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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 100%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
Joe_HK-91
Player ID
68899033
EA Rank
#157
Country
 US
Current Rank
Colonel
Next Rank
Major General
Enlisted
12/04/2006, 7:57 pm
Last Battle
22/02/2012, 3:24 am
 Scores
Global Score
647781
Team Score
134553
Combat Score
501868
Commander Score
12050
 Times
Commander
61:26:39
Squad Leader
196:12:34
Squad Member
1323:19:11
Lone Wolf
3166:24:53
Parachute Jump
00:22:58
Total
4747:23:17
Updated on: 23/02/2012, 2:11 pm
Bookmark and Share
Next update possible in: 00:04:59
 Progress towards Next Rank
Next Rank: Major General

 100%

Current Global Score: 647781 of 180000. Remaining points: 0.

You will earn your next rank in 0 hours. You played an average of 02:13 hours daily.
If you play every day 02:13 hours, then you will earn your next rank in 0 days playing.

Missing Awards: , ,
 Last 10 Awards
The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [4748:33:20 of 250 hours]
» 25,000 Global Kills in Total. √
   [250934 of 25,000 kills]
» 25 Global Kills Streak. √
   [36 of 25 kills]

Recieved on: Wednesday 1 February, 2012, 10:13 pm
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Saturday 24 December, 2011, 9:11 pm
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Saturday 24 December, 2011, 8:29 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Monday 19 September, 2011, 12:57 pm
The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [4748:33:20 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Recieved on: Monday 5 September, 2011, 11:23 am
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [15:44:37 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 15.74%
   [15:44:37 of 100 hours]

Recieved on: Monday 5 September, 2011, 11:23 am
The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [34:00:02 of 25 hours]
» 200 Driver Ability Points √
   [694 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 45.33%
   [34:00:02 of 75 hours]
» 2,000 Driver Ability Points
 34.70%
   [694 of 2,000 Points]

