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 Most Used
Most Played Army/Kit
Current Rank


Kit
Progress 84%
 Map
 Weapon
 Vehicle
 Player Profile
Player name
smiley_pirate
Player ID
74324628
EA Rank
N/A
Country
 UK
Current Rank
2nd Lieutenant
Next Rank
1st Lieutenant
Enlisted
12/07/2006, 8:46 pm
Last Battle
14/11/2009, 12:19 am
 Scores
Global Score
72535
Team Score
26588
Combat Score
41388
Commander Score
3046
 Times
Commander
30:11:42
Squad Leader
287:37:39
Squad Member
416:09:00
Lone Wolf
20:34:08
Parachute Jump
00:27:32
Total
754:32:29
Updated on: 10/03/2010, 4:05 am
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Next update possible in: 00:15:00
 Progress towards Next Rank
Next Rank: 1st Lieutenant

 84%

Current Global Score: 72535 of 75000. Remaining points: 2465.

You will earn your next rank in 25:38 hours. You played an average of 00:37 hours daily.
If you play every day 00:37 hours, then you will earn your next rank in 41 days playing.

 Last 10 Awards
The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

Recieved on: Sunday 1 November, 2009, 11:42 pm
The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

Recieved on: Sunday 1 November, 2009, 11:09 pm
The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

Recieved on: Wednesday 28 October, 2009, 1:23 am
The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [103:19:56 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class √
   [103:19:56 of 100 hours]

Recieved on: Saturday 11 July, 2009, 1:44 am
The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [121 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [121 of 100 kills]

Recieved on: Monday 1 June, 2009, 12:04 am
The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [101:58:45 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [1693 of 500 Points]
» 100 Global Hours as Support Class √
   [101:58:45 of 100 hours]

Recieved on: Friday 27 February, 2009, 1:32 am
The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [101:58:45 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class √
   [101:58:45 of 100 hours]

Recieved on: Friday 27 February, 2009, 1:32 am
The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [754:44:46 of 250 hours]

Recieved on: Saturday 10 January, 2009, 2:37 am
The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour √
   [113:49:26 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 28.46%
   [113:49:26 of 400 hours]

Recieved on: Friday 9 January, 2009, 12:50 am
The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [194:45:16 of 100 hours]
» 100 Best round score as MEC. √
   [303 of 100 points]

