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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 35%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
FOOTBALL1111
Player ID
74202333
EA Rank
N/A
Country
 UK
Current Rank
Gunnery Sergeant
Next Rank
First Sergeant
Enlisted
10/07/2006, 7:43 pm
Last Battle
31/08/2008, 2:52 pm
 Scores
Global Score
12223
Team Score
4554
Combat Score
5360
Commander Score
477
 Times
Commander
04:24:25
Squad Leader
22:06:32
Squad Member
61:03:28
Lone Wolf
47:23:14
Parachute Jump
00:19:37
Total
134:57:39
Updated on: 3/09/2010, 8:55 am
Bookmark and Share
Next update possible in: 00:14:59
 Progress towards Next Rank
Next Rank: First Sergeant

 35%

Current Global Score: 12223 of 20000. Remaining points: 7777.

You will earn your next rank in 85:54 hours. You played an average of 00:10 hours daily.
If you play every day 00:10 hours, then you will earn your next rank in 498 days playing.

 Last 10 Awards
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Saturday 3 November, 2007, 9:17 am
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Saturday 27 October, 2007, 11:01 pm
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Monday 8 October, 2007, 9:48 pm
The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [23:11:29 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 23.19%
   [23:11:29 of 100 hours]

Recieved on: Friday 21 September, 2007, 8:28 pm
The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [52:14:58 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 31.20%
   [234 of 750 Points]
» 100 Global Hours as Medic Class
 52.25%
   [52:14:58 of 100 hours]

Recieved on: Tuesday 18 September, 2007, 8:58 pm
The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [106 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 21.20%
   [106 of 500 kills]

Recieved on: Sunday 16 September, 2007, 2:40 pm
The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [21 of 10 kill streak]

Recieved on: Monday 10 September, 2007, 10:34 pm
The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 27.90%
   [06:58:29 of 25 hours]
» 200 Driver Ability Points
 81.00%
   [162 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 9.30%
   [06:58:29 of 75 hours]
» 2,000 Driver Ability Points
 8.10%
   [162 of 2,000 Points]

Recieved on: Wednesday 29 August, 2007, 4:11 pm
The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class
 49.03%
   [07:21:15 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 7.35%
   [07:21:15 of 100 hours]

Recieved on: Wednesday 29 August, 2007, 4:11 pm
The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 5.71%
   [05:42:31 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 1.43%
   [05:42:31 of 400 hours]