Recieved on: Monday 5 September, 2011, 9:22 am
The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Recieved on: Monday 5 September, 2011, 9:22 am
The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Recieved on: Monday 5 September, 2011, 8:56 am
The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Recieved on: Monday 5 September, 2011, 8:56 am
 Biggest Opponent/Victim
Worst Enemy
Colonel
13 times killed
Favorite Victim
First Sergeant
20 times killed
 Combat Profile
Kills / Deaths
250934 / 117585
Overall K/D Ratio
2.13
Suicides
1441
Total Shots/Hits & Accuracy
5103287 / 752831 14.75%
Wins
10207
Losses
10331
Completed
16371
Incompleted
4172
Score Per Minute/Hour/Day
2.27 / 136.42 / 3273.99
Kills Per Minute/Hour/Day
0.88 / 52.84 / 1268.26
Deaths Per Minute/Hour/Day
0.41 / 24.76 / 594.29
Kills/Deaths Per Round
12.22 / 5.72
Kill Streak
36
Death Streak
14
Banned/Kicked From Server
0 / 699
 Damages
Team Kills
1544
Team Damage
1142
Team Vehicle Damage
46
 Team Work
CP Captures
9124
CP Capture Assists
10681
CP Defends
10477
Kill Assist
67036
Heal
2789
Revive
9627
Resupply
14038
Repairs
18
Driver Special Ability
694
Road Kills with Vehicle
311
 Rankings for Player
USA (Armies) #194 Combat Score #83
MEC #15 Commander Score #5357
Chinese #27554 Overall Score #157
Anti-Tank (Kits) #15252 Team Score #995
Assault #2055 Rising Star N/A
Engineer #20416 Time Played #155
Medic #2706 Assault (Weapons) #1921
Special-Ops #7891 Assault Grenade #1031
Support #47 Carbines #2639
Sniper #46 Light Machine Guns #54
Kubra Dam (Maps) #27095 Sniper Rifles #10
Mashtuur City #9084 Pistols #2124
Zatar Wetlands #14395 ATAA #13370
Strike At Karkand #3942 SubmachineGuns #10295
Sharqi Peninsula #14186 Shotguns #14886
Gulf Of Oman #20039 Armor (Vehicles) #16142
Daqing OilFields #28976 Aviator #32274
Dalian Plant #36037 Air Defense #21197
Dragon Valley #28676 Helicopter #16637
FuShee Pass #27001 Transport #9432
Songhua Stalemate #18058 Ground Defense #6656
Wake Island 2007 #32432 Averages #11665
Highway Tampa #21747
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
08:20:45
170
231
0.74
-
Claymore
43:37:44
6910
1032
6.70
-
AT Mine
00:11:56
3
9
0.33
-
Zip Line
00:00:00
-
-
-
0
Grappler Hook
00:00:00
-
-
-
0
Flash Bang Grenade
00:56:19
-
-
-
568
Averages 08:51:07 2361 424 5.57 189
Totals 53:06:44 7083 1272 - 568
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 67:21:49 1721 2466 0.70
Assault 133:00:14 7620 6182 1.23
Engineer 15:44:37 497 526 0.94
Medic 398:40:16 22592 16513 1.37
Special-Ops 90:40:35 3549 3295 1.08
» Support 1460:20:28 108448 64576 1.68
Sniper 2220:24:37 106507 24027 4.43
Averages 626:36:05 35848 16798 2.13
Totals 4386:12:36 250934 117585 -
Army Stats
Army Time Wins Losses Highscore
USA 2448:52:50 4258 6238 214
» MEC 2270:58:11 5902 4041 324
China 27:25:19 45 48 45
Navy Seals 00:00:00 0 0 0
British SAS 00:06:04 0 1 8
Russian Spetznas 00:00:00 0 0 0
MEC Special Forces 00:04:40 0 1 0
Rebel Groups 00:00:00 0 0 0
Insurgents 00:00:00 0 0 0
European Union 00:59:08 2 2 34
Averages 527:36:14 1134 1148 69
Totals 4748:26:12 10207 10331 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 36:39:56 1273 739 1.72 121
Aviator 01:13:17 10 40 0.25 4
Air Defense 04:00:38 115 85 1.35 23
Helicopter 21:00:36 382 586 0.65 34
Transport 34:00:02 1106 1058 1.05 109
Ground Defense 05:33:10 359 232 1.55 20
Averages 17:04:36 541 457 1.18 52
Totals 102:27:39 3245 2740 - 311
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
Assault Rifles 389:51:11 22002 16970 1.30 742194 95979 12.93%
Grenade Launcher Attachment 48:16:21 2834 1948 1.45 11881 4956 41.71%
Carbines 67:04:30 2509 2563 0.98 97934 14333 14.64%
Light Machine Guns 961:35:06 70690 52045 1.36 2836301 270903 9.55%
» Sniper Rifles 2078:08:19 91871 18300 5.02 648967 223009 34.36%
Pistols 30:14:17 1638 2527 0.65 63016 9221 14.63%
AT/AA 19:18:09 442 852 0.52 2669 1154 43.24%
Submachine Guns 24:43:34 436 897 0.49 26687 3555 13.32%
Shotguns 08:34:04 312 429 0.73 3145 390 12.40%
Knife 01:41:53 302 139 2.17 1476 302 20.46%
Defibrillator 18:25:18 3 948 0.00 14466 9630 66.57%
Explosives (C4, Claymore, AT Mine) 52:10:25 7083 1272 5.57 36688 8140 22.19%
Hand Grenade 447:53:51 47770 13408 3.56 617863 111259 18.01%
Zip Line 00:00:00 0 0 0.00 0 0 0.00%
Averages 296:16:55 17707 8979 1.97 364521 53774 24.92%
Totals 4147:56:58 247892 112298 - 5103287 752831 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 02:23:14 39 1 8 6 3
Mashtuur City 51:34:34 101 170 48 117 100
Operation Clean Sweep 07:15:29 32 12 6 6 12
Zatar Wetlands 03:45:15 49 9 7 7 9
Strike at Karkand 602:14:10 324 1695 586 1092 1187
Sharqi Peninsula 171:04:16 110 307 288 247 348
Gulf of Oman 13:52:58 61 35 16 21 30
Daqing Oilfields 02:49:56 30 11 2 4 9
Dalian Plant 08:30:24 28 25 7 9 22
Dragon Valley 06:25:16 55 9 9 8 10
FuShe Pass 04:26:47 26 14 5 7 11
Songhua Stalemate 05:04:41 38 13 2 7 8
Wake Island 2007 25:31:01 52 48 49 46 51
Highway Tampa 02:45:33 26 5 4 0 9
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:00:00 0 0 0 0 0
Night Flight 00:00:00 0 0 0 0 0
Warlord 00:00:00 0 0 0 0 0
Leviathan 00:04:40 0 0 1 0 1
Mass Destruction 00:00:00 0 0 0 0 0
Surge 00:00:00 0 0 0 0 0
Ghost Town 00:06:04 8 0 1 0 1
Operation Smoke Screen 00:11:26 33 1 0 1 0
Taraba Quarry 00:24:06 28 0 2 0 2
The Great Wall of China 02:16:07 34 9 1 5 5
Midnight Sun 01:52:17 42 3 1 3 1
Operation Road Rage 00:58:58 24 2 3 4 1
Operation Harvest 00:27:17 21 1 2 3 0
» Road To Jalalabad 3830:28:42 219 13992 3120 8607 8505
Operation Blue Pearl 04:00:09 171 9 4 7 6
Averages 163:29:28 45 564 144 54 356
Totals 4741:14:39 - 16356 4162 10190 10323
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 61.44%
   [61:26:39 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [196:12:34 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [1323:19:11 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [2270:58:11 of 100 hours]
» 100 Best round score as MEC. √
   [324 of 100 points]

received: 1x times.
First on: Monday 18 February, 2008, 1:59 pm
Last on: Monday 18 February, 2008, 1:59 pm