Recieved on: Monday 5 January, 2009, 11:14 pm
 Biggest Opponent/Victim
Worst Enemy
Lieutenant Colonel
54 times killed
Favorite Victim
Gunnery Sergeant
66 times killed
 Combat Profile
Kills / Deaths
20694 / 26122
Overall K/D Ratio
0.79
Suicides
574
Total Shots/Hits & Accuracy
343797 / 57594 16.75%
Wins
932
Losses
1040
Completed
934
Incompleted
1049
Score Per Minute/Hour/Day
1.60 / 96.11 / 2306.52
Kills Per Minute/Hour/Day
0.46 / 27.42 / 658.04
Deaths Per Minute/Hour/Day
0.58 / 34.61 / 830.65
Kills/Deaths Per Round
10.44 / 13.17
Kill Streak
84
Death Streak
22
Banned/Kicked From Server
0 / 206
 Damages
Team Kills
567
Team Damage
360
Team Vehicle Damage
235
 Team Work
CP Captures
7585
CP Capture Assists
4915
CP Defends
1519
Kill Assist
2886
Heal
491
Revive
988
Resupply
1693
Repairs
278
Driver Special Ability
882
Road Kills with Vehicle
1433
 Rankings for Player
USA (Armies) N/A Combat Score N/A
MEC N/A Commander Score N/A
Chinese N/A Overall Score N/A
Anti-Tank (Kits) N/A Team Score N/A
Assault N/A Rising Star N/A
Engineer N/A Time Played N/A
Medic N/A Assault (Weapons) N/A
Special-Ops N/A Assault Grenade N/A
Support N/A Carbines N/A
Sniper N/A Light Machine Guns N/A
Kubra Dam (Maps) N/A Sniper Rifles N/A
Mashtuur City N/A Pistols N/A
Zatar Wetlands N/A ATAA N/A
Strike At Karkand N/A SubmachineGuns N/A
Sharqi Peninsula N/A Shotguns N/A
Gulf Of Oman N/A Armor (Vehicles) N/A
Daqing OilFields N/A Aviator N/A
Dalian Plant N/A Air Defense N/A
Dragon Valley N/A Helicopter N/A
FuShee Pass N/A Transport N/A
Songhua Stalemate N/A Ground Defense N/A
Wake Island 2007 N/A Averages #-1
Highway Tampa N/A
 Equipment Usage
Equipment Time Kills Deaths Ratio Deployed
C4
06:20:08
219
409
0.54
-
Claymore
01:44:28
258
58
4.45
-
AT Mine
05:14:20
230
282
0.82
-
Zip Line
00:00:38
-
-
-
2
Grappler Hook
00:00:00
-
-
-
0
Flash Bang Grenade
00:36:42
-
-
-
402
Averages 02:19:22 236 250 0.94 135
Totals 13:56:16 707 749 - 404
Kit Stats
Kit Time Kills Deaths Ratio
Anti-tank 117:58:33 3048 4351 0.70
» Assault 103:19:56 4017 4243 0.95
Engineer 131:18:31 2961 4050 0.73
Medic 86:56:27 3140 3729 0.84
Special-Ops 114:04:28 2638 3852 0.68
Support 101:58:45 3576 4398 0.81
Sniper 50:28:35 1314 1499 0.88
Averages 100:52:10 2956 3732 0.79
Totals 706:05:15 20694 26122 -
Army Stats
Army Time Wins Losses Highscore
» USA 419:41:51 557 531 272
MEC 194:45:16 237 321 303
China 137:01:20 132 182 190
Navy Seals 00:00:00 0 0 0
British SAS 00:47:09 2 1 42
Russian Spetznas 00:00:00 1 1 16
MEC Special Forces 00:02:30 1 0 0
Rebel Groups 00:00:00 0 0 0
Insurgents 01:01:26 0 3 52
European Union 00:40:52 2 1 45
Averages 83:46:42 104 116 102
Totals 754:00:24 932 1040 -
Vehicle Stats
Vehicle Time Kills Deaths Ratio Road Kills
» Armor 113:49:26 3983 2473 1.61 481
Aviator 69:11:03 2600 1996 1.30 353
Air Defense 18:54:17 724 622 1.16 147
Helicopter 60:42:25 1366 2152 0.63 265
Transport 37:04:15 840 1261 0.67 137
Ground Defense 09:54:39 625 538 1.16 50
Averages 51:36:00 1690 1507 1.12 239
Totals 309:36:05 10138 9042 - 1433
Weapon Stats
Weapon Time Kills Deaths Ratio Shots Hits Accuracy
» Assault Rifles 112:41:31 4496 4816 0.93 117282 20817 17.75%
Grenade Launcher Attachment 04:24:07 146 243 0.60 2314 415 17.93%
Carbines 36:52:24 413 1226 0.34 26405 5376 20.36%
Light Machine Guns 54:36:27 1957 2746 0.71 106953 12165 11.37%
Sniper Rifles 35:10:41 593 920 0.64 5288 1863 35.23%
Pistols 07:31:45 219 561 0.39 5502 1450 26.35%
AT/AA 18:15:23 432 1363 0.32 4435 1812 40.86%
Submachine Guns 33:12:33 547 1150 0.48 36632 4601 12.56%
Shotguns 36:27:59 244 955 0.26 3965 504 12.71%
Knife 03:45:10 121 271 0.45 678 118 17.40%
Defibrillator 02:48:28 10 243 0.04 1685 998 59.23%
Explosives (C4, Claymore, AT Mine) 13:18:56 707 749 0.94 8358 2638 31.56%
Hand Grenade 22:29:38 1754 1550 1.13 24300 4837 19.91%
Zip Line 00:00:38 0 0 0.00 0 0 0.00%
Averages 27:15:24 831 1310 0.63 24557 4114 24.86%
Totals 381:35:40 11639 16793 - 343797 57594 -
Map Stats
Map Time Highscore Complete Incomplete Wins Losses
Kubra Dam 02:05:17 29 3 4 2 5
Mashtuur City 16:48:40 103 52 16 26 38
Operation Clean Sweep 11:32:09 97 9 24 15 18
Zatar Wetlands 03:26:41 50 9 7 6 10
» Strike at Karkand 194:33:21 272 222 277 237 261
Sharqi Peninsula 63:25:27 303 70 85 71 84
Gulf of Oman 19:14:15 126 41 30 36 35
Daqing Oilfields 23:23:23 65 40 32 35 37
Dalian Plant 29:38:57 92 52 46 46 49
Dragon Valley 189:44:50 190 152 210 171 191
FuShe Pass 06:56:51 70 12 7 10 8
Songhua Stalemate 01:12:48 48 3 1 4 0
Wake Island 2007 65:09:32 117 80 91 71 100
Highway Tampa 06:31:46 71 11 14 10 15
Devil's Perch 00:00:00 0 0 0 0 0
The Iron Gator 00:02:30 0 0 1 1 0
Night Flight 00:00:00 0 0 0 0 0
Warlord 01:40:37 52 2 2 0 4
Leviathan 00:00:00 0 0 0 0 0
Mass Destruction 00:00:00 0 0 0 0 0
Surge 00:07:22 16 0 1 0 1
Ghost Town 00:44:01 42 1 2 3 0
Operation Smoke Screen 00:29:43 14 1 1 0 2
Taraba Quarry 01:04:15 75 3 0 3 0
The Great Wall of China 00:33:04 45 3 1 2 1
Midnight Sun 00:53:32 36 2 0 1 1
Operation Road Rage 02:29:11 39 5 6 4 6
Operation Harvest 02:37:19 113 5 2 5 2
Road To Jalalabad 107:12:54 150 152 184 166 170
Operation Blue Pearl 03:06:21 153 4 5 7 2
Averages 25:42:42 70 32 36 26 35
Totals 745:38:23 - 918 1036 915 1029
 Awards
Medals
Distinguished Service Medal

Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility.

