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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 14%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
batterix
Player ID
71064471
EA Rank
N/A
Country
 IT
Current Rank
Lieutenant Colonel
Next Rank
Colonel
Enlisted
20/05/2006, 4:05 pm
Last Battle
9/09/2011, 10:05 am
 Scores
Global Score
128548
Team Score
57845
Combat Score
67350
Commander Score
238
 Times
Commander
02:00:35
Squad Leader
129:55:47
Squad Member
457:29:09
Lone Wolf
738:36:54
Parachute Jump
01:18:54
Total
1328:02:25
Updated on: 10/02/2012, 2:25 pm
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Next update possible in: 00:04:59
 Progress towards Next Rank
Next Rank: Colonel

 14%

Current Global Score: 128548 of 150000. Remaining points: 21452.

You will earn your next rank in 221:39 hours. You played an average of 00:41 hours daily.
If you play every day 00:41 hours, then you will earn your next rank in 323 days playing.

 Last 10 Awards
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Saturday 27 August, 2011, 6:33 pm
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Saturday 27 August, 2011, 5:18 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Saturday 27 August, 2011, 12:34 am
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1328:16:15 of 250 hours]

Recieved on: Monday 22 March, 2010, 8:35 pm
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Recieved on: Saturday 15 November, 2008, 11:35 pm
The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Recieved on: Saturday 15 November, 2008, 11:35 pm
The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [78:17:10 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 78.29%
   [78:17:10 of 100 hours]

Recieved on: Thursday 13 November, 2008, 11:49 pm
The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [68:24:40 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 68.41%
   [68:24:40 of 100 hours]

Recieved on: Monday 10 November, 2008, 11:27 pm
The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [68:24:40 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 68.41%
   [68:24:40 of 100 hours]

Recieved on: Monday 10 November, 2008, 11:27 pm
The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [429:30:35 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer √
   [429:30:35 of 100 hours]