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [4748:33:20 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Saturday 28 October, 2006, 11:45 am
Last on: Saturday 28 October, 2006, 11:45 am

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [4748:33:20 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Monday 5 September, 2011, 11:23 am
Last on: Monday 5 September, 2011, 11:23 am

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [4748:33:20 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [4748:33:20 of 250 hours]
» 5,000 Driver Special Ability Points.
 13.88%
   [694 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [10477 of 1,000 points]
» 30,000 Global Teamwork Score. √
   [134553 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [2448:52:50 of 100 hours]
» 100 Best round score as USMC. √
   [214 of 100 points]

received: 1x times.
First on: Sunday 30 July, 2006, 10:53 pm
Last on: Sunday 30 July, 2006, 10:53 pm

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 27.42%
   [27:25:19 of 100 hours]
» 100 Best round score as China.
 45.00%
   [45 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 138x times.
First on: Monday 5 June, 2006, 10:59 pm
Last on: Saturday 24 December, 2011, 9:11 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 66x times.
First on: Tuesday 8 August, 2006, 4:54 am
Last on: Monday 19 September, 2011, 12:57 pm

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 124x times.
First on: Wednesday 5 July, 2006, 6:16 pm
Last on: Saturday 24 December, 2011, 8:29 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [4748:33:20 of 250 hours]
» 25,000 Global Kills in Total. √
   [250934 of 25,000 kills]
» 25 Global Kills Streak. √
   [36 of 25 kills]

received: 10x times.
First on: Saturday 27 January, 2007, 6:52 pm
Last on: Wednesday 1 February, 2012, 10:13 pm

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 21.01%
   [21:00:36 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 7.64%
   [382 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 1.22%
   [01:13:17 of 100 hours]
» 5,000 Global Kills in an Aviator.
 0.20%
   [10 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 36.67%
   [36:39:56 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 25.46%
   [1273 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [4748:33:20 of 250 hours]

received: 18x times.
First on: Friday 10 November, 2006, 8:41 pm
Last on: Tuesday 30 August, 2011, 11:04 pm

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [4748:33:20 of 250 hours]
» 1,000 Global Heals. √
   [2789 of 1,000 heals]
» 1,000 Global Repairs.
 1.80%
   [18 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [14038 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Monday 5 June, 2006, 10:30 pm
Last on: Monday 5 June, 2006, 10:30 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [15:44:37 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 15.74%
   [15:44:37 of 100 hours]

Basic received on: Saturday 28 October, 2006, 11:16 am.
Veteran received on: Monday 5 September, 2011, 11:23 am.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [2220:24:37 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class √
   [2220:24:37 of 100 hours]

Basic received on: Thursday 13 April, 2006, 4:26 am.
Veteran received on: Wednesday 3 May, 2006, 10:30 pm.
Expert received on: Tuesday 28 November, 2006, 9:10 pm.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [398:40:16 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class √
   [398:40:16 of 100 hours]

Basic received on: Tuesday 25 April, 2006, 7:42 am.
Veteran received on: Monday 18 February, 2008, 1:59 pm.
Expert received on: Monday 25 January, 2010, 3:45 pm.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [90:40:35 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 90.68%
   [90:40:35 of 100 hours]

Basic received on: Sunday 16 April, 2006, 4:18 pm.
Veteran received on: Tuesday 24 June, 2008, 6:14 am.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [133:00:14 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class √
   [133:00:14 of 100 hours]

Basic received on: Sunday 16 April, 2006, 3:15 pm.
Veteran received on: Tuesday 24 June, 2008, 5:34 am.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [67:21:49 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 67.36%
   [67:21:49 of 100 hours]

Basic received on: Sunday 23 April, 2006, 1:57 pm.
Veteran received on: Wednesday 5 July, 2006, 5:51 pm.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [1460:20:28 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class √
   [1460:20:28 of 100 hours]

Basic received on: Saturday 29 April, 2006, 11:37 am.
Veteran received on: Tuesday 3 October, 2006, 3:08 am.
Expert received on: Sunday 21 December, 2008, 10:45 am.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [302 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [302 of 100 kills]

Basic received on: Saturday 28 October, 2006, 11:45 am.
Veteran received on: Sunday 15 April, 2007, 6:56 am.
Expert received on: Sunday 2 September, 2007, 12:14 pm.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [1638 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills √
   [1638 of 500 kills]