Requirements:
» IAR: Team score of 45.
» 100 Global Hours as a Commander.
 30.20%
   [30:11:42 of 100 hours]
» 100 Global Hours as a Squad Leader. √
   [287:37:39 of 100 hours]
» 100 Global Hours as a Squad Member. √
   [416:09:00 of 100 hours]

Received:
Not yet obtained.

The Golden Scimitar

Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force

Requirements:
» 100 Global Hours played as MEC. √
   [194:45:16 of 100 hours]
» 100 Best round score as MEC. √
   [303 of 100 points]

received: 1x times.
First on: Monday 5 January, 2009, 11:14 pm
Last on: Monday 5 January, 2009, 11:14 pm

The Combat Infantry Medal

Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.

Requirements:
» 200 Global Hours Played in Total √
   [754:44:46 of 200 hours]
» All basic combat badges.

received: 1x times.
First on: Saturday 24 November, 2007, 1:35 am
Last on: Saturday 24 November, 2007, 1:35 am

The Marksman Infantry Medal

Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.

Requirements:
» 300 Global Hours Played in Total √
   [754:44:46 of 300 hours]
» All veteran combat badges and the Combat Infantry Medal.

received: 1x times.
First on: Sunday 2 November, 2008, 11:59 pm
Last on: Sunday 2 November, 2008, 11:59 pm

The Sharpshooter Infantry Medal

Awarded to individuals who have excelled in every action expected of the infantry in a combat situation.

Requirements:
» 400 Global Hours Played in Total √
   [754:44:46 of 400 hours]
» All expert combat badges and the Marksman Infantry Medal.

Received:
Not yet obtained.

The Medal of Valour

Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.

Requirements:
» 250 Global Hours Played in Total. √
   [754:44:46 of 250 hours]
» 5,000 Driver Special Ability Points.
 17.64%
   [882 of 5,000 points]
» 1,000 Global Control Points Defends. √
   [1519 of 1,000 points]
» 30,000 Global Teamwork Score.
 88.63%
   [26588 of 30,000 points]

Received:
Not yet obtained.

The Navy Cross

Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as USMC. √
   [419:41:51 of 100 hours]
» 100 Best round score as USMC. √
   [272 of 100 points]

received: 1x times.
First on: Thursday 10 May, 2007, 12:41 am
Last on: Thursday 10 May, 2007, 12:41 am

The People's Medallion

Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 100 Global Hours played as China. √
   [137:01:20 of 100 hours]
» 100 Best round score as China. √
   [190 of 100 points]

received: 1x times.
First on: Tuesday 29 April, 2008, 2:09 am
Last on: Tuesday 29 April, 2008, 2:09 am

The Bronze Star

Awarded to those individuals who have distinguished themselves through proven skill and teamwork.

Requirements:
» IAR: 3rd place.

received: 106x times.
First on: Saturday 21 October, 2006, 10:39 pm
Last on: Wednesday 28 October, 2009, 1:23 am

The Gold Star

Awarded to those individuals who have distinguished themselves through excellent skill and teamwork.

Requirements:
» IAR: 1st place.

received: 55x times.
First on: Monday 18 September, 2006, 1:17 am
Last on: Sunday 1 November, 2009, 11:09 pm

The Silver Star

Awarded to those individuals who have distinguished themselves through superior skill and teamwork.

Requirements:
» IAR: 2nd place.

received: 94x times.
First on: Wednesday 29 November, 2006, 11:13 pm
Last on: Sunday 1 November, 2009, 11:42 pm

The Combat Action Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.

Requirements:
» IAR: Playing for 33 minutes.
» 250 Global Hours in Total. √
   [754:44:46 of 250 hours]
» 25,000 Global Kills in Total.
 82.78%
   [20694 of 25,000 kills]
» 25 Global Kills Streak. √
   [84 of 25 kills]

Received:
Not yet obtained.

The Helicopter Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.

Requirements:
» IAR: 30 Kills in a Helicopter.
» 100 Global Hours in a Helicopter.
 60.71%
   [60:42:25 of 100 hours]
» 5,000 Global Kills in a Helicopter.
 27.32%
   [1366 of 5,000 kills]

Received:
Not yet obtained.

The Air Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.

Requirements:
» IAR: 25 Kills in an Airplane.
» 100 Global Hours in an Aviator.
 69.18%
   [69:11:03 of 100 hours]
» 5,000 Global Kills in an Aviator.
 52.00%
   [2600 of 5,000 kills]

Received:
Not yet obtained.

The Armour Combat Medal

Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.