Recieved on: Tuesday 21 August, 2007, 4:06 pm
 Biggest Opponent/Victim
Worst Enemy
Master Sergeant
7 times killed
Favorite Victim
2nd Lieutenant
6 times killed
 Combat Profile
Kills / Deaths
2680 / 5626
Overall K/D Ratio
0.48
Suicides
56
Total Shots/Hits & Accuracy
77100 / 11306 14.66%
Wins
270
Losses
305
Completed
243
Incompleted
332
Score Per Minute/Hour/Day
1.51 / 90.53 / 2172.67
Kills Per Minute/Hour/Day
0.33 / 19.85 / 476.38
Deaths Per Minute/Hour/Day
0.69 / 41.67 / 1000.04
Kills/Deaths Per Round
4.66 / 9.78
Kill Streak
21
Death Streak
17
Banned/Kicked From Server
0 / 33
 Damages
Team Kills
87
Team Damage
60
Team Vehicle Damage
33
 Team Work
CP Captures
680
CP Capture Assists
719
CP Defends
153
Kill Assist
527
Heal
234
Revive
872
Resupply
60
Repairs
24
Driver Special Ability
162
Road Kills with Vehicle
69
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
00:26:53
5
23
0.22
-
Claymore
00:41:42
85
28
3.04
-
AT Mine
00:16:22
14
6
2.33
-
Zip Line
00:00:50
-
-
-
4
Grappler Hook
00:00:00
-
-
-
6
Flash Bang Grenade
00:17:15
-
-
-
101
Averages 00:17:10 35 19 1.84 37
Totals 01:43:02 104 57 - 111
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 09:03:32 156 430 0.36
Assault 13:57:47 351 612 0.57
Engineer 09:59:25 181 416 0.44
» Medic 52:14:58 1264 2624 0.48
Special-Ops 05:06:27 83 203 0.41
Support 07:21:15 114 314 0.36
Sniper 23:11:29 531 1027 0.52
Averages 17:16:24 383 804 0.48
Totals 120:54:53 2680 5626 -
Army Stats
Army Time Wins Losses Highscore
» USA 67:11:41 134 158 92
MEC 48:24:41 100 108 214
China 17:33:38 32 33 31
Navy Seals 00:13:05 0 1 6
British SAS 00:06:01 0 2 2
Russian Spetznas 00:52:51 1 2 33
MEC Special Forces 00:00:00 0 0 0
Rebel Groups 00:00:15 1 0 0
Insurgents 00:38:29 2 1 19
Averages 15:00:04 30 34 44
Totals 135:00:41 270 305 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
Armor 05:42:31 131 94 1.39 8
Aviator 05:29:15 59 167 0.35 8
Air Defense 01:22:13 22 41 0.54 5
» Helicopter 07:55:22 142 230 0.62 18
Transport 06:58:29 99 202 0.49 29
Ground Defense 00:39:41 18 24 0.75 1
Averages 04:41:15 79 126 0.63 12
Totals 28:07:31 471 758 - 69
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 41:06:55 1078 2098 0.51 42603 5691 13.36%
Grenade Launcher Attachment 00:53:01 16 40 0.40 323 53 16.41%
Carbines 02:57:37 47 137 0.34 3180 338 10.63%
Light Machine Guns 04:16:51 72 213 0.34 7577 539 7.11%
Sniper Rifles 17:30:31 312 740 0.42 2360 634 26.86%
Pistols 02:45:19 106 216 0.49 4201 1033 24.59%
AT/AA 01:38:47 33 144 0.23 388 105 27.06%
Submachine Guns 07:54:03 143 407 0.35 10927 1395 12.77%
Shotguns 02:26:52 22 79 0.28 667 48 7.20%
Knife 02:15:26 196 303 0.65 1003 196 19.54%
Defibrillator 02:03:31 4 223 0.02 1269 876 69.03%
Explosives (C4, Claymore, AT Mine) 01:24:57 104 57 1.82 1151 134 11.64%
Hand Grenade 02:26:40 93 134 0.69 1451 264 18.19%
Zip Line 00:00:50 0 0 0.00 0 0 0.00%
Averages 06:24:22 159 352 0.45 5507 808 20.34%
Totals 89:41:20 2226 4791 - 77100 11306 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 03:46:48 25 6 10 8 8
Mashtuur City 08:09:44 53 21 8 16 13
Operation Clean Sweep 00:53:08 26 1 2 0 3
Zatar Wetlands 02:48:23 21 3 7 5 5
» Strike at Karkand 56:57:13 214 100 159 123 136
Sharqi Peninsula 06:04:57 53 10 13 10 13
Gulf of Oman 01:44:50 25 2 6 5 3
Daqing Oilfields 02:23:17 29 6 5 2 9
Dalian Plant 05:54:28 45 13 15 14 14
Dragon Valley 02:14:56 16 2 6 7 1
FuShe Pass 02:42:21 40 3 8 3 8
Songhua Stalemate 00:22:36 53 2 0 1 1
Wake Island 2007 20:55:09 69 33 47 33 47
Highway Tampa 00:00:00 0 0 0 0 0
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:13:05 6 1 0 0 1
Night Flight 00:00:00 0 0 0 0 0
Warlord 00:43:12 19 0 4 2 2
Leviathan 00:00:00 0 0 0 0 0
Mass Destruction 00:00:00 0 0 0 0 0
Surge 00:17:13 3 2 0 2 0
Ghost Town 00:37:12 33 1 2 0 3
Road To Jalalabad 18:12:37 77 37 40 39 38
Averages 06:08:14 37 11 15 11 14
Totals 135:01:09 - 243 332 270 305
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 4.41%
   [04:24:25 of 100 hours]
» 100 Global Hours as a Squad Leader.
 22.11%
   [22:06:32 of 100 hours]
» 100 Global Hours as a Squad Member.
 61.06%
   [61:03:28 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC.
 48.41%
   [48:24:41 of 100 hours]
» 100 Best round score as MEC. √
   [214 of 100 points]

Received:
Not yet obtained.

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total
 67.51%
   [135:01:09 of 200 hours]
» All basic combat badges.

Received:
Not yet obtained.

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total
 45.01%
   [135:01:09 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

Received:
Not yet obtained.