Recieved on: Thursday 6 November, 2008, 10:42 pm
 Biggest Opponent/Victim
Worst Enemy
Colonel
20 times killed
Favorite Victim
Lieutenant General
83 times killed
 Combat Profile
Kills / Deaths
33675 / 50909
Overall K/D Ratio
0.66
Suicides
761
Total Shots/Hits & Accuracy
628794 / 98196 15.62%
Wins
1868
Losses
2219
Completed
1603
Incompleted
2493
Score Per Minute/Hour/Day
1.61 / 96.78 / 2322.68
Kills Per Minute/Hour/Day
0.42 / 25.35 / 608.46
Deaths Per Minute/Hour/Day
0.64 / 38.33 / 919.85
Kills/Deaths Per Round
8.22 / 12.43
Kill Streak
140
Death Streak
37
Banned/Kicked From Server
0 / 179
 Damages
Team Kills
408
Team Damage
245
Team Vehicle Damage
91
 Team Work
CP Captures
20347
CP Capture Assists
11026
CP Defends
2662
Kill Assist
4475
Heal
125
Revive
164
Resupply
1216
Repairs
75
Driver Special Ability
378
Road Kills with Vehicle
1321
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
04:08:03
76
185
0.41
-
Claymore
02:22:05
288
106
2.72
-
AT Mine
40:06:09
1882
1683
1.12
-
Zip Line
00:01:10
-
-
-
10
Grappler Hook
00:00:00
-
-
-
23
Flash Bang Grenade
00:15:04
-
-
-
53
Averages 07:48:45 749 658 1.14 29
Totals 46:52:31 2246 1974 - 86
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 271:34:44 4319 10453 0.41
Assault 43:20:13 1307 2133 0.61
Engineer 429:30:35 8399 14611 0.57
Medic 23:51:39 773 1153 0.67
Special-Ops 78:17:10 1358 3089 0.44
» Support 304:14:21 16276 16942 0.96
Sniper 68:24:40 1243 2528 0.49
Averages 174:10:28 4811 7273 0.66
Totals 1219:13:22 33675 50909 -
Army Stats
Army Time Wins Losses Highscore
» USA 623:18:19 871 1067 300
MEC 410:39:47 542 679 298
China 237:42:33 354 365 148
Navy Seals 01:19:40 1 3 102
British SAS 24:16:13 40 52 202
Russian Spetznas 16:12:25 33 29 179
MEC Special Forces 00:05:41 2 1 4
Rebel Groups 02:51:54 7 4 104
Insurgents 11:32:21 16 17 219
European Union 00:13:24 2 2 5
Averages 147:34:41 208 247 173
Totals 1328:12:17 1868 2219 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 179:19:33 5794 4831 1.20 577
Aviator 05:48:39 73 223 0.33 25
Air Defense 16:49:02 555 786 0.71 119
Helicopter 35:39:19 259 1060 0.24 64
Transport 163:49:43 2895 5418 0.53 522
Ground Defense 02:28:44 137 175 0.78 14
Averages 67:19:10 1619 2082 0.78 220
Totals 403:55:00 9713 12493 - 1321
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
Assault Rifles 55:35:04 1845 2897 0.64 43920 7319 16.66%
Grenade Launcher Attachment 00:57:38 22 67 0.33 290 52 17.93%
Carbines 44:03:14 756 1930 0.39 28184 5712 20.27%
» Light Machine Guns 285:20:52 15794 16332 0.97 459559 67262 14.64%
Sniper Rifles 51:56:58 807 1919 0.42 6266 2776 44.30%
Pistols 04:46:47 62 322 0.19 1786 566 31.69%
AT/AA 79:52:19 978 3929 0.25 6923 2897 41.85%
Submachine Guns 52:35:18 779 2170 0.36 33656 5454 16.21%
Shotguns 180:16:26 2036 7167 0.28 16661 2459 14.76%
Knife 00:58:22 154 90 1.71 421 153 36.34%
Defibrillator 00:47:04 0 70 0.00 470 164 34.89%
Explosives (C4, Claymore, AT Mine) 46:36:17 2246 1974 1.14 28603 2948 10.31%
Hand Grenade 03:03:49 141 352 0.40 2055 434 21.12%
Zip Line 00:01:10 0 0 0.00 0 0 0.00%
Averages 57:37:57 1830 2827 0.65 44914 7014 24.69%
Totals 806:51:18 25620 39219 - 628794 98196 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 37:41:32 178 42 52 35 59
Mashtuur City 19:30:18 136 50 38 46 41
Operation Clean Sweep 12:06:28 85 20 19 17 22
Zatar Wetlands 08:26:11 96 15 10 11 14
» Strike at Karkand 373:51:47 300 407 635 439 603
Sharqi Peninsula 72:45:04 182 102 102 81 121
Gulf of Oman 206:15:13 125 221 490 348 363
Daqing Oilfields 36:47:24 82 72 41 53 60
Dalian Plant 60:15:16 98 105 95 103 93
Dragon Valley 75:27:33 251 54 146 87 113
FuShe Pass 08:35:19 37 17 18 15 19
Songhua Stalemate 07:14:26 89 12 15 13 14
Wake Island 2007 290:56:40 202 294 597 419 471
Highway Tampa 10:42:42 91 8 22 16 14
Devil's Perch 00:43:22 102 1 1 0 2
The Iron Gator 00:41:59 36 3 2 3 2
Night Flight 00:00:00 0 0 0 0 0
Warlord 22:36:16 219 21 52 34 39
Leviathan 00:00:00 0 0 0 0 0
Mass Destruction 04:42:56 179 9 8 10 7
Surge 02:17:46 60 1 6 2 5
Ghost Town 25:16:05 130 39 62 50 51
Operation Smoke Screen 01:13:54 10 4 3 2 5
Taraba Quarry 00:10:00 3 0 4 2 2
The Great Wall of China 00:48:50 56 0 1 0 1
Midnight Sun 03:04:49 53 6 2 8 0
Operation Road Rage 02:45:09 34 5 5 6 4
Operation Harvest 03:21:55 71 5 7 5 7
Road To Jalalabad 39:35:46 160 90 56 61 85
Operation Blue Pearl 00:21:35 14 0 4 2 2
Averages 45:28:22 100 55 85 61 76
Totals 1318:42:47 - 1587 2475 1847 2206
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 2.01%
   [02:00:35 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [129:55:47 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [457:29:09 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [410:39:47 of 100 hours]
» 100 Best round score as MEC. √
   [298 of 100 points]