Requirements:
» IAR: 25 Kills in an Armor Vehicle.
» 100 Global Hours in Armor Vehicle. √
   [113:49:26 of 100 hours]
» 5,000 Global Kills in Armour Vehicle.
 79.66%
   [3983 of 5,000 kills]

Received:
Not yet obtained.

The Good Conduct Medal

Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity.

Requirements:
» IAR: 27 Kills.
» IAR: No Team Kills, Team Damage, Vehicle Damage
» 250 Global Hours Played in Total. √
   [754:44:46 of 250 hours]

received: 2x times.
First on: Thursday 11 October, 2007, 1:21 am
Last on: Saturday 10 January, 2009, 2:37 am

The Meritorious Service Medal

Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades.

Requirements:
» 250 Global Hours in Total. √
   [754:44:46 of 250 hours]
» 1,000 Global Heals.
 49.10%
   [491 of 1,000 heals]
» 1,000 Global Repairs.
 27.80%
   [278 of 1,000 repairs]
» 1,000 Global Re-supplies. √
   [1693 of 1,000 re-supplies]

Received:
Not yet obtained.

The Purple Heart

Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country.

Requirements:
» IAR: 1:4 Kill to Death Ratio (5 kills, 20 deaths) in a round.

received: 1x times.
First on: Sunday 3 September, 2006, 10:35 am
Last on: Sunday 3 September, 2006, 10:35 am


Badges
The Engineer Combat Badge

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Engineer Class

Veteran requirements:
» IAR: 20 Kills as Engineer Class
» 15 Global Hours as Engineer Class √
   [131:18:31 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Engineer Class
» 100 Global Hours as Engineer Class √
   [131:18:31 of 100 hours]

Basic received on: Sunday 22 October, 2006, 12:59 am.
Veteran received on: Friday 23 February, 2007, 3:52 am.
Expert received on: Friday 15 August, 2008, 1:51 am.

The Sniper Combat Badge

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Sniper Class

Veteran requirements:
» IAR: 15 Kills as Sniper Class
» 15 Global Hours as Sniper Class √
   [50:28:35 of 15 hours]

Expert requirements:
» IAR: 35 Kills as Sniper Class
» 100 Global Hours as Sniper Class
 50.48%
   [50:28:35 of 100 hours]

Basic received on: Sunday 29 October, 2006, 11:13 pm.
Veteran received on: Sunday 7 January, 2007, 12:59 am.
Expert received on: Not yet obtained.

The Medic Combat Badge

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Medic Class

Veteran requirements:
» IAR: 20 Kills as Medic Class
» 15 Global Hours as Medic Class √
   [86:56:27 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Medic Class
» 100 Global Hours as Medic Class
 86.94%
   [86:56:27 of 100 hours]

Basic received on: Tuesday 31 October, 2006, 12:52 am.
Veteran received on: Thursday 29 March, 2007, 10:45 pm.
Expert received on: Not yet obtained.

The Spec Ops Combat Badge

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills as Spec Ops Class

Veteran requirements:
» IAR: 20 Kills as Spec Ops Class
» 15 Global Hours as Spec Ops Class √
   [114:04:28 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Spec Ops Class
» 100 Global Hours as Spec Ops Class √
   [114:04:28 of 100 hours]

Basic received on: Tuesday 12 September, 2006, 12:03 am.
Veteran received on: Monday 15 January, 2007, 1:25 am.
Expert received on: Saturday 29 March, 2008, 1:10 am.

The Assault Combat Badge

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 kills as Assault Class

Veteran requirements:
» IAR: 20 Kills as Assault Class
» 15 Global Hours as Assault Class √
   [103:19:56 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Assault Class
» 100 Global Hours as Assault Class √
   [103:19:56 of 100 hours]

Basic received on: Tuesday 12 September, 2006, 12:39 am.
Veteran received on: Tuesday 13 March, 2007, 12:12 am.
Expert received on: Saturday 11 July, 2009, 1:44 am.

The Anti-tank Combat Badge

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Anti-Tank Class

Veteran requirements:
» IAR: 20 Kills as Anti-tank Class
» 15 Global Hours as Anti-tank Class √
   [117:58:33 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Anti-tank Class
» 100 Global Hours as Anti-tank Class √
   [117:58:33 of 100 hours]

Basic received on: Tuesday 24 October, 2006, 11:49 pm.
Veteran received on: Monday 5 February, 2007, 1:34 am.
Expert received on: Saturday 13 December, 2008, 7:48 pm.

The Support Combat Badge

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 10 Kills as Support Class

Veteran requirements:
» IAR: 20 Kills as Support Class
» 15 Global Hours as Support Class √
   [101:58:45 of 15 hours]

Expert requirements:
» IAR: 40 Kills as Support Class
» 100 Global Hours as Support Class √
   [101:58:45 of 100 hours]

Basic received on: Sunday 3 September, 2006, 10:35 am.
Veteran received on: Friday 12 January, 2007, 1:14 am.
Expert received on: Friday 27 February, 2009, 1:32 am.