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total
 33.75%
   [135:01:09 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total.
 54.01%
   [135:01:09 of 250 hours]
» 5,000 Driver Special Ability Points.
 3.24%
   [162 of 5,000 points]
» 1,000 Global Control Points Defends.
 15.30%
   [153 of 1,000 points]
» 30,000 Global Teamwork Score.
 15.18%
   [4554 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC.
 67.19%
   [67:11:41 of 100 hours]
» 100 Best round score as USMC.
 92.00%
   [92 of 100 points]

Received:
Not yet obtained.

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China.
 17.56%
   [17:33:38 of 100 hours]
» 100 Best round score as China.
 31.00%
   [31 of 100 points]

Received:
Not yet obtained.

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 11x times.
First on: Sunday 12 November, 2006, 4:54 pm
Last on: Monday 8 October, 2007, 9:48 pm

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 7x times.
First on: Sunday 5 November, 2006, 6:04 pm
Last on: Saturday 3 November, 2007, 9:17 am

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 5x times.
First on: Friday 14 September, 2007, 7:32 pm
Last on: Saturday 27 October, 2007, 11:01 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total.
 54.01%
   [135:01:09 of 250 hours]
» 25,000 Global Kills in Total.
 10.72%
   [2680 of 25,000 kills]
» 25 Global Kills Streak.
 84.00%
   [21 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 7.92%
   [07:55:22 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 2.84%
   [142 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 5.49%
   [05:29:15 of 100 hours]
» 5,000 Global Kills in an Aviator.
 1.18%
   [59 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle.
 5.71%
   [05:42:31 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 2.62%
   [131 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total.
 54.01%
   [135:01:09 of 250 hours]

Received:
Not yet obtained.

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total.
 54.01%
   [135:01:09 of 250 hours]
» 1,000 Global Heals.
 23.40%
   [234 of 1,000 heals]
» 1,000 Global Repairs.
 2.40%
   [24 of 1,000 repairs]
» 1,000 Global Re-supplies.
 6.00%
   [60 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Saturday 21 October, 2006, 2:22 pm
Last on: Saturday 21 October, 2006, 2:22 pm


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class
 66.60%
   [09:59:25 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class
 9.99%
   [09:59:25 of 100 hours]

Basic received on: Sunday 12 November, 2006, 7:06 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [23:11:29 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 23.19%
   [23:11:29 of 100 hours]

Basic received on: Saturday 21 October, 2006, 10:53 pm.
Veteran received on: Friday 21 September, 2007, 8:28 pm.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [52:14:58 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 52.25%
   [52:14:58 of 100 hours]

Basic received on: Saturday 21 October, 2006, 2:38 pm.
Veteran received on: Friday 27 July, 2007, 12:37 pm.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class
 34.05%
   [05:06:27 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class
 5.11%
   [05:06:27 of 100 hours]

Basic received on: Thursday 19 October, 2006, 10:49 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class
 93.09%
   [13:57:47 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class
 13.96%
   [13:57:47 of 100 hours]

Basic received on: Friday 27 October, 2006, 6:43 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class
 60.39%
   [09:03:32 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class
 9.06%
   [09:03:32 of 100 hours]

Basic received on: Tuesday 21 August, 2007, 2:16 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class
 49.03%
   [07:21:15 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class
 7.35%
   [07:21:15 of 100 hours]

Basic received on: Wednesday 29 August, 2007, 4:11 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [196 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [196 of 100 kills]

Basic received on: Tuesday 31 October, 2006, 10:37 pm.
Veteran received on: Monday 13 November, 2006, 9:13 pm.
Expert received on: Tuesday 31 July, 2007, 4:06 pm.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [106 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 21.20%
   [106 of 500 kills]

Basic received on: Tuesday 31 October, 2006, 9:20 pm.
Veteran received on: Sunday 16 September, 2007, 2:40 pm.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Thursday 31 August, 2006, 2:37 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Monday 23 October, 2006, 5:28 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points
 47.70%
   [477 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 4.77%
   [477 of 10,000 points]

Basic received on: Sunday 12 November, 2006, 5:49 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class
 66.60%
   [09:59:25 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points
 9.60%
   [24 of 250 Points]
» 100 Global Hours as Engineer Class
 9.99%
   [09:59:25 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [52:14:58 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 31.20%
   [234 of 750 Points]
» 100 Global Hours as Medic Class
 52.25%
   [52:14:58 of 100 hours]