received: 1x times.
First on: Thursday 8 February, 2007, 12:00 am
Last on: Thursday 8 February, 2007, 12:00 am

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [1328:16:15 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Tuesday 21 November, 2006, 6:13 pm
Last on: Tuesday 21 November, 2006, 6:13 pm

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [1328:16:15 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Monday 30 June, 2008, 12:12 am
Last on: Monday 30 June, 2008, 12:12 am

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [1328:16:15 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [1328:16:15 of 250 hours]
» 5,000 Driver Special Ability Points.
 7.56%
   [378 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [2662 of 1,000 points]
» 30,000 Global Teamwork Score. √
   [57845 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [623:18:19 of 100 hours]
» 100 Best round score as USMC. √
   [300 of 100 points]

received: 1x times.
First on: Thursday 23 November, 2006, 8:40 pm
Last on: Thursday 23 November, 2006, 8:40 pm

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China. √
   [237:42:33 of 100 hours]
» 100 Best round score as China. √
   [148 of 100 points]

received: 1x times.
First on: Wednesday 5 March, 2008, 12:09 am
Last on: Wednesday 5 March, 2008, 12:09 am

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 174x times.
First on: Sunday 25 June, 2006, 3:30 pm
Last on: Saturday 27 August, 2011, 5:18 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 90x times.
First on: Wednesday 21 June, 2006, 7:39 pm
Last on: Saturday 27 August, 2011, 12:34 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 129x times.
First on: Saturday 7 October, 2006, 1:44 pm
Last on: Saturday 27 August, 2011, 6:33 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [1328:16:15 of 250 hours]
» 25,000 Global Kills in Total. √
   [33675 of 25,000 kills]
» 25 Global Kills Streak. √
   [140 of 25 kills]

received: 1x times.
First on: Friday 17 October, 2008, 12:04 am
Last on: Friday 17 October, 2008, 12:04 am

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 35.66%
   [35:39:19 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 5.18%
   [259 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 5.81%
   [05:48:39 of 100 hours]
» 5,000 Global Kills in an Aviator.
 1.46%
   [73 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle. √
   [179:19:33 of 100 hours]
» 5,000 Global Kills in Armour Vehicle. √
   [5794 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [1328:16:15 of 250 hours]

received: 5x times.
First on: Tuesday 23 January, 2007, 11:46 pm
Last on: Monday 22 March, 2010, 8:35 pm

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [1328:16:15 of 250 hours]
» 1,000 Global Heals.
 12.50%
   [125 of 1,000 heals]
» 1,000 Global Repairs.
 7.50%
   [75 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [1216 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Monday 26 June, 2006, 11:42 pm
Last on: Monday 26 June, 2006, 11:42 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [429:30:35 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [429:30:35 of 100 hours]

Basic received on: Sunday 15 October, 2006, 6:31 am.
Veteran received on: Thursday 17 May, 2007, 1:05 am.
Expert received on: Friday 20 June, 2008, 12:45 am.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [68:24:40 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 68.41%
   [68:24:40 of 100 hours]

Basic received on: Sunday 5 November, 2006, 2:33 pm.
Veteran received on: Wednesday 27 December, 2006, 1:19 am.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [23:51:39 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 23.86%
   [23:51:39 of 100 hours]