The Knife Combat Badge

Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 7 Knife Kills

Veteran requirements:
» 50 Global Knife Kills √
   [121 of 50 kills]

Expert requirements:
» 100 Global Knife Kills √
   [121 of 100 kills]

Basic received on: Saturday 24 November, 2007, 1:35 am.
Veteran received on: Sunday 2 November, 2008, 11:59 pm.
Expert received on: Monday 1 June, 2009, 12:04 am.

The Pistol Combat Badge

Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Pistols Kills

Veteran requirements:
» IAR: 7 Pistol Kills
» 50 Global Pistol Kills √
   [219 of 50 kills]

Expert requirements:
» IAR: 18 Pistol Kills
» 500 Global Pistol Kills
 43.80%
   [219 of 500 kills]

Basic received on: Friday 6 April, 2007, 6:26 pm.
Veteran received on: Saturday 24 November, 2007, 1:35 am.
Expert received on: Not yet obtained.

The Ground Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.

Basic requirements:
» IAR: 5 Minutes in a TOW
» IAR: 5 Minutes in a Mounted Machine Gun

Veteran requirements:
» IAR: 10 kills in Ground Defense

Expert requirements:
» IAR: 20 kills in Ground Defense

Basic received on: Sunday 22 October, 2006, 1:12 am.
Veteran received on: Friday 15 August, 2008, 1:51 am.
Expert received on: Not yet obtained.

The Explosives Ordinance Badge

Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 5 Kills with AT-Mine/Claymores/C4

Veteran requirements:
» IAR: 20 Kills with AT-Mines/Claymores/C4

Expert requirements:
» IAR: 30 Kills with AT-Mines/Claymores/C4

Basic received on: Monday 4 December, 2006, 12:19 am.
Veteran received on: Saturday 29 March, 2008, 1:10 am.
Expert received on: Not yet obtained.

The Command Badge

Awarded on the basis of proven skill in the area of command.

Basic requirements:
» IAR: 40 Commander Points

Veteran requirements:
» IAR: 25 Minutes as Commander
» 1,000 Global Commander Points √
   [3046 of 1,000 points]

Expert requirements:
» IAR: 30 Minutes as Commander
» 10,000 Global Commander Points
 30.46%
   [3046 of 10,000 points]

Basic received on: Sunday 22 October, 2006, 2:33 am.
Veteran received on: Sunday 28 October, 2007, 11:01 pm.
Expert received on: Not yet obtained.

The Engineer Badge

Awarded to engineering personnel on the basis of proven skill in the area of repair.

Basic requirements:
» IAR: 5 Repair Points

Veteran requirements:
» IAR: 10 Repairs
» 15 Global Hours as Engineer Class √
   [131:18:31 of 15 hours]

Expert requirements:
» IAR: 20 Repair Points
» 250 Global Repair Points √
   [278 of 250 Points]
» 100 Global Hours as Engineer Class √
   [131:18:31 of 100 hours]

Basic received on: Sunday 22 October, 2006, 2:33 am.
Veteran received on: Sunday 4 November, 2007, 11:42 pm.
Expert received on: Not yet obtained.

The First Aid Badge

Awarded to medical personnel on the basis of proven skill in the area of field medicine.

Basic requirements:
» IAR: 5 Heals

Veteran requirements:
» IAR: 10 Heals
» 15 Global Hours as Medic Class √
   [86:56:27 of 15 hours]

Expert requirements:
» IAR: 20 Healing Points
» 750 Global Healing Point
 65.47%
   [491 of 750 Points]
» 100 Global Hours as Medic Class
 86.94%
   [86:56:27 of 100 hours]

Basic received on: Friday 17 November, 2006, 10:47 pm.
Veteran received on: Thursday 17 May, 2007, 12:35 am.
Expert received on: Not yet obtained.

The Resupply Badge

Awarded to support personnel on the basis of proven skill in the area of ammo resupply.

Basic requirements:
» IAR: 5 Ammunition Re-supply

Veteran requirements:
» IAR: 10 Re-supply Points
» 15 Global Hours as Support Class √
   [101:58:45 of 15 hours]

Expert requirements:
» IAR: 25 Re-supply Points
» 500 Global Re-supply Points √
   [1693 of 500 Points]
» 100 Global Hours as Support Class √
   [101:58:45 of 100 hours]

Basic received on: Monday 13 November, 2006, 11:41 pm.
Veteran received on: Thursday 4 January, 2007, 1:03 am.
Expert received on: Friday 27 February, 2009, 1:32 am.

The Air Defense Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.

Basic requirements:
» IAR: 10 minutes as Air Defense

Veteran requirements:
» IAR: 10 kills using Air Defense

Expert requirements:
» IAR: 20 kills while on Air Defense

Basic received on: Wednesday 18 October, 2006, 12:29 am.
Veteran received on: Friday 2 March, 2007, 1:26 am.
Expert received on: Not yet obtained.

The Armor Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.