Basic received on: Saturday 21 October, 2006, 2:38 pm.
Veteran received on: Tuesday 18 September, 2007, 8:58 pm.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class
 49.03%
   [07:21:15 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points
 12.00%
   [60 of 500 Points]
» 100 Global Hours as Support Class
 7.35%
   [07:21:15 of 100 hours]

Basic received on: Friday 10 November, 2006, 7:24 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Friday 20 October, 2006, 1:58 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour
 5.71%
   [05:42:31 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 1.43%
   [05:42:31 of 400 hours]

Basic received on: Tuesday 21 August, 2007, 4:06 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane
 10.97%
   [05:29:15 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 3.66%
   [05:29:15 of 150 hours]

Basic received on: Thursday 2 August, 2007, 3:59 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter
 15.85%
   [07:55:22 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 5.28%
   [07:55:22 of 150 hours]

Basic received on: Sunday 12 August, 2007, 2:29 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours
 27.90%
   [06:58:29 of 25 hours]
» 200 Driver Ability Points
 81.00%
   [162 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 9.30%
   [06:58:29 of 75 hours]
» 2,000 Driver Ability Points
 8.10%
   [162 of 2,000 Points]

Basic received on: Wednesday 29 August, 2007, 4:11 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

Received:
Not yet obtained.

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

Received:
Not yet obtained.

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [4554 of 250 points]

received on: Friday 27 July, 2007, 12:37 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Sunday 12 November, 2006, 5:49 pm

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

Received:
Not yet obtained.

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

Received:
Not yet obtained.

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Thursday 2 August, 2007, 4:13 pm

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [61:03:28 of 10 hours]
» 10 Global Hours as Squad Leader √
   [22:06:32 of 10 hours]
» 10 Global Hours as Commander
 44.07%
   [04:24:25 of 10 hours]

Received:
Not yet obtained.

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Tuesday 24 July, 2007, 10:56 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

Received:
Not yet obtained.

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Monday 30 October, 2006, 7:34 pm

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Friday 20 July, 2007, 11:16 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [61:03:28 of 25 hours]
» 25 Global Hours as Squad Leader
 88.44%
   [22:06:32 of 25 hours]

Received:
Not yet obtained.

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Sunday 16 July, 2006, 2:25 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [21 of 10 kill streak]

received on: Monday 10 September, 2007, 10:34 pm

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [135:01:09 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Friday 20 July, 2007, 11:16 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total
 67.51%
   [135:01:09 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [21 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [17 of 8 death streak]

Received:
Not yet obtained.

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 4.41%
   [04:24:25 of 100 hours]
» 200 Global Wins. √
   [270 of 200 wins]
» 25,000 Global Commander Points
 1.91%
   [477 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 1.28%
   [00:38:29 of 50 hours]
» 100 Best round score as Insurgent.
 19.00%
   [19 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 1.76%
   [00:52:51 of 50 hours]
» 100 Best round score as SPETZNAS.
 33.00%
   [33 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 0.01%
   [00:00:15 of 50 hours]
» 100 Best round score as Rebel.
 0.00%
   [0 of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.44%
   [00:13:05 of 50 hours]
» 100 Best round score as Seal.
 6.00%
   [6 of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 0.20%
   [00:06:01 of 50 hours]
» 100 Best round score as SAS.
 2.00%
   [2 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [101 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 20.20%
   [101 of 500 deployed]

Basic received on: Friday 10 November, 2006, 7:24 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 6.00%
   [6 of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 1.20%
   [6 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer
 62.44%
   [09:59:25 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer
 9.99%
   [09:59:25 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [23:11:29 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 23.19%
   [23:11:29 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [52:14:58 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 52.25%
   [52:14:58 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops
 31.92%
   [05:06:27 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops
 5.11%
   [05:06:27 of 100 hours]

Basic received on: Wednesday 25 October, 2006, 11:30 pm.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault
 87.27%
   [13:57:47 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault
 13.96%
   [13:57:47 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank
 56.62%
   [09:03:32 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank
 9.06%
   [09:03:32 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support
 45.96%
   [07:21:15 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support
 7.35%
   [07:21:15 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 4.00%
   [4 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 0.80%
   [4 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 1.44%
   [00:43:12 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.44%
   [00:13:05 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 0.57%
   [00:17:13 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 1.81%
   [00:54:25 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 2.68%
   [01:20:24 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.44%
   [00:13:05 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Locked
PKM:
Locked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Locked
MG36:
Locked
P90:
Unlocked
L96A1:
Unlocked
 
 
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