Basic received on: Wednesday 11 October, 2006, 10:19 pm.
Veteran received on: Wednesday 25 June, 2008, 11:23 pm.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [78:17:10 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 78.29%
   [78:17:10 of 100 hours]

Basic received on: Wednesday 16 August, 2006, 10:31 am.
Veteran received on: Monday 30 June, 2008, 12:12 am.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [43:20:13 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 43.34%
   [43:20:13 of 100 hours]

Basic received on: Monday 17 July, 2006, 7:42 pm.
Veteran received on: Tuesday 2 January, 2007, 11:41 pm.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [271:34:44 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class √
   [271:34:44 of 100 hours]

Basic received on: Thursday 6 July, 2006, 6:51 pm.
Veteran received on: Friday 3 November, 2006, 12:30 am.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [304:14:21 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class √
   [304:14:21 of 100 hours]

Basic received on: Tuesday 5 September, 2006, 11:45 pm.
Veteran received on: Sunday 12 November, 2006, 11:56 pm.
Expert received on: Sunday 30 September, 2007, 12:29 am.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [154 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [154 of 100 kills]

Basic received on: Sunday 5 November, 2006, 3:01 pm.
Veteran received on: Thursday 26 June, 2008, 12:31 am.
Expert received on: Thursday 26 June, 2008, 12:31 am.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [62 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 12.40%
   [62 of 500 kills]

Basic received on: Friday 8 September, 2006, 12:57 am.
Veteran received on: Monday 30 June, 2008, 12:12 am.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Thursday 23 November, 2006, 8:40 pm.
Veteran received on: Wednesday 25 June, 2008, 11:54 pm.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Monday 11 December, 2006, 12:38 am.
Veteran received on: Monday 30 June, 2008, 12:12 am.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points
 23.80%
   [238 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 2.38%
   [238 of 10,000 points]

Basic received on: Saturday 10 February, 2007, 5:05 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [429:30:35 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 30.00%
   [75 of 250 Points]
» 100 Global Hours as Engineer Class √
   [429:30:35 of 100 hours]

Basic received on: Thursday 31 May, 2007, 11:51 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [23:51:39 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 16.67%
   [125 of 750 Points]
» 100 Global Hours as Medic Class
 23.86%
   [23:51:39 of 100 hours]

Basic received on: Wednesday 11 October, 2006, 10:19 pm.
Veteran received on: Wednesday 25 June, 2008, 11:23 pm.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [304:14:21 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [1216 of 500 Points]
» 100 Global Hours as Support Class √
   [304:14:21 of 100 hours]

Basic received on: Wednesday 22 November, 2006, 8:53 pm.
Veteran received on: Saturday 8 September, 2007, 12:00 am.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Tuesday 25 July, 2006, 12:26 am.
Veteran received on: Saturday 15 November, 2008, 11:35 pm.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour √
   [179:19:33 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 44.83%
   [179:19:33 of 400 hours]

Basic received on: Saturday 24 June, 2006, 9:06 am.
Veteran received on: Saturday 28 June, 2008, 11:48 pm.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 11.62%
   [05:48:39 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 3.87%
   [05:48:39 of 150 hours]

Basic received on: Sunday 27 May, 2007, 3:15 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 71.31%
   [35:39:19 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 23.77%
   [35:39:19 of 150 hours]

Basic received on: Thursday 24 August, 2006, 8:40 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [163:49:43 of 25 hours]
» 200 Driver Ability Points √
   [378 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport √
   [163:49:43 of 75 hours]
» 2,000 Driver Ability Points
 18.90%
   [378 of 2,000 Points]

Basic received on: Thursday 6 July, 2006, 6:51 pm.
Veteran received on: Tuesday 19 February, 2008, 11:37 pm.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Saturday 15 November, 2008, 11:35 pm

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Received:
Not yet obtained.

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [57845 of 250 points]

received on: Thursday 5 October, 2006, 12:59 am

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Saturday 10 February, 2007, 5:05 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Received:
Not yet obtained.