Basic requirements:
» IAR: 10 minutes in Armored Vehicle

Veteran requirements:
» IAR: 12 Kills using Armour vehicle
» 100 Global Hours using Armour √
   [113:49:26 of 100 hours]

Expert requirements:
» IAR: 24 Kills in Armor
» 400 Global Hours using Armor
 28.46%
   [113:49:26 of 400 hours]

Basic received on: Saturday 16 September, 2006, 4:38 am.
Veteran received on: Friday 9 January, 2009, 12:50 am.
Expert received on: Not yet obtained.

The Aviator Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane.

Basic requirements:
» IAR: 10 Minutes in an Airplane

Veteran requirements:
» IAR: 12 Kills in an Airplane
» 50 Global Hours in an Airplane √
   [69:11:03 of 50 hours]

Expert requirements:
» IAR: 24 Kills in an Airplane
» 150 Global Hours in an Airplane
 46.12%
   [69:11:03 of 150 hours]

Basic received on: Sunday 3 September, 2006, 10:35 am.
Veteran received on: Tuesday 12 February, 2008, 1:43 am.
Expert received on: Not yet obtained.

The Helicopter Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.

Basic requirements:
» IAR: 15 Minutes in a Helicopter

Veteran requirements:
» IAR: 12 Helicopter Kills
» 50 Global Hours in a Helicopter √
   [60:42:25 of 50 hours]

Expert requirements:
» IAR: 24 Helicopter Kills
» 150 Global Hours in a Helicopter
 40.47%
   [60:42:25 of 150 hours]

Basic received on: Friday 17 November, 2006, 10:47 pm.
Veteran received on: Wednesday 23 April, 2008, 1:10 am.
Expert received on: Not yet obtained.

The Transport Badge

Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.

Basic requirements:
» IAR: 10 Minutes Transporting Players

Veteran requirements:
» IAR: 5 Road Kills
» 25 Global Transport Hours √
   [37:04:15 of 25 hours]
» 200 Driver Ability Points √
   [882 of 200 Points]

Expert requirements:
» IAR: 11 Road Kills
» 75 Global Hours of Transport
 49.43%
   [37:04:15 of 75 hours]
» 2,000 Driver Ability Points
 44.10%
   [882 of 2,000 Points]

Basic received on: Sunday 3 September, 2006, 10:35 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Air-Defense Ribbon

Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.

Requirements:
» IAR: 3 Minutes in Air Defense
» IAR: 11 Kills with Air Defense

received on: Friday 2 March, 2007, 1:26 am

The Ground Defense Ribbon

Awarded to recognize the individual who participated in sustained ground combat.

Requirements:
» IAR: 3 Minutes in TOW
» IAR: 5 Kills in TOW

received on: Tuesday 20 March, 2007, 12:24 am

The Infantry Officer Ribbon

Awarded to recognize the superior dedication of unit leaders during combat situations.

Requirements:
» IAR: 25 Minutes as Squad Leader.
» 250 Global Teamwork Points √
   [26588 of 250 points]

received on: Sunday 15 October, 2006, 3:21 pm

The Staff Officer Ribbon

Awarded to recognize superior achievement by unit commanders during sustained combat situations.

Requirements:
» IAR: 28 Minutes as Commander.
» IAR: 50 Commander Score Points.

received on: Sunday 22 October, 2006, 2:33 am

The Aerial Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active aerial combat.

Requirements:
» IAR: 15 Minutes in an Airplane
» IAR: 19 Kills in an Airplane

received on: Saturday 24 February, 2007, 2:16 am

The Armored Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 Minutes in an Armor Vehicle
» IAR: 19 Kills in an Armor Vehicle

received on: Sunday 22 October, 2006, 2:33 am

The Crew Service Ribbon

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 13 Driver Kill Assists + Driver Special Ability Points
» IAR: 5 Kills

received on: Saturday 1 September, 2007, 3:36 am

The Distinguished Service Ribbon

Awarded to recognize the superior achievement of an individual in all aspects of unit command.

Requirements:
» IAR: 15 Teamscore Points
» 10 Global Hours as Squad Member √
   [416:09:00 of 10 hours]
» 10 Global Hours as Squad Leader √
   [287:37:39 of 10 hours]
» 10 Global Hours as Commander √
   [30:11:42 of 10 hours]

received on: Sunday 28 October, 2007, 11:27 pm

The Far East Service Ribbon

Awarded to recognize service in the Far East Theater

Requirements:
» Playing the game for a short period

received on: Thursday 2 November, 2006, 10:58 pm

The Helicopter Service Ribbon

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 Minutes in Helicopter
» IAR: 19 Kills in Helicopter

received on: Thursday 6 September, 2007, 1:01 am

The Mid-East Service Ribbon

Awarded to recognize service in the Middle East Theater

Requirements:
» Playing the game for a short period

received on: Friday 27 October, 2006, 1:09 am

The Meritorious Unit Ribbon

Awarded to recognize an individual's contribution to their unit during sustained combat situations.

