]

Basic received on: Thursday 14 September, 2006, 11:42 pm.
Veteran received on: Thursday 19 October, 2006, 9:47 pm.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Saturday 16 September, 2006, 5:17 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Thursday 14 September, 2006, 9:42 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points
 8.40%
   [84 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 0.84%
   [84 of 10,000 points]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [20:44:30 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 12.80%
   [32 of 250 Points]
» 100 Global Hours as Engineer Class
 20.74%
   [20:44:30 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [25:40:57 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 23.60%
   [177 of 750 Points]
» 100 Global Hours as Medic Class
 25.68%
   [25:40:57 of 100 hours]

Basic received on: Sunday 30 April, 2006, 12:51 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [27:49:13 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 51.60%
   [258 of 500 Points]
» 100 Global Hours as Support Class
 27.82%
   [27:49:13 of 100 hours]

Basic received on: Wednesday 5 April, 2006, 2:24 am.
Veteran received on: Tuesday 10 October, 2006, 8:37 pm.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Saturday 16 September, 2006, 8:57 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 11.81%
   [11:48:47 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 2.95%
   [11:48:47 of 400 hours]

Basic received on: Tuesday 11 April, 2006, 2:21 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 23.24%
   [11:37:13 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 7.75%
   [11:37:13 of 150 hours]

Basic received on: Sunday 30 April, 2006, 1:51 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 23.85%
   [11:55:35 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 7.95%
   [11:55:35 of 150 hours]

Basic received on: Friday 7 April, 2006, 9:16 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 79.67%
   [19:55:04 of 25 hours]
» 200 Driver Ability Points √
   [589 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 26.56%
   [19:55:04 of 75 hours]
» 2,000 Driver Ability Points
 29.45%
   [589 of 2,000 Points]

Basic received on: Tuesday 6 February, 2007, 7:07 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Received:
Not yet obtained.

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [5485 of 250 points]

received on: Tuesday 10 October, 2006, 11:28 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

Received:
Not yet obtained.

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Friday 6 October, 2006, 10:03 pm

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

Received:
Not yet obtained.

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Friday 6 October, 2006, 10:03 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [132:58:49 of 10 hours]
» 10 Global Hours as Squad Leader √
   [75:35:06 of 10 hours]
» 10 Global Hours as Commander
 3.94%
   [00:23:38 of 10 hours]

Received:
Not yet obtained.

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Saturday 20 May, 2006, 9:55 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

Received:
Not yet obtained.

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Saturday 6 May, 2006, 2:49 am

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

Received:
Not yet obtained.

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [132:58:49 of 25 hours]
» 25 Global Hours as Squad Leader √
   [75:35:06 of 25 hours]

received on: Tuesday 26 December, 2006, 8:27 pm

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Thursday 28 September, 2006, 11:09 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [31 of 10 kill streak]

received on: Saturday 29 April, 2006, 4:21 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [220:20:05 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Friday 15 September, 2006, 2:37 am

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [220:20:05 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [31 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [13 of 8 death streak]

Received:
Not yet obtained.

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 0.39%
   [00:23:38 of 100 hours]
» 200 Global Wins. √
   [608 of 200 wins]
» 25,000 Global Commander Points
 0.34%
   [84 of 25,000 points]

Received:
Not yet obtained.


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