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Sunday 10 December, 2006, 12:35 am

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

Received:
Not yet obtained.

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [457:29:09 of 10 hours]
» 10 Global Hours as Squad Leader √
   [129:55:47 of 10 hours]
» 10 Global Hours as Commander
 20.10%
   [02:00:35 of 10 hours]

Received:
Not yet obtained.

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Sunday 9 July, 2006, 1:00 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

Received:
Not yet obtained.

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Sunday 9 July, 2006, 11:49 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Saturday 23 September, 2006, 5:12 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [457:29:09 of 25 hours]
» 25 Global Hours as Squad Leader √
   [129:55:47 of 25 hours]

received on: Wednesday 16 May, 2007, 12:51 am

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Wednesday 23 August, 2006, 9:08 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [140 of 10 kill streak]

received on: Friday 21 July, 2006, 11:38 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [1328:16:15 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Saturday 26 August, 2006, 10:19 am

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [1328:16:15 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [140 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [37 of 8 death streak]

received on: Thursday 30 November, 2006, 1:21 am

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 2.01%
   [02:00:35 of 100 hours]
» 200 Global Wins. √
   [1868 of 200 wins]
» 25,000 Global Commander Points
 0.95%
   [238 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 23.08%
   [11:32:21 of 50 hours]
» 100 Best round score as Insurgent. √
   [219 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.19%
   [00:05:41 of 50 hours]
» 100 Best round score as MECSF.
 4.00%
   [4 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 32.41%
   [16:12:25 of 50 hours]
» 100 Best round score as SPETZNAS. √
   [179 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 5.73%
   [02:51:54 of 50 hours]
» 100 Best round score as Rebel. √
   [104 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 2.66%
   [01:19:40 of 50 hours]
» 100 Best round score as Seal. √
   [102 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 48.54%
   [24:16:13 of 50 hours]
» 100 Best round score as SAS. √
   [202 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades
 53.00%
   [53 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 10.60%
   [53 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 23.00%
   [23 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 4.60%
   [23 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [429:30:35 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer √
   [429:30:35 of 100 hours]

Basic received on: Thursday 6 November, 2008, 10:42 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [68:24:40 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 68.41%
   [68:24:40 of 100 hours]

Basic received on: Monday 10 November, 2008, 11:27 pm.
Veteran received on: Monday 10 November, 2008, 11:27 pm.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [23:51:39 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 23.86%
   [23:51:39 of 100 hours]

Basic received on: Tuesday 14 October, 2008, 11:32 pm.
Veteran received on: Monday 20 October, 2008, 11:52 pm.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [78:17:10 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 78.29%
   [78:17:10 of 100 hours]

Basic received on: Tuesday 28 October, 2008, 11:23 pm.
Veteran received on: Thursday 13 November, 2008, 11:49 pm.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [43:20:13 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 43.34%
   [43:20:13 of 100 hours]

Basic received on: Sunday 11 November, 2007, 5:48 pm.
Veteran received on: Monday 27 October, 2008, 10:32 pm.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [271:34:44 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank √
   [271:34:44 of 100 hours]

Basic received on: Monday 22 September, 2008, 11:11 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [304:14:21 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support √
   [304:14:21 of 100 hours]

Basic received on: Monday 22 September, 2008, 11:11 pm.
Veteran received on: Friday 26 October, 2007, 10:34 pm.
Expert received on: Friday 17 October, 2008, 11:34 pm.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 10.00%
   [10 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 2.00%
   [10 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 45.21%
   [22:36:16 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 2.84%
   [01:25:21 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 14.02%
   [07:00:42 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 64.56%
   [32:16:47 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 95.75%
   [47:52:21 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 2.84%
   [01:25:21 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 0.45%
   [00:13:24 of 50 hours]
» 100 Best round score as European Union.
 5.00%
   [5 of 100 points]
» 50 Global Wins as European Union.
 4.00%
   [2 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater
 36.79%
   [09:11:53 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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