Requirements:
» IAR: 26 Minutes in a Squad
» IAR: 40 Teamscore Points

received on: Sunday 10 December, 2006, 7:34 pm

The Valorous Unit Ribbon

Awarded to recognize extraordinary heroism in action against an armed enemy.

Requirements:
» IAR: 45 Teamscore Points
» 25 Global Hours as Squad Member √
   [416:09:00 of 25 hours]
» 25 Global Hours as Squad Leader √
   [287:37:39 of 25 hours]

received on: Friday 12 January, 2007, 1:14 am

The Airborne Ribbon

Awarded to recognize individuals who have participated in sustained airborne operations during combat situations.

Requirements:
» IAR: 30 seconds in a Parachute

received on: Saturday 14 October, 2006, 8:14 pm

The Combat Action Ribbon

Awarded to recognize active participation in ground or air combat.

Requirements:
» IAR: 18 Kills
» 10 Global Kill Streak √
   [84 of 10 kill streak]

received on: Sunday 25 February, 2007, 2:51 am

The Good Conduct Ribbon

Awarded to recognize exemplary behavior, efficiency, and fidelity in active service.

Requirements:
» IAR: 14 Kills
» 50 Global Hours Total √
   [754:44:46 of 50 hours]
» IAR: No Team Kills, damage, Vehicle Damage

received on: Saturday 9 December, 2006, 10:49 pm

The Legion of Merit Ribbon

Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions.

Requirements:
» IAR: 50 Teamscore Points
» 200 Global Hours Total √
   [754:44:46 of 200 hours]
» Global Best Kill Streak of 10 (or greater) √
   [84 of 10 kill streak]
» Global Worst Death Streak of 8 (or greater) √
   [22 of 8 death streak]

received on: Saturday 20 October, 2007, 2:15 am

The War College ribbon

Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.

Requirements:
» 100 Global Hours as Commander
 30.20%
   [30:11:42 of 100 hours]
» 200 Global Wins. √
   [932 of 200 wins]
» 25,000 Global Commander Points
 12.18%
   [3046 of 25,000 points]

Received:
Not yet obtained.


 Awards Special Forces
Medals
The Insurgent Forces Special Service Medal

Awarded to Insurgent personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Insurgent.
 2.05%
   [01:01:26 of 50 hours]
» 100 Best round score as Insurgent.
 52.00%
   [52 of 100 points]

Received:
Not yet obtained

The MEC SF Special Service Medal

Awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as MECSF.
 0.08%
   [00:02:30 of 50 hours]
» 100 Best round score as MECSF.
 0.00%
   [0 of 100 points]

Received:
Not yet obtained

The Russian Spetsnaz Special Service Medal

Awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SPETZNAS.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as SPETZNAS.
 16.00%
   [16 of 100 points]

Received:
Not yet obtained

The Rebels Special Service Medal

Awarded to Rebel personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Rebel.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Rebel.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The U.S. Navy Seals Special Service Medal

Awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as Seal.
 0.00%
   [00:00:00 of 50 hours]
» 100 Best round score as Seal.
 0.00%
   [ of 100 points]

Received:
Not yet obtained

The British SAS Special Service Medal

Awarded to SAS personnel for outstanding service during an active tour of duty.

Requirements:
» 50 Global hours as SAS.
 1.57%
   [00:47:09 of 50 hours]
» 100 Best round score as SAS.
 42.00%
   [42 of 100 points]

Received:
Not yet obtained


Badges
The Tactical Support Weaponry

Awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Basic requirements:
» IAR: Deploy 10 Flashbangs/Gas Grenades/Smoke Grenades

Veteran requirements:
» 100 usage with Flashbangs/Gas Grenades/Smoke Grenades √
   [402 of 100 deployed]

Expert requirements:
» 500 usage with Flashbangs/Gas Grenades/Smoke Grenades
 80.40%
   [402 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Grappling Hook Specialist

Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Basic requirements:
» IAR: Deploy 10 Grapples

Veteran requirements:
» 100 usage with the Grappling Hook
 0.00%
   [ of 100 deployed]

Expert requirements:
» 500 usage with the Grappling Hook
 0.00%
   [ of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Engineer Specialist

Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Engineer

Veteran requirements:
» IAR: 22 kills while Engineer
» 16 hours while playing Engineer √
   [131:18:31 of 16 hours]

Expert requirements:
» IAR: 44 kills while Engineer
» 100 hours while playing Engineer √
   [131:18:31 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Sniper Specialist

Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Sniper

Veteran requirements:
» IAR: 22 kills while Sniper
» 16 hours while playing Sniper √
   [50:28:35 of 16 hours]

Expert requirements:
» IAR: 38 kills while Sniper
» 100 hours while playing Sniper
 50.48%
   [50:28:35 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Medic Specialist

Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Medic

Veteran requirements:
» IAR: 22 kills while Medic
» 16 hours while playing Medic √
   [86:56:27 of 16 hours]