Basic received on: Tuesday 30 May, 2006, 8:07 am.
Veteran received on: Wednesday 25 June, 2008, 9:36 am.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Tuesday 18 July, 2006, 2:10 am.
Veteran received on: Monday 5 September, 2011, 8:56 am.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Sunday 24 September, 2006, 12:38 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [12050 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points √
   [12050 of 10,000 points]

Basic received on: Saturday 7 March, 2009, 9:09 am.
Veteran received on: Sunday 29 March, 2009, 10:27 am.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [15:44:37 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 7.20%
   [18 of 250 Points]
» 100 Global Hours as Engineer Class
 15.74%
   [15:44:37 of 100 hours]

Basic received on: Friday 4 August, 2006, 9:43 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [398:40:16 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point √
   [2789 of 750 Points]
» 100 Global Hours as Medic Class √
   [398:40:16 of 100 hours]

Basic received on: Saturday 28 October, 2006, 5:34 am.
Veteran received on: Wednesday 27 December, 2006, 11:40 am.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [1460:20:28 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [14038 of 500 Points]
» 100 Global Hours as Support Class √
   [1460:20:28 of 100 hours]

Basic received on: Sunday 10 September, 2006, 10:19 pm.
Veteran received on: Tuesday 21 November, 2006, 9:11 pm.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Tuesday 27 June, 2006, 8:10 pm.
Veteran received on: Monday 5 September, 2011, 9:22 am.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 36.67%
   [36:39:56 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 9.17%
   [36:39:56 of 400 hours]

Basic received on: Saturday 15 April, 2006, 12:41 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 2.44%
   [01:13:17 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 0.81%
   [01:13:17 of 150 hours]

Basic received on: Saturday 28 October, 2006, 10:41 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 42.02%
   [21:00:36 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 14.01%
   [21:00:36 of 150 hours]

Basic received on: Thursday 13 April, 2006, 2:07 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [34:00:02 of 25 hours]
» 200 Driver Ability Points √
   [694 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 45.33%
   [34:00:02 of 75 hours]
» 2,000 Driver Ability Points
 34.70%
   [694 of 2,000 Points]

Basic received on: Wednesday 3 May, 2006, 12:13 pm.
Veteran received on: Monday 5 September, 2011, 9:22 am.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Monday 5 September, 2011, 8:56 am

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [134553 of 250 points]

received on: Saturday 1 July, 2006, 6:05 am

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Sunday 29 March, 2009, 10:27 am

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Received:
Not yet obtained.

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Friday 29 September, 2006, 5:13 am

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Wednesday 21 May, 2008, 8:14 am

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [1323:19:11 of 10 hours]
» 10 Global Hours as Squad Leader √
   [196:12:34 of 10 hours]
» 10 Global Hours as Commander √
   [61:26:39 of 10 hours]

received on: Wednesday 1 April, 2009, 12:19 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Saturday 29 April, 2006, 2:12 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Sunday 13 August, 2006, 2:25 am

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Monday 8 May, 2006, 4:31 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Sunday 29 March, 2009, 9:17 am

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [1323:19:11 of 25 hours]
» 25 Global Hours as Squad Leader √
   [196:12:34 of 25 hours]

received on: Thursday 21 February, 2008, 10:08 am

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

Received:
Not yet obtained.

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [36 of 10 kill streak]

received on: Thursday 13 April, 2006, 10:25 am

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [4748:33:20 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Tuesday 9 May, 2006, 4:33 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [4748:33:20 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [36 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [14 of 8 death streak]

received on: Tuesday 26 December, 2006, 11:03 am

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 61.44%
   [61:26:39 of 100 hours]
» 200 Global Wins. √
   [10207 of 200 wins]
» 25,000 Global Commander Points
 48.20%
   [12050 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Insurgent.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.16%
   [00:04:40 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [0 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as SPETZNAS.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Rebel.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Seal.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 0.20%
   [00:06:04 of 50 hours]
» 100 Best round score as SAS.
 8.00%
   [8 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [568 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [568 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer
 98.40%
   [15:44:37 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 15.74%
   [15:44:37 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [2220:24:37 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper √
   [2220:24:37 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [398:40:16 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic √
   [398:40:16 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [90:40:35 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 90.68%
   [90:40:35 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [133:00:14 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault √
   [133:00:14 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [67:21:49 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 67.36%
   [67:21:49 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [1460:20:28 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support √
   [1460:20:28 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.16%
   [00:04:40 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 0.00%
   [00:00:00 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 0.20%
   [00:06:04 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 0.20%
   [00:06:04 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.16%
   [00:04:40 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 1.97%
   [00:59:08 of 50 hours]
» 100 Best round score as European Union.
 34.00%
   [34 of 100 points]
» 50 Global Wins as European Union.
 4.00%
   [2 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater
 13.24%
   [03:18:32 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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