Expert requirements:
» IAR: 44 kills while Medic
» 100 hours while playing Medic
 86.94%
   [86:56:27 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Spec Ops Specialist

Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Spec Ops

Veteran requirements:
» IAR: 22 kills while Spec Ops
» 16 hours while playing Spec Ops √
   [114:04:28 of 16 hours]

Expert requirements:
» IAR: 44 kills while Spec Ops
» 100 hours while playing Spec Ops √
   [114:04:28 of 100 hours]

Basic received on: Friday 13 April, 2007, 1:00 am.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Assault Specialist

Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 6 kills while Assault

Veteran requirements:
» IAR: 22 kills while Assault
» 16 hours while playing Assault √
   [103:19:56 of 16 hours]

Expert requirements:
» IAR: 44 kills while Assault
» 100 hours while playing Assault √
   [103:19:56 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Anti-Tank Specialist

Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Anti-tank

Veteran requirements:
» IAR: 22 kills while Anti-tank
» 16 hours while playing Anti-tank √
   [117:58:33 of 16 hours]

Expert requirements:
» IAR: 44 kills while Anti-tank
» 100 hours while playing Anti-tank √
   [117:58:33 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Support Specialist

Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Basic requirements:
» IAR: 11 kills while Support

Veteran requirements:
» IAR: 22 kills while Support
» 16 hours while playing Support √
   [101:58:45 of 16 hours]

Expert requirements:
» IAR: 44 kills while Support
» 100 hours while playing Support √
   [101:58:45 of 100 hours]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.

The Zip Line Specialist

Awarded to personnel displaying above average use of a zip line in combat situations.

Basic requirements:
» IAR: Deploy 10 Zip lines

Veteran requirements:
» 100 usage with the Zip Line
 2.00%
   [2 of 100 deployed]

Expert requirements:
» 500 usage with the Zip Line
 0.40%
   [2 of 500 deployed]

Basic received on: Not yet obtained.
Veteran received on: Not yet obtained.
Expert received on: Not yet obtained.


Ribbons
The Armored Transport Specialist

Awarded to recognize the individual who performed their duty while engaged in active armored combat.

Requirements:
» IAR: 20 minutes in an Armour Vehicle
» IAR: 22 kills in an Armour Vehicle

received:
Not yet obtained.

The Crew Specialist

Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Requirements:
» IAR: 20 Driver kill assists + Driver Special Ability points
» IAR: 10 kills

received:
Not yet obtained.

The Helo Specialist

Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.

Requirements:
» IAR: 15 minutes in an Helicopter
» IAR: 22 kills in Helicopter

received:
Not yet obtained.

The Insurgent Forces Service

Awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Requirements:
» 50 hours in Insurgent Theater
 3.35%
   [01:40:37 of 50 hours]
» Played all Insurgent maps

received:
Not yet obtained.

The MEC Special Forces Service

Awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Requirements:
» 50 hours in MECSF Theater
 0.08%
   [00:02:30 of 50 hours]
» Played all MECSF maps

received:
Not yet obtained.

The Rebels Service

Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Requirements:
» 50 hours in Rebel Theater
 0.25%
   [00:07:22 of 50 hours]
» Played all Rebels maps

received:
Not yet obtained.

The Russian Spetsnaz Service

Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Requirements:
» 50 hours in SPETZNAS Theater
 1.71%
   [00:51:23 of 50 hours]
» Played all SPETZNAS maps

received:
Not yet obtained.

The British SAS Service

Awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Requirements:
» 50 hours in SAS Theater
 4.82%
   [02:24:38 of 50 hours]
» Played all SAS maps

received:
Not yet obtained.

The U.S. Navy Seals Service

Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Requirements:
» 50 hours in Seal Theater
 0.08%
   [00:02:30 of 50 hours]
» Played all Seal maps

received:
Not yet obtained.


 Awards Euro Force/Armored Fury
Medals
European Union Special Service Medal

Awarded to members of the European Union Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force.

Requirements:
» 50 Global Hours as European Union.
 1.36%
   [00:40:52 of 50 hours]
» 100 Best round score as European Union.
 45.00%
   [45 of 100 points]
» 50 Global Wins as European Union.
 4.00%
   [2 of 50 wins]

Received:
Not yet obtained


Ribbons
The North American Service

Awarded to recognize service in the North American Theater.

Requirements:
» 25 hours in North American Theater
 24.00%
   [06:00:02 of 25 hours]
» Played all North American maps

Received:
Not yet obtained


 Unlock Stats
DAO-12:
Unlocked
G3:
Unlocked
J. Mk3A1:
Unlocked
L85A1:
Unlocked
G36C:
Unlocked
PKM:
Unlocked
M95:
Unlocked
 
 
 Unlock Stats Special Forces
FN2000:
Unlocked
MP-7:
Unlocked
G36E:
Unlocked
FN SCAR - L:
Unlocked
MG36:
Unlocked
P90:
Unlocked
L96A1:
Unlocked
 
 
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